Player Matchup

Fenrir
Fenrir
AGIeDReED
Fenrir
Level 107
God Stats
11W - 10L
1,474 SR
Queue Stats
341W - 375L
1,483 Elo+
Solo
Aphrodite
Aphrodite
MateZ_Arcalion
Aphrodite
Level 86
God Stats
4W - 5L
1,368 SR
Queue Stats
289W - 311L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OmertHO
Morgan Le Fay
Level 53
God Stats
19W - 20L
1,439 SR
Queue Stats
98W - 125L
1,418 Elo+
Solo
Cerberus
Cerberus
SadEsT_xHunter
Cerberus
Level 123
God Stats
5W - 4L
1,747 SR
Queue Stats
193W - 173L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
coned145
Cernunnos
Level 79
God Stats
6W - 7L
1,534 SR
Queue Stats
167W - 134L
1,541 Elo+
Party 1
Team Averages
Level 90
1,513 SR
1,480 Elo+

VS

Team Averages
Level 70
1,484 SR
1,386 Elo+
Ares
Ares
Haïse
Ares
Level 102
God Stats
12W - 12L
1,406 SR
Queue Stats
180W - 226L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Iborpov
Cthulhu
Level 65
God Stats
2W - 3L
1,687 SR
Queue Stats
193W - 210L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Manga81
Morgan Le Fay
Level 68
God Stats
47W - 48L
1,519 SR
Queue Stats
204W - 266L
1,405 Elo+
Party 2
Bastet
Bastet
Rasganerd
Bastet
Level 47
God Stats
0W - 2L
1,329 SR
Queue Stats
4W - 8L
1,278 Elo+
Solo
Anhur
Anhur
Sk1llFulL221
Anhur
Level 67
God Stats
10W - 8L
1,479 SR
Queue Stats
161W - 177L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AGIeDReED
Fenrir
13
0 / 1 / 1
11,599
400
3,033
8,928
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
MateZ_Arcalion
Aphrodite
20
6 / 3 / 21
15,293
527
9,945
28,453
38,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
OmertHO
Morgan Le Fay
20
3 / 1 / 14
14,634
505
16,576
18,838
10,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
12 / 2 / 14
17,432
601
36,283
35,217
41,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
coned145
Cernunnos
20
17 / 5 / 7
17,520
604
25,753
32,294
14,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Haïse
Ares
16
1 / 8 / 6
11,242
388
7,701
27,566
23,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Iborpov
Cthulhu
17
0 / 9 / 2
11,487
396
10,256
28,725
19,845
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Manga81
Morgan Le Fay
20
4 / 7 / 0
13,624
470
20,338
18,915
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Rasganerd
Bastet
16
2 / 5 / 4
11,423
394
9,449
22,012
7,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 9 / 2
13,201
455
17,892
24,901
7,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
38
Kills
12
12
Deaths
38
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AGIeDReED
Fenrir
0
1
1
0.5
L
Ares
Haïse
Ares
1
8
6
0.5
L
Cthulhu
Iborpov
Cthulhu
0
9
2
0.11
L
Morgan Le Fay
Manga81
Morgan Le Fay
4
7
0
0.57
W
Aphrodite
MateZ_Arcalion
Aphrodite
6
3
21
5.5
W
Morgan Le Fay
OmertHO
Morgan Le Fay
3
1
14
10
L
Bastet
Rasganerd
Bastet
2
5
4
0.8
W
Cerberus
12
2
14
9.5
L
5
9
2
0.67
W
Cernunnos
coned145
Cernunnos
17
5
7
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,590
Damage
65,636
123,730
Taken
122,119
106,490
Mitigated
64,358
74,073
Healing
27,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AGIeDReED
Fenrir
3,033
242
0
5,010
8,928
3,030
0
1,774
7,154
0
42,879
L
Ares
Haïse
Ares
7,701
289
0
2,873
27,566
23,060
560
13,105
14,461
41,743
0
L
Cthulhu
Iborpov
Cthulhu
10,256
1,196
1,032
5,607
28,725
19,845
328
17,441
10,590
70,389
0
L
Morgan Le Fay
Manga81
Morgan Le Fay
20,338
914
0
4,240
18,915
6,446
242
13,550
5,365
100,058
0
W
Aphrodite
MateZ_Arcalion
Aphrodite
9,945
2,636
5,479
13,947
28,453
38,144
452
10,389
18,064
45,447
0
W
Morgan Le Fay
OmertHO
Morgan Le Fay
16,576
1,075
0
10,530
18,838
10,025
1,419
9,852
8,986
106,751
0
L
Bastet
Rasganerd
Bastet
9,449
3,526
0
5,390
22,012
7,540
0
8,882
13,130
0
67,077
W
Cerberus
36,283
2,732
0
15,747
35,217
41,235
512
12,616
22,601
132,887
0
L
17,892
12,321
0
8,616
24,901
7,467
1,092
9,299
15,602
0
114,661
W
Cernunnos
coned145
Cernunnos
25,753
16,804
0
23,360
32,294
14,056
3,820
7,936
24,358
0
173,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,478
Gold Earned
60,977
648
Minions Killed
587
0
Camps Cleared
0
2,440,545
Distance Traveled
2,524,659
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,599
400
82
3
0
262,556
5
L
Ares
11,242
388
59
2
0
467,299
0
L
Cthulhu
11,487
396
114
4
0
509,244
3
L
Morgan Le Fay
13,624
470
143
5
0
527,990
3
W
Aphrodite
15,293
527
52
2
0
545,493
1
W
Morgan Le Fay
14,634
505
132
5
0
558,941
10
L
Bastet
11,423
394
114
4
0
534,375
9
W
Cerberus
17,432
601
210
7
0
537,266
9
L
Anhur
13,201
455
157
5
0
485,751
2
W
Cernunnos
17,520
604
172
6
0
536,289
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role