Player Matchup

Odin
Odin
 
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alexiz1999
Neith
Level 23
God Stats
5W - 3L
1,505 SR
Queue Stats
32W - 26L
1,580 Elo+
Party 2
Ymir
Ymir
AlisaTargaryen
Ymir
Level 29
God Stats
8W - 7L
1,518 SR
Queue Stats
189W - 179L
1,571 Elo+
Solo
Ra
Ra
Xx6Goliath9xX
Ra
Level 10
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 1L
1,723 Elo+
Party 2
Nox
Nox
qwertu1
Nox
Level 27
God Stats
7W - 4L
1,601 SR
Queue Stats
18W - 11L
1,641 Elo+
Solo
Team Averages
Level 23
1,482 SR
1,603 Elo+

VS

Team Averages
Level 22
1,691 SR
1,621 Elo+
Odin
Odin
 
Odin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DerGruene1994
Medusa
Level 13
God Stats
3W - 2L
1,906 SR
Queue Stats
17W - 10L
1,687 Elo+
Solo
Ratatoskr
Ratatoskr
Hallais
Ratatoskr
Level 8
God Stats
8W - 4L
2,073 SR
Queue Stats
12W - 8L
1,837 Elo+
Solo
He Bo
He Bo
agentVALVE
He Bo
Level 26
God Stats
8W - 13L
1,479 SR
Queue Stats
91W - 93L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
10 / 1 / 4
11,078
692
7,900
10,348
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
11
2 / 5 / 1
7,163
448
2,643
7,877
2,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
7 / 0 / 7
9,396
587
8,762
9,251
7,850
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 4 / 9
8,878
555
11,922
8,797
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
10
1 / 3 / 1
6,413
401
5,434
6,501
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 7 / 1
6,504
407
1,704
9,275
6,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
 
Cthulhu
9
0 / 4 / 7
5,797
362
2,429
10,410
7,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 2 / 2
8,225
514
9,064
9,639
3,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Hallais
Ratatoskr
14
6 / 3 / 1
8,131
508
7,057
9,470
3,285
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
10
0 / 8 / 3
6,111
382
6,888
10,544
3,905
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
24
Kills
13
13
Deaths
24
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
10
1
4
12
L
Odin
 
Odin
0
7
1
0.07
L
Cthulhu
 
Cthulhu
0
4
7
0.88
W
Neith
2
5
1
0.5
W
7
0
7
10.5
L
7
2
2
4
L
Ratatoskr
Hallais
Ratatoskr
6
3
1
2.17
W
4
4
9
2.13
L
He Bo
0
8
3
0.19
W
Nox
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,661
Damage
27,142
42,774
Taken
49,338
20,847
Mitigated
25,363
11,426
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,900
2,534
0
3,785
10,348
5,227
0
2,192
8,156
0
93,271
L
Odin
 
Odin
1,704
304
0
978
9,275
6,951
0
5,436
3,755
0
29,532
L
Cthulhu
 
Cthulhu
2,429
101
0
1,920
10,410
7,756
0
6,908
3,346
11,310
0
W
Neith
2,643
1,040
0
1,181
7,877
2,139
1,524
686
7,191
0
27,310
W
8,762
2,418
0
3,037
9,251
7,850
194
2,467
6,784
49,284
0
L
9,064
4,598
0
3,053
9,639
3,466
0
3,532
6,045
0
62,111
L
Ratatoskr
Hallais
Ratatoskr
7,057
1,475
0
250
9,470
3,285
0
4,104
5,170
0
39,360
W
11,922
994
894
2,279
8,797
3,515
1,113
2,854
5,943
58,329
0
L
He Bo
6,888
406
0
1,303
10,544
3,905
0
5,546
4,836
27,176
0
W
Nox
5,434
188
0
250
6,501
2,116
49
1,118
5,383
26,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
34,768
453
Minions Killed
300
0
Camps Cleared
0
1,515,806
Distance Traveled
1,356,894
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,078
692
154
10
0
349,492
7
L
Odin
6,504
407
67
4
0
235,827
2
L
Cthulhu
5,797
362
14
1
0
279,790
3
W
Neith
7,163
448
59
4
0
276,726
0
W
Ymir
9,396
587
97
6
0
307,577
3
L
Medusa
8,225
514
101
6
0
258,873
5
L
Ratatoskr
8,131
508
74
5
0
345,913
0
W
Ra
8,878
555
99
6
0
295,216
0
L
He Bo
6,111
382
44
3
0
236,491
2
W
Nox
6,413
401
44
3
0
286,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role