Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GravyVent
Gilgamesh
Level 19
God Stats
7W - 7L
1,558 SR
Queue Stats
134W - 146L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Pyua-_-
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 65L
1,470 Elo+
Party 1
Thoth
Thoth
TheGerpyGamer
Thoth
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 125L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
VintageNF
Tsukuyomi
Level 8
God Stats
7W - 17L
1,650 SR
Queue Stats
21W - 45L
1,423 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,492 Elo+

VS

Team Averages
Level 11
1,361 SR
1,511 Elo+
Pele
Pele
Dreams9666
Pele
Level 7
God Stats
3W - 5L
1,067 SR
Queue Stats
14W - 16L
1,360 Elo+
Solo
Danzaburou
Danzaburou
HappySeid
Danzaburou
Level 6
God Stats
4W - 2L
1,298 SR
Queue Stats
7W - 8L
1,612 Elo+
Solo
Chaac
Chaac
JowTergs
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,585 Elo+
Solo
Freya
Freya
crazyvir
Freya
Level 19
God Stats
1W - 1L
1,370 SR
Queue Stats
15W - 12L
1,585 Elo+
Solo
Tiamat
Tiamat
xLILxGURUx
Tiamat
Level 9
God Stats
19W - 19L
1,572 SR
Queue Stats
52W - 51L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 2 / 0
4,762
476
2,921
5,410
1,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
GravyVent
Gilgamesh
9
1 / 5 / 1
4,970
497
5,034
7,628
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Pyua-_-
Cthulhu
7
0 / 4 / 0
4,533
453
1,271
7,659
2,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,501
550
4,132
3,189
790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
VintageNF
Tsukuyomi
7
0 / 1 / 0
4,652
465
1,655
5,230
1,467
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,095
510
2,595
5,320
1,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
HappySeid
Danzaburou
9
3 / 1 / 1
5,678
568
2,557
5,939
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
JowTergs
Chaac
9
2 / 0 / 4
5,650
565
4,345
7,537
5,536
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
crazyvir
Freya
9
1 / 0 / 1
5,255
526
1,203
4,723
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
xLILxGURUx
Tiamat
11
6 / 0 / 0
6,035
604
5,534
3,863
3,547
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
1
1
4
3
L
Gilgamesh
GravyVent
Gilgamesh
1
5
1
0.3
W
Danzaburou
HappySeid
Danzaburou
3
1
1
3.5
W
Chaac
JowTergs
Chaac
2
0
4
4
L
Cthulhu
Pyua-_-
Cthulhu
0
4
0
0
L
0
1
0
0
L
Tsukuyomi
VintageNF
Tsukuyomi
0
1
0
0
W
Freya
crazyvir
Freya
1
0
1
1.5
W
Tiamat
xLILxGURUx
Tiamat
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
16,234
29,116
Taken
27,382
11,134
Mitigated
13,968
3,926
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,921
1,378
0
2,382
5,410
1,563
0
2,754
2,656
0
24,702
W
2,595
612
0
976
5,320
1,347
0
1,019
4,301
0
19,599
L
Gilgamesh
GravyVent
Gilgamesh
5,034
1,706
0
220
7,628
4,737
0
0
7,628
0
18,735
W
Danzaburou
HappySeid
Danzaburou
2,557
1,487
276
2,772
5,939
1,866
1,147
109
5,830
0
21,804
W
Chaac
JowTergs
Chaac
4,345
596
0
3,567
7,537
5,536
0
1,470
6,067
0
22,550
L
Cthulhu
Pyua-_-
Cthulhu
1,271
327
0
250
7,659
2,577
0
3,450
4,209
13,306
0
L
4,132
326
0
394
3,189
790
0
169
3,020
29,662
0
L
Tsukuyomi
VintageNF
Tsukuyomi
1,655
361
0
680
5,230
1,467
0
781
4,449
0
21,922
W
Freya
crazyvir
Freya
1,203
424
0
1,375
4,723
1,672
531
2,079
2,644
16,679
1,899
W
Tiamat
xLILxGURUx
Tiamat
5,534
777
0
2,620
3,863
3,547
222
726
3,137
27,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,418
Gold Earned
27,713
211
Minions Killed
217
0
Camps Cleared
0
914,410
Distance Traveled
872,562
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,762
476
40
4
0
154,543
0
W
Pele
5,095
510
29
3
0
180,991
2
L
Gilgamesh
4,970
497
31
3
0
203,536
3
W
Danzaburou
5,678
568
40
4
0
146,881
1
W
Chaac
5,650
565
50
5
0
176,546
3
L
Cthulhu
4,533
453
26
3
0
185,351
1
L
Thoth
5,501
550
71
7
0
189,171
3
L
Tsukuyomi
4,652
465
43
4
0
181,809
0
W
Freya
5,255
526
46
5
0
174,797
1
W
Tiamat
6,035
604
52
5
0
193,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role