Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver IV
ArchonJohn97
Anhur
Silver IV
Level 95
God Stats
4W - 4L
1,383 SR
Queue Stats
15W - 26L
988 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
CasualAbuse
Tsukuyomi
Silver V
Level 115
God Stats
5W - 4L
1,446 SR
Queue Stats
72W - 79L
997 MMR
Party 1
Ganesha
Ganesha
Bronze II
FourCash102405
Ganesha
Bronze II
Level 54
God Stats
2W - 7L
1,390 SR
Queue Stats
17W - 49L
390 MMR
Solo
Poseidon
Poseidon
Silver V
bbio2028
Poseidon
Silver V
Level 122
God Stats
12W - 15L
1,450 SR
Queue Stats
532W - 562L
579 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,434 SR
891 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,487 SR
983 MMR
Ravana
Ravana
Bronze I
 
Ravana
Bronze I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
CrisiCastillo
Cthulhu
Silver III
Level 149
God Stats
41W - 20L
1,604 SR
Queue Stats
362W - 386L
805 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Fanta5ticErick
Zhong Kui
Silver III
Level 101
God Stats
83W - 88L
1,548 SR
Queue Stats
394W - 423L
694 MMR
Solo
Artemis
Artemis
Silver II
USxHuNtErPR
Artemis
Silver II
Level 160
God Stats
11W - 7L
1,627 SR
Queue Stats
448W - 457L
998 MMR
Solo
Chaac
Chaac
Silver II
oloenss
Chaac
Silver II
Level 102
God Stats
1W - 3L
1,155 SR
Queue Stats
57W - 60L
918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 7 / 1
9,097
433
5,751
18,510
13,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 6 / 0
8,449
402
6,699
15,635
5,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
CasualAbuse
Tsukuyomi
16
3 / 6 / 0
10,046
478
8,385
17,551
7,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 1
8,123
387
1,748
15,685
11,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
bbio2028
Poseidon
16
1 / 8 / 0
9,936
473
12,712
13,294
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatAthenaAo KuangMorgan Le FayKing Arthur

VS

Bans
GilgameshKumbhakarnaArachneCu ChulainnAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
4 / 2 / 5
11,545
550
6,789
13,654
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
17
6 / 0 / 14
11,677
556
10,271
11,374
12,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Fanta5ticErick
Zhong Kui
18
9 / 2 / 6
11,943
569
13,555
11,301
8,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
USxHuNtErPR
Artemis
18
7 / 0 / 9
12,190
580
15,998
14,488
5,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
oloenss
Chaac
20
6 / 0 / 5
12,877
613
13,387
18,963
17,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
4
Kills
32
32
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
1
0.07
W
Ravana
 
Ravana
4
2
5
3.25
L
0
6
0
0
L
Tsukuyomi
CasualAbuse
Tsukuyomi
3
6
0
0.5
W
Cthulhu
6
0
14
13
W
Zhong Kui
Fanta5ticErick
Zhong Kui
9
2
6
6
L
0
5
1
0.1
W
Artemis
USxHuNtErPR
Artemis
7
0
9
11.5
L
Poseidon
bbio2028
Poseidon
1
8
0
0.13
W
Chaac
oloenss
Chaac
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,295
Damage
60,000
80,675
Taken
69,780
42,151
Mitigated
50,831
16,867
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,751
2,294
0
3,192
18,510
13,778
0
5,573
12,937
0
57,404
W
Ravana
 
Ravana
6,789
1,517
0
4,965
13,654
6,823
1,969
1,452
12,125
0
87,972
L
6,699
3,683
0
4,149
15,635
5,062
0
4,291
11,344
0
62,481
L
Tsukuyomi
CasualAbuse
Tsukuyomi
8,385
2,773
0
4,819
17,551
7,021
268
2,719
14,832
0
81,637
W
Cthulhu
10,271
781
556
792
11,374
12,667
0
3,564
7,639
43,717
0
W
Zhong Kui
Fanta5ticErick
Zhong Kui
13,555
752
0
4,925
11,301
8,379
3,469
4,346
6,595
57,008
0
L
1,748
45
0
2,102
15,685
11,922
0
5,082
10,603
11,351
0
W
Artemis
USxHuNtErPR
Artemis
15,998
7,543
0
3,381
14,488
5,514
1,966
2,827
11,583
0
78,850
L
Poseidon
bbio2028
Poseidon
12,712
1,111
39
2,566
13,294
4,368
0
6,326
6,968
68,895
0
W
Chaac
oloenss
Chaac
13,387
2,775
0
10,386
18,963
17,448
1,445
1,483
17,378
0
94,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
60,232
521
Minions Killed
570
0
Camps Cleared
0
1,785,784
Distance Traveled
1,983,834
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,097
433
135
6
0
398,690
0
W
Ravana
11,545
550
120
6
0
379,256
5
L
Anhur
8,449
402
134
6
0
354,879
8
L
Tsukuyomi
10,046
478
123
6
0
368,457
5
W
Cthulhu
11,677
556
73
3
0
391,378
1
W
Zhong Kui
11,943
569
93
4
0
397,923
2
L
Ganesha
8,123
387
8
0
0
337,784
4
W
Artemis
12,190
580
108
5
0
392,112
9
L
Poseidon
9,936
473
121
6
0
325,974
3
W
Chaac
12,877
613
176
8
0
423,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role