Player Matchup

Vamana
Vamana
CheeryMender395
Vamana
Level 22
God Stats
5W - 2L
1,771 SR
Queue Stats
40W - 43L
1,424 Elo+
Party 1
Anubis
Anubis
ClovenBunion98
Anubis
Level 30
God Stats
15W - 10L
1,527 SR
Queue Stats
67W - 75L
1,459 Elo+
Party 1
Agni
Agni
LittleSis05
Agni
Level 27
God Stats
13W - 17L
1,469 SR
Queue Stats
268W - 289L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
SinfulOsiris
Cthulhu
Level 26
God Stats
3W - 2L
1,656 SR
Queue Stats
60W - 60L
1,255 Elo+
Party 1
Apollo
Apollo
shyporfo
Apollo
Level 33
God Stats
7W - 8L
1,362 SR
Queue Stats
266W - 287L
1,406 Elo+
Party 2
Team Averages
Level 28
1,557 SR
1,377 Elo+

VS

Team Averages
Level 23
1,504 SR
1,373 Elo+
Artio
Artio
JusticeThaGawd
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,480 Elo+
Party 3
Neith
Neith
NastyNate2590
Neith
Level 49
God Stats
12W - 12L
1,502 SR
Queue Stats
77W - 54L
1,454 Elo+
Party 3
Hera
Hera
diamond bobber
Hera
Level 28
God Stats
14W - 12L
1,517 SR
Queue Stats
184W - 198L
1,382 Elo+
Solo
King Arthur
King Arthur
xVOLS420x
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 83L
1,418 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ymergod
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 15
11,832
1,183
10,564
10,156
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
16 / 3 / 15
13,926
1,393
43,001
23,414
13,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 2 / 21
11,465
1,147
14,104
11,281
4,372
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SinfulOsiris
Cthulhu
14
0 / 0 / 0
8,167
817
0
50
14
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
shyporfo
Apollo
18
5 / 1 / 21
11,387
1,139
13,107
11,118
4,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

238

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
9,215
922
6,775
22,819
14,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 5 / 5
10,005
1,001
13,716
13,508
4,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 11 / 3
10,031
1,003
20,264
16,748
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xVOLS420x
King Arthur
16
1 / 6 / 2
9,194
919
6,116
22,715
14,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
ymergod
Morgan Le Fay
16
1 / 8 / 4
9,715
972
6,045
14,058
4,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
33
Kills
6
6
Deaths
33
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
0
15
15.5
W
16
3
15
7.83
L
0
3
5
0.83
W
4
2
21
7.25
L
1
5
5
0.7
W
Cthulhu
SinfulOsiris
Cthulhu
0
0
0
0
L
3
11
3
0.41
W
Apollo
shyporfo
Apollo
5
1
21
15.5
L
King Arthur
xVOLS420x
King Arthur
1
6
2
0.33
L
Morgan Le Fay
ymergod
Morgan Le Fay
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,776
Damage
52,916
56,019
Taken
89,848
29,838
Mitigated
42,789
19,767
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,564
2,265
0
1,840
10,156
7,269
0
6,733
3,423
0
17,355
W
43,001
1,796
587
15,241
23,414
13,405
0
13,122
10,292
65,217
0
L
6,775
2,192
950
6,377
22,819
14,613
0
12,862
9,591
14,382
0
W
14,104
1,745
150
893
11,281
4,372
0
7,149
4,132
44,250
0
L
13,716
5,645
569
2,789
13,508
4,377
0
9,818
3,591
0
56,990
W
Cthulhu
SinfulOsiris
Cthulhu
0
0
0
0
50
14
0
0
50
301
0
L
20,264
6,844
204
1,029
16,748
4,823
0
13,223
3,403
32,510
0
W
Apollo
shyporfo
Apollo
13,107
6,692
0
1,056
11,118
4,778
0
6,080
5,038
0
30,450
L
King Arthur
xVOLS420x
King Arthur
6,116
975
0
3,919
22,715
14,154
0
13,460
8,019
0
13,865
L
Morgan Le Fay
ymergod
Morgan Le Fay
6,045
935
0
1,220
14,058
4,822
0
7,742
6,136
18,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,777
Gold Earned
48,160
163
Minions Killed
193
4
Camps Cleared
3
828,171
Distance Traveled
919,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,832
1,183
11
1
0
234,255
0
W
Anubis
13,926
1,393
45
5
3
166,494
0
L
Artio
9,215
922
22
2
0
202,288
0
W
Agni
11,465
1,147
64
6
0
207,224
0
L
Neith
10,005
1,001
93
9
0
172,774
0
W
Cthulhu
8,167
817
0
0
0
5,215
0
L
Hera
10,031
1,003
37
4
0
174,953
0
W
Apollo
11,387
1,139
43
4
1
214,983
0
L
King Arthur
9,194
919
16
2
0
181,751
0
L
Morgan Le Fay
9,715
972
25
3
3
187,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role