Player Matchup

Khepri
Khepri
Azupe
Khepri
Level 44
God Stats
1W - 1L
1,809 SR
Queue Stats
27W - 31L
1,511 Elo+
Party 1
Persephone
Persephone
Blaze-Iziah
Persephone
Level 31
God Stats
0W - 2L
1,248 SR
Queue Stats
104W - 123L
1,430 Elo+
Solo
Sol
Sol
Mlgjonytan
Sol
Level 122
God Stats
0W - 2L
1,288 SR
Queue Stats
81W - 80L
1,626 Elo+
Party 1
Serqet
Serqet
SIideBy
Serqet
Level 109
God Stats
0W - 1L
1,327 SR
Queue Stats
32W - 38L
1,576 Elo+
Party 1
Amaterasu
Amaterasu
T Racer8417
Amaterasu
Level 40
God Stats
1W - 2L
1,607 SR
Queue Stats
9W - 10L
1,487 Elo+
Solo
Team Averages
Level 69
1,456 SR
1,526 Elo+

VS

Team Averages
Level 48
1,535 SR
1,495 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
DexterousDre
Thoth
Level 49
God Stats
5W - 9L
1,546 SR
Queue Stats
310W - 218L
1,701 Elo+
Party 2
Ravana
Ravana
Saven_U
Ravana
Level 44
God Stats
29W - 36L
1,488 SR
Queue Stats
211W - 233L
1,383 Elo+
Solo
Chaac
Chaac
Scout Klein
Chaac
Level 39
God Stats
1W - 0L
1,514 SR
Queue Stats
6W - 12L
1,205 Elo+
Solo
Khepri
Khepri
WumboOfWumbology
Khepri
Level 59
God Stats
6W - 3L
1,626 SR
Queue Stats
285W - 206L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Azupe
Khepri
12
1 / 5 / 2
7,250
453
1,766
11,481
5,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Blaze-Iziah
Persephone
11
1 / 8 / 2
7,323
458
4,687
9,951
2,565
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 0
8,440
528
7,777
14,367
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
SIideBy
Serqet
15
8 / 2 / 1
9,456
591
7,055
9,207
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
T Racer8417
Amaterasu
14
0 / 3 / 2
8,130
508
9,941
16,057
10,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
10 / 1 / 2
10,983
686
15,440
8,833
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 4 / 8
9,006
563
13,796
7,199
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Saven_U
Ravana
14
4 / 3 / 7
8,793
550
5,859
8,395
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 2
8,533
533
7,113
14,359
7,058
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 2 / 13
8,773
548
2,927
11,378
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
12
Kills
23
23
Deaths
12
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
1
2
11
L
Khepri
Azupe
Khepri
1
5
2
0.4
L
Persephone
Blaze-Iziah
Persephone
1
8
2
0.25
W
6
4
8
2.5
L
2
5
0
0.4
L
Serqet
SIideBy
Serqet
8
2
1
4.25
W
Ravana
Saven_U
Ravana
4
3
7
2.5
W
1
2
2
1
L
Amaterasu
T Racer8417
Amaterasu
0
3
2
0.33
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
45,135
61,063
Taken
50,164
25,417
Mitigated
28,317
16,512
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,440
6,236
0
4,040
8,833
3,902
812
4,535
4,298
0
88,379
L
Khepri
Azupe
Khepri
1,766
284
0
1,000
11,481
5,244
0
2,991
8,490
24,923
0
L
Persephone
Blaze-Iziah
Persephone
4,687
252
0
600
9,951
2,565
0
5,684
4,259
31,659
0
W
13,796
1,026
0
543
7,199
2,121
766
2,119
5,080
61,550
0
L
7,777
3,897
0
7,673
14,367
4,339
244
2,801
11,566
64,434
0
L
Serqet
SIideBy
Serqet
7,055
1,204
0
1,546
9,207
2,998
0
1,941
7,266
0
48,498
W
Ravana
Saven_U
Ravana
5,859
1,701
0
1,342
8,395
3,177
355
1,681
6,271
0
53,629
W
7,113
2,618
0
2,986
14,359
7,058
738
0
14,359
0
46,259
L
Amaterasu
T Racer8417
Amaterasu
9,941
4,368
0
5,693
16,057
10,271
672
3,477
12,580
0
45,976
W
2,927
544
0
2,380
11,378
12,059
18
5,954
5,256
16,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
46,088
379
Minions Killed
433
0
Camps Cleared
0
1,539,994
Distance Traveled
1,561,327
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,983
686
132
8
0
287,720
3
L
Khepri
7,250
453
27
2
0
309,553
0
L
Persephone
7,323
458
65
4
0
283,433
0
W
Thoth
9,006
563
101
6
0
315,298
6
L
Sol
8,440
528
108
7
0
267,138
1
L
Serqet
9,456
591
88
6
0
373,610
0
W
Ravana
8,793
550
97
6
0
345,017
7
W
Chaac
8,533
533
85
5
0
303,106
0
L
Amaterasu
8,130
508
91
6
0
306,260
3
W
Khepri
8,773
548
18
1
0
310,186
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role