Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GM-Archiveus
Olorun
Level 125
God Stats
26W - 21L
1,642 SR
Queue Stats
438W - 480L
1,387 Elo+
Solo
Cthulhu
Cthulhu
IzaNowah
Cthulhu
Level 96
God Stats
1W - 2L
1,416 SR
Queue Stats
17W - 21L
1,317 Elo+
Solo
Chaac
Chaac
mr_snake21
Chaac
Level 83
God Stats
16W - 13L
1,276 SR
Queue Stats
249W - 302L
1,354 Elo+
Solo
Danzaburou
Danzaburou
robert84
Danzaburou
Level 76
God Stats
139W - 121L
1,466 SR
Queue Stats
465W - 467L
1,466 Elo+
Solo
Team Averages
Level 108
1,460 SR
1,405 Elo+

VS

Team Averages
Level 81
1,306 SR
1,393 Elo+
Kukulkan
Kukulkan
BreathingHail35
Kukulkan
Level 46
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Chato 678543
Awilix
Level 63
God Stats
4W - 4L
1,253 SR
Queue Stats
222W - 272L
1,361 Elo+
Solo
Hel
Hel
GaudiestMonk46
Hel
Level 61
God Stats
1W - 4L
1,468 SR
Queue Stats
309W - 347L
1,322 Elo+
Solo
The Morrigan
The Morrigan
WillowsWeep13
The Morrigan
Level 145
God Stats
1W - 4L
1,183 SR
Queue Stats
166W - 194L
1,358 Elo+
Solo
Hou Yi
Hou Yi
onewithwin
Hou Yi
Level 88
God Stats
1W - 2L
1,316 SR
Queue Stats
12W - 11L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 3 / 2
8,643
540
3,875
8,564
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
15
7 / 4 / 3
9,737
609
12,206
16,143
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
IzaNowah
Cthulhu
12
5 / 1 / 2
7,958
497
9,210
8,812
2,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
2 / 0 / 0
9,718
607
5,433
7,143
4,238
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
robert84
Danzaburou
12
2 / 3 / 4
8,060
504
8,557
11,870
3,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 4 / 0
6,991
437
1,918
6,922
3,494
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
13
4 / 2 / 2
8,321
520
7,105
10,530
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 5 / 4
8,700
544
8,985
12,564
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
WillowsWeep13
The Morrigan
12
1 / 2 / 7
7,594
475
4,096
12,606
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
onewithwin
Hou Yi
11
3 / 7 / 0
7,156
447
9,404
12,775
3,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
20
Kills
11
11
Deaths
20
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
3
2
1.67
L
Kukulkan
0
4
0
0
L
Awilix
4
2
2
2.5
W
Olorun
7
4
3
2.13
L
3
5
4
1
W
Cthulhu
IzaNowah
Cthulhu
5
1
2
6
L
The Morrigan
WillowsWeep13
The Morrigan
1
2
7
2.25
W
Chaac
2
0
0
2
L
Hou Yi
onewithwin
Hou Yi
3
7
0
0.43
W
Danzaburou
robert84
Danzaburou
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,281
Damage
31,508
52,532
Taken
55,397
19,862
Mitigated
25,637
19,717
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,875
816
0
2,871
8,564
3,526
13
1,493
7,071
0
49,018
L
Kukulkan
1,918
195
0
309
6,922
3,494
189
494
6,428
40,387
0
L
Awilix
7,105
2,429
0
2,815
10,530
3,674
0
4,263
6,267
0
44,662
W
Olorun
12,206
5,895
81
7,646
16,143
5,884
3,978
6,557
9,586
59,217
0
L
8,985
917
807
4,729
12,564
6,733
38
7,640
4,924
50,345
0
W
Cthulhu
IzaNowah
Cthulhu
9,210
244
562
2,593
8,812
2,803
0
1,737
7,075
31,740
0
L
The Morrigan
WillowsWeep13
The Morrigan
4,096
1,302
775
4,178
12,606
8,268
128
4,615
7,848
22,438
1,188
W
Chaac
5,433
488
0
1,763
7,143
4,238
586
1,757
5,386
7,030
56,089
L
Hou Yi
onewithwin
Hou Yi
9,404
4,714
0
2,528
12,775
3,468
0
4,532
8,243
0
33,272
W
Danzaburou
robert84
Danzaburou
8,557
2,795
100
4,101
11,870
3,411
0
2,543
9,327
0
53,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
38,762
453
Minions Killed
332
0
Camps Cleared
0
1,488,826
Distance Traveled
1,476,060
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,643
540
93
6
0
326,527
0
L
Kukulkan
6,991
437
69
4
0
285,643
0
L
Awilix
8,321
520
74
5
0
362,020
3
W
Olorun
9,737
609
109
7
0
231,488
1
L
Hel
8,700
544
101
6
0
285,909
6
W
Cthulhu
7,958
497
48
3
0
347,191
3
L
The Morrigan
7,594
475
32
2
0
295,480
1
W
Chaac
9,718
607
128
8
0
308,624
3
L
Hou Yi
7,156
447
56
4
0
247,008
10
W
Danzaburou
8,060
504
75
5
0
274,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role