Player Matchup

Heimdallr
Heimdallr
BadCobalt
Heimdallr
Level 8
God Stats
0W - 1L
1,675 SR
Queue Stats
3W - 6L
1,274 Elo+
Solo
Yemoja
Yemoja
Fespond
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 93L
1,289 Elo+
Solo
Neith
Neith
PipoXD6354
Neith
Level 4
God Stats
0W - 3L
1,270 SR
Queue Stats
1W - 4L
1,060 Elo+
Solo
Tiamat
Tiamat
joaoma12
Tiamat
Level 28
God Stats
24W - 25L
1,481 SR
Queue Stats
230W - 271L
1,305 Elo+
Solo
Tyr
Tyr
munoz_eduar
Tyr
Level 10
God Stats
10W - 11L
1,500 SR
Queue Stats
144W - 160L
1,366 Elo+
Solo
Team Averages
Level 14
1,485 SR
1,259 Elo+

VS

Team Averages
Level 17
1,520 SR
1,327 Elo+
Danzaburou
Danzaburou
Apollo_Heracles
Danzaburou
Level 27
God Stats
2W - 4L
1,557 SR
Queue Stats
36W - 62L
1,298 Elo+
Solo
Thanatos
Thanatos
H and K 4 Life
Thanatos
Level 23
God Stats
39W - 52L
1,384 SR
Queue Stats
66W - 78L
1,351 Elo+
Solo
Ravana
Ravana
KTAxbow
Ravana
Level 29
God Stats
7W - 4L
1,657 SR
Queue Stats
115W - 110L
1,428 Elo+
Solo
Ares
Ares
ReApEr961005
Ares
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 71L
1,057 Elo+
Solo
Nox
Nox
StipeTapped
Nox
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BadCobalt
Heimdallr
13
1 / 8 / 0
7,773
457
5,077
16,904
5,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Fespond
Yemoja
10
1 / 3 / 0
6,503
383
3,062
11,174
5,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
0 / 4 / 0
6,547
385
5,913
9,491
2,977
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
joaoma12
Tiamat
10
0 / 3 / 0
5,852
344
2,688
5,086
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 0
7,578
446
3,897
15,655
7,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apollo_Heracles
Danzaburou
13
0 / 1 / 4
7,793
458
5,314
8,207
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
3 / 2 / 2
7,864
463
6,561
11,046
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
KTAxbow
Ravana
16
5 / 1 / 6
9,336
549
9,877
6,718
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 4
7,402
435
6,018
9,018
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
9 / 0 / 4
9,444
556
13,241
7,384
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
3
Kills
21
21
Deaths
4
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Apollo_Heracles
Danzaburou
0
1
4
2
L
Heimdallr
BadCobalt
Heimdallr
1
8
0
0.13
L
Yemoja
Fespond
Yemoja
1
3
0
0.33
W
Thanatos
3
2
2
2
W
Ravana
KTAxbow
Ravana
5
1
6
8
L
Neith
0
4
0
0
W
4
0
4
6
W
9
0
4
11
L
Tiamat
joaoma12
Tiamat
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,637
Damage
41,011
58,310
Taken
42,373
24,267
Mitigated
16,859
15,787
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Apollo_Heracles
Danzaburou
5,314
576
0
2,239
8,207
2,917
1,191
448
7,759
0
49,205
L
Heimdallr
BadCobalt
Heimdallr
5,077
2,005
490
5,438
16,904
5,710
718
6,604
10,300
0
48,141
L
Yemoja
Fespond
Yemoja
3,062
1,279
556
2,431
11,174
5,202
147
5,444
5,730
21,645
0
W
Thanatos
6,561
1,108
0
5,700
11,046
3,978
711
666
10,374
0
33,814
W
Ravana
KTAxbow
Ravana
9,877
4,345
0
2,678
6,718
2,844
0
845
5,819
0
60,937
L
Neith
5,913
1,550
0
2,024
9,491
2,977
0
3,793
5,698
0
32,580
W
6,018
989
467
1,792
9,018
4,568
298
1,197
7,749
20,492
3,814
W
13,241
469
0
1,816
7,384
2,552
634
2,415
4,679
56,732
0
L
Tiamat
joaoma12
Tiamat
2,688
125
0
952
5,086
2,467
120
3,172
1,914
19,617
0
L
3,897
335
0
3,896
15,655
7,911
677
0
15,655
0
29,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
41,839
282
Minions Killed
390
0
Camps Cleared
0
1,323,731
Distance Traveled
1,641,843
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,793
458
94
6
0
245,037
1
L
Heimdallr
7,773
457
83
5
0
284,578
1
L
Yemoja
6,503
383
49
3
0
262,678
0
W
Thanatos
7,864
463
63
4
0
343,497
0
W
Ravana
9,336
549
107
6
0
378,472
1
L
Neith
6,547
385
52
3
0
272,164
3
W
Ares
7,402
435
31
2
0
335,258
2
W
Nox
9,444
556
95
6
0
339,579
0
L
Tiamat
5,852
344
34
2
0
177,578
0
L
Tyr
7,578
446
64
4
0
326,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role