Player Matchup

Scylla
Scylla
Ducklover153424
Scylla
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 60L
1,393 Elo+
Party 2
Thanatos
Thanatos
Marrell
Thanatos
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,588 Elo+
Party 1
Cupid
Cupid
Primeminister337
Cupid
Level 24
God Stats
8W - 4L
1,405 SR
Queue Stats
20W - 33L
1,183 Elo+
Party 1
Bellona
Bellona
Sixxmokka
Bellona
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
xCrossedPanicXx
Ymir
Level 23
God Stats
3W - 5L
1,443 SR
Queue Stats
35W - 42L
1,356 Elo+
Party 2
Team Averages
Level 31
1,470 SR
1,404 Elo+

VS

Team Averages
Level 16
1,452 SR
1,299 Elo+
Mercury
Mercury
ALittPlayer
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
J0sequerv01465
Sun Wukong
Level 4
God Stats
0W - 3L
1,261 SR
Queue Stats
0W - 7L
1,068 Elo+
Solo
Mulan
Mulan
Stapesey
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,311 Elo+
Solo
Bacchus
Bacchus
Taylor61795
Bacchus
Level 28
God Stats
5W - 8L
1,545 SR
Queue Stats
21W - 39L
1,322 Elo+
Solo
Tiamat
Tiamat
joaoma12
Tiamat
Level 28
God Stats
24W - 25L
1,451 SR
Queue Stats
230W - 271L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
8,660
509
6,097
8,602
3,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Marrell
Thanatos
14
8 / 2 / 1
9,012
530
6,223
11,915
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 4 / 7
8,538
502
11,445
11,377
3,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sixxmokka
Bellona
16
2 / 1 / 5
9,403
553
5,473
6,678
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 2 / 6
9,103
535
5,159
8,136
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALittPlayer
Mercury
7
0 / 13 / 1
5,485
323
756
12,070
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
J0sequerv01465
Sun Wukong
11
0 / 4 / 0
6,647
391
2,671
9,111
5,260
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
Stapesey
Mulan
11
2 / 7 / 1
7,373
434
3,986
13,569
5,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Taylor61795
Bacchus
12
4 / 3 / 3
7,977
469
6,414
12,002
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
joaoma12
Tiamat
12
1 / 6 / 2
7,423
437
6,643
10,009
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
28
Kills
7
9
Deaths
33
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
ALittPlayer
Mercury
0
13
1
0.04
W
6
0
8
10
L
Sun Wukong
J0sequerv01465
Sun Wukong
0
4
0
0
W
Thanatos
Marrell
Thanatos
8
2
1
4.25
W
6
4
7
2.38
W
Bellona
Sixxmokka
Bellona
2
1
5
4.5
L
Mulan
Stapesey
Mulan
2
7
1
0.36
L
Bacchus
Taylor61795
Bacchus
4
3
3
1.83
L
Tiamat
joaoma12
Tiamat
1
6
2
0.33
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,397
Damage
20,470
46,708
Taken
56,761
21,987
Mitigated
31,732
21,331
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ALittPlayer
Mercury
756
473
0
144
12,070
3,248
248
3,176
8,894
0
9,511
W
6,097
1,854
0
3,412
8,602
3,256
1,325
4,155
3,981
29,696
0
L
Sun Wukong
J0sequerv01465
Sun Wukong
2,671
480
0
610
9,111
5,260
800
967
8,144
0
25,549
W
Thanatos
Marrell
Thanatos
6,223
2,241
0
9,389
11,915
4,205
0
2,316
9,471
0
48,843
W
11,445
7,283
209
4,345
11,377
3,795
3,528
3,420
7,842
0
43,843
W
Bellona
Sixxmokka
Bellona
5,473
1,580
0
2,788
6,678
4,308
792
68
6,498
0
42,058
L
Mulan
Stapesey
Mulan
3,986
1,041
0
731
13,569
5,267
26
1,305
12,264
0
29,984
L
Bacchus
Taylor61795
Bacchus
6,414
917
0
1,415
12,002
13,046
156
3,439
8,563
22,729
0
L
Tiamat
joaoma12
Tiamat
6,643
514
0
1,528
10,009
4,911
641
2,369
7,640
35,983
0
W
5,159
933
0
1,188
8,136
6,423
1,075
2,475
5,580
21,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
34,905
310
Minions Killed
217
0
Camps Cleared
0
1,489,759
Distance Traveled
1,401,345
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,485
323
17
1
0
273,625
0
W
Scylla
8,660
509
51
3
0
303,779
0
L
Sun Wukong
6,647
391
58
3
0
288,661
4
W
Thanatos
9,012
530
75
4
0
307,263
0
W
Cupid
8,538
502
61
4
0
283,719
0
W
Bellona
9,403
553
100
6
0
283,161
0
L
Mulan
7,373
434
59
3
0
255,126
0
L
Bacchus
7,977
469
21
1
0
292,621
0
L
Tiamat
7,423
437
62
4
0
291,312
0
W
Ymir
9,103
535
23
1
0
311,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role