Player Matchup

Thor
Thor
 
Thor
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ALEXJR7272
Yemoja
Level 27
God Stats
80W - 91L
1,528 SR
Queue Stats
90W - 107L
1,444 Elo+
Solo
Skadi
Skadi
Come_Phoskitos
Skadi
Level 28
God Stats
11W - 11L
1,534 SR
Queue Stats
43W - 41L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pyua-_-
Morgan Le Fay
Level 18
God Stats
3W - 7L
1,368 SR
Queue Stats
62W - 65L
1,460 Elo+
Party 1
Chaac
Chaac
alphakittn
Chaac
Level 7
God Stats
1W - 3L
1,780 SR
Queue Stats
22W - 18L
1,581 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,489 Elo+

VS

Team Averages
Level 24
1,454 SR
1,467 Elo+
King Arthur
King Arthur
Leithauser01
King Arthur
Level 29
God Stats
7W - 8L
1,504 SR
Queue Stats
68W - 59L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Maki1798
Danzaburou
Level 18
God Stats
11W - 13L
1,507 SR
Queue Stats
28W - 41L
1,385 Elo+
Solo
Yemoja
Yemoja
elsinhueso23
Yemoja
Level 8
God Stats
1W - 1L
1,343 SR
Queue Stats
12W - 8L
1,592 Elo+
Party 2
Sol
Sol
genkum_god
Sol
Level 22
God Stats
28W - 14L
1,515 SR
Queue Stats
286W - 297L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
ionut110
Tsukuyomi
Level 44
God Stats
4W - 6L
1,404 SR
Queue Stats
301W - 289L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 5 / 0
7,846
436
2,917
14,564
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ALEXJR7272
Yemoja
11
0 / 4 / 5
6,961
387
2,758
10,379
6,434
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
7,235
402
6,477
10,934
3,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Pyua-_-
Morgan Le Fay
12
0 / 4 / 1
7,667
426
8,843
9,277
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
16
7 / 3 / 0
9,835
546
13,422
13,267
10,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leithauser01
King Arthur
15
5 / 2 / 2
9,604
534
5,758
14,457
9,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Maki1798
Danzaburou
14
0 / 2 / 4
8,743
486
4,241
8,528
2,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
1 / 4 / 6
8,446
469
3,930
14,529
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 0 / 6
9,158
509
11,025
9,730
3,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ionut110
Tsukuyomi
18
9 / 1 / 5
10,764
598
12,233
14,223
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
19
20
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
0
0
L
Yemoja
ALEXJR7272
Yemoja
0
4
5
0.63
L
2
4
2
0.75
W
King Arthur
Leithauser01
King Arthur
5
2
2
3
W
Danzaburou
Maki1798
Danzaburou
0
2
4
1
L
Morgan Le Fay
Pyua-_-
Morgan Le Fay
0
4
1
0.13
L
Chaac
7
3
0
2.33
W
Yemoja
1
4
6
1
W
4
0
6
7
W
Tsukuyomi
ionut110
Tsukuyomi
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
37,187
58,421
Taken
61,467
28,744
Mitigated
35,825
12,554
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,917
839
0
2,247
14,564
5,298
0
2,267
12,297
0
66,216
L
Yemoja
ALEXJR7272
Yemoja
2,758
167
1,271
417
10,379
6,434
373
3,796
6,583
16,015
0
L
6,477
1,865
191
2,659
10,934
3,334
535
3,409
7,525
0
40,758
W
King Arthur
Leithauser01
King Arthur
5,758
512
0
4,915
14,457
9,123
102
1,987
12,377
0
47,561
W
Danzaburou
Maki1798
Danzaburou
4,241
1,816
0
2,734
8,528
2,985
154
580
7,948
0
45,066
L
Morgan Le Fay
Pyua-_-
Morgan Le Fay
8,843
591
0
860
9,277
3,005
648
3,855
5,422
47,030
0
L
Chaac
13,422
2,124
0
4,909
13,267
10,673
0
1,873
11,394
44
55,213
W
Yemoja
3,930
864
1,689
1,355
14,529
14,462
391
2,384
11,993
24,063
0
W
11,025
2,472
0
3,077
9,730
3,870
2,794
5,056
4,096
56,529
0
W
Tsukuyomi
ionut110
Tsukuyomi
12,233
4,165
0
1,344
14,223
5,385
0
723
13,408
0
89,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
46,715
384
Minions Killed
438
0
Camps Cleared
0
1,582,527
Distance Traveled
1,671,242
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,846
436
107
6
0
314,324
0
L
Yemoja
6,961
387
29
2
0
301,662
1
L
Skadi
7,235
402
66
4
0
297,743
3
W
King Arthur
9,604
534
97
5
0
371,804
1
W
Danzaburou
8,743
486
63
4
0
316,567
0
L
Morgan Le Fay
7,667
426
86
5
0
339,707
0
L
Chaac
9,835
546
96
5
0
329,091
1
W
Yemoja
8,446
469
48
3
0
275,134
4
W
Sol
9,158
509
103
6
0
329,772
0
W
Tsukuyomi
10,764
598
127
7
0
377,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role