Player Matchup

Anhur
Anhur
 
Anhur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BX_Sgt_Depesche
Set
Level 21
God Stats
8W - 11L
1,467 SR
Queue Stats
53W - 55L
1,208 Elo+
Party 1
Sol
Sol
Joker39kenish
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,412 Elo+
Solo
Cerberus
Cerberus
SosaMight
Cerberus
Level 18
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 16L
1,134 Elo+
Solo
Bellona
Bellona
Xx_Jose_2007xX
Bellona
Level 11
God Stats
2W - 5L
1,262 SR
Queue Stats
6W - 14L
1,190 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,289 Elo+

VS

Team Averages
Level 20
1,404 SR
1,241 Elo+
Thor
Thor
CypeeeR
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,279 Elo+
Solo
Tiamat
Tiamat
Kenzie2998
Tiamat
Level 9
God Stats
2W - 0L
1,736 SR
Queue Stats
45W - 53L
1,260 Elo+
Solo
Artemis
Artemis
MrMike4388
Artemis
Level 26
God Stats
3W - 1L
1,447 SR
Queue Stats
152W - 174L
1,344 Elo+
Solo
Scylla
Scylla
Solluton
Scylla
Level 17
God Stats
3W - 6L
1,138 SR
Queue Stats
20W - 48L
1,180 Elo+
Solo
Pele
Pele
skinuha1
Pele
Level 29
God Stats
15W - 29L
1,199 SR
Queue Stats
300W - 385L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 9 / 4
8,930
447
8,123
12,796
3,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 8 / 2
8,832
442
4,614
15,700
7,535
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 7 / 2
8,722
436
10,080
12,861
3,604
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
SosaMight
Cerberus
13
1 / 10 / 4
9,225
461
4,335
21,291
21,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
6 / 8 / 2
9,684
484
14,669
14,153
12,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CypeeeR
Thor
20
20 / 1 / 5
12,739
637
18,695
15,949
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Kenzie2998
Tiamat
15
2 / 3 / 18
9,424
471
6,557
12,651
9,673
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
MrMike4388
Artemis
16
9 / 3 / 3
10,791
540
10,526
11,500
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Solluton
Scylla
15
3 / 4 / 11
9,362
468
4,832
8,341
2,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
17
7 / 3 / 3
10,545
527
6,885
16,392
6,013
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
14
Kills
41
42
Deaths
14
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
9
4
0.33
L
3
8
2
0.5
W
Thor
CypeeeR
Thor
20
1
5
22.5
L
3
7
2
0.57
W
Tiamat
Kenzie2998
Tiamat
2
3
18
3.67
W
Artemis
MrMike4388
Artemis
9
3
3
3.5
W
Scylla
Solluton
Scylla
3
4
11
2.13
L
Cerberus
SosaMight
Cerberus
1
10
4
0.3
L
6
8
2
0.88
W
Pele
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,821
Damage
47,495
76,801
Taken
64,833
48,541
Mitigated
31,462
13,458
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,123
3,141
0
1,128
12,796
3,300
1,547
1,460
11,336
0
33,298
L
4,614
2,303
360
4,221
15,700
7,535
245
1,623
14,077
0
41,102
W
Thor
CypeeeR
Thor
18,695
4,607
0
424
15,949
9,051
0
3,571
12,378
0
100,621
L
10,080
4,567
0
1,842
12,861
3,604
368
4,181
8,680
37,493
3,170
W
Tiamat
Kenzie2998
Tiamat
6,557
1,152
0
5,278
12,651
9,673
0
4,800
7,851
30,653
0
W
Artemis
MrMike4388
Artemis
10,526
7,896
0
1,616
11,500
4,517
4,729
2,120
9,380
0
52,809
W
Scylla
Solluton
Scylla
4,832
685
0
236
8,341
2,208
1,154
2,488
5,853
25,240
0
L
Cerberus
SosaMight
Cerberus
4,335
528
0
3,836
21,291
21,795
537
2,311
18,980
36,123
0
L
14,669
5,985
0
2,071
14,153
12,307
172
1,814
12,339
0
36,853
W
Pele
6,885
1,783
0
6,337
16,392
6,013
360
1,046
15,346
0
75,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,393
Gold Earned
52,861
329
Minions Killed
464
0
Camps Cleared
0
1,696,846
Distance Traveled
1,773,600
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,930
447
71
4
0
320,127
1
L
Set
8,832
442
79
4
0
331,199
0
W
Thor
12,739
637
137
7
0
406,745
2
L
Sol
8,722
436
59
3
0
361,673
1
W
Tiamat
9,424
471
49
2
0
396,905
3
W
Artemis
10,791
540
90
5
0
305,074
1
W
Scylla
9,362
468
70
4
0
321,887
1
L
Cerberus
9,225
461
77
4
0
299,336
0
L
Bellona
9,684
484
43
2
0
384,511
0
W
Pele
10,545
527
118
6
0
342,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role