Player Matchup

Tsukuyomi
Tsukuyomi
AndersonSouza999
Tsukuyomi
Level 158
God Stats
0W - 3L
1,172 SR
Queue Stats
82W - 86L
1,472 Elo+
Solo
Artemis
Artemis
JuanPonch
Artemis
Level 69
God Stats
0W - 2L
1,533 SR
Queue Stats
29W - 29L
1,512 Elo+
Solo
Agni
Agni
eladru
Agni
Level 95
God Stats
9W - 3L
1,976 SR
Queue Stats
433W - 406L
1,497 Elo+
Solo
Cerberus
Cerberus
merehorizon46
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,217 Elo+
Solo
Zhong Kui
Zhong Kui
x JG Carmyne x
Zhong Kui
Level 80
God Stats
12W - 12L
1,547 SR
Queue Stats
173W - 179L
1,487 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,437 Elo+

VS

Team Averages
Level 116
1,428 SR
1,499 Elo+
Osiris
Osiris
CreepyGiraffe63
Osiris
Level 128
God Stats
18W - 16L
1,348 SR
Queue Stats
278W - 261L
1,497 Elo+
Solo
Serqet
Serqet
Its Omenz
Serqet
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 243L
1,530 Elo+
Solo
Sylvanus
Sylvanus
TheFourthChokage
Sylvanus
Level 108
God Stats
17W - 10L
1,530 SR
Queue Stats
168W - 155L
1,465 Elo+
Party 1
Chiron
Chiron
The_ComediaN_XD
Chiron
Level 126
God Stats
2W - 0L
1,525 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
shuckkummm
Baba Yaga
Level 113
God Stats
3W - 2L
1,235 SR
Queue Stats
253W - 225L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
2 / 4 / 1
7,862
491
4,412
11,864
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JuanPonch
Artemis
11
0 / 2 / 1
6,180
386
5,567
9,026
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
eladru
Agni
13
0 / 4 / 2
7,442
465
7,459
6,950
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
merehorizon46
Cerberus
10
0 / 3 / 1
6,642
415
3,496
10,676
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
x JG Carmyne x
Zhong Kui
15
2 / 1 / 0
8,754
547
9,038
15,080
13,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
9,346
584
11,303
14,534
11,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Its Omenz
Serqet
14
5 / 2 / 1
8,445
528
4,938
10,596
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 6
8,072
505
5,292
10,617
9,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 0 / 1
8,668
542
4,254
7,858
2,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
shuckkummm
Baba Yaga
14
4 / 0 / 6
8,185
512
9,554
8,738
4,231
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
2
4
1
0.63
W
1
1
1
1.5
W
Serqet
Its Omenz
Serqet
5
2
1
2.75
L
Artemis
JuanPonch
Artemis
0
2
1
0.25
W
2
1
6
5
W
1
0
1
1.5
L
Agni
eladru
Agni
0
4
2
0.25
L
Cerberus
merehorizon46
Cerberus
0
3
1
0.17
W
Baba Yaga
shuckkummm
Baba Yaga
4
0
6
7
L
Zhong Kui
x JG Carmyne x
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
35,341
53,596
Taken
52,343
30,141
Mitigated
32,363
20,713
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
4,412
1,316
0
3,847
11,864
3,874
80
2,217
9,377
0
42,705
W
11,303
5,126
0
6,321
14,534
11,846
1,870
7,847
6,687
0
64,245
W
Serqet
Its Omenz
Serqet
4,938
719
0
918
10,596
3,857
0
2,943
7,653
0
47,637
L
Artemis
JuanPonch
Artemis
5,567
1,396
802
2,543
9,026
2,616
0
3,333
5,693
0
29,429
W
5,292
1,511
1,275
3,462
10,617
9,858
38
3,202
7,415
22,624
10,119
W
4,254
2,453
631
3,292
7,858
2,571
3,915
2,125
5,733
0
61,699
L
Agni
eladru
Agni
7,459
558
0
841
6,950
2,117
0
4,314
2,503
50,493
0
L
Cerberus
merehorizon46
Cerberus
3,496
297
0
2,593
10,676
8,060
0
4,537
6,022
29,455
0
W
Baba Yaga
shuckkummm
Baba Yaga
9,554
370
0
2,865
8,738
4,231
0
4,052
4,686
45,086
0
L
Zhong Kui
x JG Carmyne x
Zhong Kui
9,038
1,165
0
10,087
15,080
13,474
201
0
14,810
55,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,880
Gold Earned
42,716
421
Minions Killed
460
0
Camps Cleared
0
1,440,600
Distance Traveled
1,552,246
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,862
491
91
6
0
298,873
1
W
Osiris
9,346
584
127
8
0
290,094
0
W
Serqet
8,445
528
77
5
0
342,275
6
L
Artemis
6,180
386
39
2
0
275,421
4
W
Sylvanus
8,072
505
70
4
0
297,233
6
W
Chiron
8,668
542
112
7
0
316,426
0
L
Agni
7,442
465
94
6
0
303,759
7
L
Cerberus
6,642
415
81
5
0
297,205
2
W
Baba Yaga
8,185
512
74
5
0
306,218
7
L
Zhong Kui
8,754
547
116
7
0
265,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role