Player Matchup

Arachne
Arachne
Brazier113053
Arachne
Level 23
God Stats
16W - 9L
1,592 SR
Queue Stats
104W - 113L
1,445 Elo+
Party 1
Bellona
Bellona
CarWi_284
Bellona
Level 27
God Stats
7W - 4L
1,502 SR
Queue Stats
86W - 74L
1,481 Elo+
Solo
Danzaburou
Danzaburou
JayTheStorymaker
Danzaburou
Level 6
God Stats
4W - 3L
1,860 SR
Queue Stats
4W - 4L
1,779 Elo+
Party 2
Vulcan
Vulcan
LilWeapon7237
Vulcan
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 105L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
MilchUndNudeln
Sylvanus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,532 Elo+
Party 2
Team Averages
Level 17
1,591 SR
1,552 Elo+

VS

Team Averages
Level 12
1,521 SR
1,571 Elo+
Ra
Ra
Frutamadre
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,662 Elo+
Party 3
Yemoja
Yemoja
KirooKun
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,662 Elo+
Party 3
Hercules
Hercules
LuPinLuPinLuPin
Hercules
Level 25
God Stats
12W - 18L
1,446 SR
Queue Stats
166W - 189L
1,414 Elo+
Solo
Pele
Pele
Zer0_1505
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,530 Elo+
Solo
Cupid
Cupid
dede54_45
Cupid
Level 17
God Stats
10W - 11L
1,660 SR
Queue Stats
14W - 16L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
13 / 2 / 4
12,011
632
13,343
13,626
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
CarWi_284
Bellona
18
10 / 2 / 5
12,046
634
13,318
15,988
14,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
JayTheStorymaker
Danzaburou
15
3 / 0 / 4
10,186
536
5,475
13,660
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 5
11,238
591
11,298
8,342
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
0 / 1 / 4
8,868
467
1,272
8,754
7,538
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 0
6,940
365
4,624
12,128
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
KirooKun
Yemoja
14
1 / 2 / 1
8,025
422
2,485
9,227
10,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
13
1 / 4 / 0
8,014
422
5,422
12,393
4,498
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
11
1 / 9 / 1
7,694
405
2,108
15,864
4,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cupid
dede54_45
Cupid
12
1 / 7 / 2
8,417
443
9,665
12,938
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
32
Kills
4
7
Deaths
32
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
13
2
4
7.5
W
Bellona
CarWi_284
Bellona
10
2
5
6.25
L
0
10
0
0
W
Danzaburou
JayTheStorymaker
Danzaburou
3
0
4
5
L
Yemoja
KirooKun
Yemoja
1
2
1
0.75
W
6
2
5
4.25
L
Hercules
1
4
0
0.25
W
Sylvanus
0
1
4
2
L
Pele
1
9
1
0.17
L
Cupid
dede54_45
Cupid
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,706
Damage
24,304
60,370
Taken
62,550
36,958
Mitigated
27,574
25,356
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,343
10,167
0
6,805
13,626
5,921
483
1,330
12,192
0
76,198
W
Bellona
CarWi_284
Bellona
13,318
2,675
0
6,193
15,988
14,998
84
3,901
11,975
0
69,733
L
4,624
880
144
572
12,128
3,948
160
3,779
8,037
32,642
0
W
Danzaburou
JayTheStorymaker
Danzaburou
5,475
2,916
0
6,831
13,660
4,937
5,304
2,481
11,171
0
83,827
L
Yemoja
KirooKun
Yemoja
2,485
776
1,135
462
9,227
10,026
0
379
8,832
22,772
0
W
11,298
2,419
0
996
8,342
3,564
1,094
894
7,198
62,344
0
L
Hercules
5,422
1,224
0
2,789
12,393
4,498
0
1,962
10,313
242
37,973
W
Sylvanus
1,272
678
1,872
2,659
8,754
7,538
1,155
3,580
5,030
15,568
0
L
Pele
2,108
193
0
1,957
15,864
4,833
0
1,676
14,066
0
40,846
L
Cupid
dede54_45
Cupid
9,665
5,678
122
557
12,938
4,269
302
3,974
8,732
0
44,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,349
Gold Earned
39,090
533
Minions Killed
351
0
Camps Cleared
0
1,888,740
Distance Traveled
1,500,052
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,011
632
127
7
0
440,419
1
W
Bellona
12,046
634
140
7
0
431,578
2
L
Ra
6,940
365
57
3
0
293,984
2
W
Danzaburou
10,186
536
124
7
0
330,027
0
L
Yemoja
8,025
422
42
2
0
344,758
0
W
Vulcan
11,238
591
112
6
0
371,167
1
L
Hercules
8,014
422
87
5
0
248,738
2
W
Sylvanus
8,868
467
30
2
0
315,549
3
L
Pele
7,694
405
72
4
0
301,157
0
L
Cupid
8,417
443
93
5
0
311,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role