Player Matchup

Vulcan
Vulcan
Bronze III
Dantej122l
Vulcan
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,492 MMR
Solo
Hercules
Hercules
Silver I
Zaîîm
Hercules
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,469 MMR
Party 1
Medusa
Medusa
Gold I
fireman24
Medusa
Gold I
Level 137
God Stats
3W - 0L
1,723 SR
Queue Stats
11W - 9L
1,535 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,574 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,375 SR
1,392 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Stenski02
Izanami
Silver I
Level 149
God Stats
5W - 16L
1,357 SR
Queue Stats
206W - 305L
1,337 MMR
Party 2
King Arthur
King Arthur
Silver I
Tomyork
King Arthur
Silver I
Level 108
God Stats
2W - 5L
1,269 SR
Queue Stats
110W - 156L
1,338 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dantej122l
Vulcan
13
5 / 3 / 8
8,441
844
9,955
6,058
2,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Zaîîm
Hercules
12
2 / 1 / 11
8,412
841
4,290
10,317
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
fireman24
Medusa
13
9 / 0 / 6
9,117
912
13,542
6,413
2,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ThothMorgan Le FayGilgameshTiamatSobek

VS

Bans
AthenaHou YiGaneshaAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 3 / 3
6,701
670
2,924
6,056
4,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Stenski02
Izanami
10
0 / 6 / 1
6,141
614
4,557
10,181
2,917
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Tomyork
King Arthur
11
3 / 7 / 1
7,408
741
7,472
16,051
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
3
0.83
W
Vulcan
Dantej122l
Vulcan
5
3
8
3
L
Izanami
Stenski02
Izanami
0
6
1
0.08
L
King Arthur
Tomyork
King Arthur
3
7
1
0.5
W
Hercules
Zaîîm
Hercules
2
1
11
7.5
W
Medusa
fireman24
Medusa
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
14,953
22,788
Taken
32,288
13,871
Mitigated
17,612
6,732
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,924
119
2,144
2,216
6,056
4,698
0
2,600
3,456
16,324
0
W
Vulcan
Dantej122l
Vulcan
9,955
3,715
0
525
6,058
2,472
415
754
5,133
35,007
0
L
Izanami
Stenski02
Izanami
4,557
2,455
396
791
10,181
2,917
111
2,576
7,605
0
21,795
L
King Arthur
Tomyork
King Arthur
7,472
460
168
2,768
16,051
9,997
0
4,779
11,272
0
18,431
W
Hercules
Zaîîm
Hercules
4,290
993
0
4,234
10,317
9,071
120
820
9,120
0
7,640
W
Medusa
fireman24
Medusa
13,542
7,740
0
1,973
6,413
2,328
2,387
1,350
4,856
0
45,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
20,250
136
Minions Killed
99
0
Camps Cleared
0
606,550
Distance Traveled
547,647
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,701
670
55
6
0
189,772
4
W
Vulcan
8,441
844
56
6
0
192,530
3
L
Izanami
6,141
614
33
3
0
175,920
2
L
King Arthur
7,408
741
11
1
0
181,955
2
W
Hercules
8,412
841
9
1
0
212,820
1
W
Medusa
9,117
912
71
7
0
201,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role