Player Matchup

Neith
Neith
Cxngi20
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Rimartx_ds3
King Arthur
Level 27
God Stats
2W - 6L
1,180 SR
Queue Stats
97W - 125L
1,301 Elo+
Solo
Anubis
Anubis
harunabii15
Anubis
Level 14
God Stats
17W - 8L
1,837 SR
Queue Stats
28W - 25L
1,588 Elo+
Party 1
Sobek
Sobek
vBatuu
Sobek
Level 82
God Stats
1W - 0L
1,465 SR
Queue Stats
19W - 21L
1,588 Elo+
Party 1
Bakasura
Bakasura
vSytro
Bakasura
Level 65
God Stats
9W - 5L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 1
Team Averages
Level 38
1,496 SR
1,496 Elo+

VS

Team Averages
Level 23
1,523 SR
1,376 Elo+
King Arthur
King Arthur
 
King Arthur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Angel_Sword
Apollo
Level 28
God Stats
58W - 55L
1,558 SR
Queue Stats
79W - 81L
1,484 Elo+
Solo
Thor
Thor
FederFrosch5907
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,094 Elo+
Party 2
Da Ji
Da Ji
NovyTheDog
Da Ji
Level 28
God Stats
6W - 8L
1,555 SR
Queue Stats
184W - 224L
1,439 Elo+
Solo
Scylla
Scylla
chloeyy_gi
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cxngi20
Neith
11
0 / 3 / 4
7,023
439
3,258
6,181
1,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Rimartx_ds3
King Arthur
16
6 / 3 / 2
9,449
591
10,890
17,229
16,397
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
14
5 / 1 / 4
8,845
553
4,203
5,327
2,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
vBatuu
Sobek
12
4 / 2 / 5
8,022
501
6,980
15,321
10,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
vSytro
Bakasura
17
12 / 1 / 4
10,560
660
10,900
9,492
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 4 / 2
7,701
481
8,262
12,108
9,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
12
2 / 4 / 3
7,315
457
9,901
9,981
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 1
5,842
365
2,663
10,381
2,838
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
13
6 / 7 / 2
8,551
534
10,525
12,722
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
chloeyy_gi
Scylla
10
0 / 6 / 1
6,210
388
1,527
7,518
1,522
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
27
Kills
9
10
Deaths
27
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
2
0.5
L
Apollo
2
4
3
0.88
W
Neith
Cxngi20
Neith
0
3
4
0.67
L
0
6
1
0.08
L
Da Ji
6
7
2
1
W
King Arthur
Rimartx_ds3
King Arthur
6
3
2
2.33
L
Scylla
chloeyy_gi
Scylla
0
6
1
0.08
W
Anubis
5
1
4
7
W
Sobek
vBatuu
Sobek
4
2
5
3.25
W
Bakasura
vSytro
Bakasura
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
32,878
53,550
Taken
52,710
36,426
Mitigated
19,879
20,229
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,262
1,472
142
1,249
12,108
9,044
142
1,193
10,915
0
36,950
L
Apollo
9,901
4,566
52
2,817
9,981
2,625
534
3,642
6,339
0
37,904
W
Neith
Cxngi20
Neith
3,258
914
0
458
6,181
1,991
148
178
6,003
0
21,420
L
2,663
1,280
0
419
10,381
2,838
0
1,204
8,987
0
24,035
L
Da Ji
10,525
2,565
0
308
12,722
3,850
0
3,706
8,526
0
31,079
W
King Arthur
Rimartx_ds3
King Arthur
10,890
1,667
0
5,934
17,229
16,397
384
302
16,927
0
60,663
L
Scylla
chloeyy_gi
Scylla
1,527
374
0
1,005
7,518
1,522
81
1,438
5,919
25,411
0
W
Anubis
4,203
674
0
1,999
5,327
2,977
525
185
5,142
45,574
0
W
Sobek
vBatuu
Sobek
6,980
560
343
6,264
15,321
10,267
88
0
15,321
31,808
0
W
Bakasura
vSytro
Bakasura
10,900
7,082
0
5,231
9,492
4,794
1,127
862
8,630
0
67,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
35,619
397
Minions Killed
282
0
Camps Cleared
0
1,543,731
Distance Traveled
1,260,619
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,701
481
76
5
0
283,360
0
L
Apollo
7,315
457
78
5
0
269,934
3
W
Neith
7,023
439
33
2
0
285,523
0
L
Thor
5,842
365
41
3
0
257,982
0
L
Da Ji
8,551
534
45
3
0
288,848
4
W
King Arthur
9,449
591
117
7
0
269,932
0
L
Scylla
6,210
388
42
3
0
160,495
0
W
Anubis
8,845
553
78
5
0
288,628
0
W
Sobek
8,022
501
51
3
0
331,618
3
W
Bakasura
10,560
660
118
7
0
368,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role