Player Matchup

Sol
Sol
Deathangel3852
Sol
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 173L
1,424 Elo+
Party 1
Khepri
Khepri
spyworks
Khepri
Level 63
God Stats
11W - 7L
1,538 SR
Queue Stats
52W - 41L
1,570 Elo+
Party 1
Chiron
Chiron
xAlphaxWoIfx
Chiron
Level 119
God Stats
3W - 4L
1,456 SR
Queue Stats
183W - 160L
1,505 Elo+
Party 1
Team Averages
Level 95
1,498 SR
1,500 Elo+

VS

Team Averages
Level 17
1,603 SR
1,369 Elo+
Neith
Neith
Diabal_Dragon
Neith
Level 25
God Stats
6W - 6L
1,808 SR
Queue Stats
92W - 87L
1,593 Elo+
Solo
Agni
Agni
TrustedFaun4621
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 45L
1,119 Elo+
Solo
Merlin
Merlin
capitan_Marvel82
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,729
841
4,339
4,651
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
spyworks
Khepri
10
0 / 1 / 7
6,679
835
2,141
6,502
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chiron
11
4 / 3 / 1
7,184
898
4,274
6,836
2,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,364
796
8,345
6,822
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 2
5,404
676
1,668
6,536
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

3
0 / 1 / 0
4,734
592
0
654
130
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
3
5
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
3
2
1
1.75
L
0
4
2
0.25
L
0
1
0
0
W
Khepri
spyworks
Khepri
0
1
7
3.5
W
Chiron
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,754
Damage
10,013
17,989
Taken
14,012
8,583
Mitigated
4,775
5,298
Healing
1,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,339
437
0
927
4,651
1,404
985
251
4,400
22,163
0
L
8,345
2,767
0
1,288
6,822
2,713
0
3,434
3,388
0
26,604
L
1,668
41
0
47
6,536
1,932
0
2,946
3,590
11,620
0
L
0
0
0
0
654
130
0
100
554
294
0
W
Khepri
spyworks
Khepri
2,141
54
0
2,336
6,502
4,390
285
671
5,831
5,302
0
W
Chiron
4,274
1,604
640
1,395
6,836
2,789
276
746
6,058
0
27,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,592
Gold Earned
16,502
96
Minions Killed
50
0
Camps Cleared
0
457,296
Distance Traveled
298,093
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,729
841
38
5
0
163,615
1
L
Neith
6,364
796
40
5
0
147,382
1
L
Agni
5,404
676
10
1
0
137,715
0
L
Merlin
4,734
592
0
0
0
12,996
0
W
Khepri
6,679
835
10
1
0
146,359
0
W
Chiron
7,184
898
48
6
0
147,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role