Player Matchup

Cu Chulainn
Cu Chulainn
GBC Moon
Cu Chulainn
Level 68
God Stats
3W - 6L
1,487 SR
Queue Stats
114W - 138L
1,300 Elo+
Party 2
Zeus
Zeus
GBC Snail
Zeus
Level 44
God Stats
7W - 7L
1,386 SR
Queue Stats
69W - 77L
1,287 Elo+
Party 2
Set
Set
GBC Zaney
Set
Level 44
God Stats
6W - 6L
1,373 SR
Queue Stats
84W - 90L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
Quechue
Sylvanus
Level 26
God Stats
24W - 18L
1,428 SR
Queue Stats
160W - 158L
1,335 Elo+
Party 2
Kali
Kali
oddSOUNDZ
Kali
Level 40
God Stats
8W - 4L
1,556 SR
Queue Stats
129W - 129L
1,401 Elo+
Solo
Team Averages
Level 44
1,446 SR
1,343 Elo+

VS

Team Averages
Level 84
1,439 SR
1,416 Elo+
Olorun
Olorun
Jheferson_Uchira
Olorun
Level 78
God Stats
1W - 1L
1,315 SR
Queue Stats
114W - 139L
1,437 Elo+
Party 1
Set
Set
Kjakazion
Set
Level 75
God Stats
4W - 3L
1,559 SR
Queue Stats
357W - 372L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Name_Zovisk
Heimdallr
Level 62
God Stats
1W - 6L
1,580 SR
Queue Stats
114W - 116L
1,462 Elo+
Party 1
Achilles
Achilles
kenith2005
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 306L
1,381 Elo+
Solo
Tiamat
Tiamat
lamdia
Tiamat
Level 100
God Stats
2W - 9L
1,239 SR
Queue Stats
204W - 211L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GBC Moon
Cu Chulainn
16
3 / 1 / 2
9,920
551
8,146
8,038
6,185
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zeus
15
3 / 5 / 2
9,776
543
14,325
11,332
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 3
9,144
508
6,529
11,412
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
Quechue
Sylvanus
13
3 / 1 / 3
9,014
501
4,598
12,212
11,097
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
16
2 / 3 / 4
9,553
531
8,052
14,931
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,242
513
8,311
12,355
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 3 / 3
9,667
537
9,964
19,038
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Name_Zovisk
Heimdallr
15
2 / 1 / 3
9,189
511
8,113
11,397
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
kenith2005
Achilles
1
0 / 0 / 0
5,156
286
0
0
0
Tiamat
lamdia
Tiamat
15
5 / 6 / 1
9,894
550
7,280
14,406
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
12
Kills
13
13
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GBC Moon
Cu Chulainn
3
1
2
4
W
Zeus
3
5
2
0.8
W
1
3
3
0.83
L
4
2
5
3.25
L
2
3
3
1.17
L
Heimdallr
Name_Zovisk
Heimdallr
2
1
3
3.5
W
Sylvanus
Quechue
Sylvanus
3
1
3
4.5
L
Achilles
kenith2005
Achilles
0
0
0
0
L
Tiamat
lamdia
Tiamat
5
6
1
0.92
W
Kali
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,650
Damage
33,668
57,925
Taken
57,196
31,979
Mitigated
28,017
14,989
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GBC Moon
Cu Chulainn
8,146
2,304
0
1,710
8,038
6,185
478
746
7,292
0
60,142
W
Zeus
14,325
3,469
145
1,895
11,332
4,306
1,443
7,431
3,901
64,744
0
W
6,529
2,192
123
1,123
11,412
4,696
0
2,546
8,865
0
57,400
L
8,311
3,949
1,358
3,609
12,355
8,229
891
4,145
8,210
44,424
7,781
L
9,964
6,031
0
4,022
19,038
8,116
259
2,888
16,150
0
73,970
L
Heimdallr
Name_Zovisk
Heimdallr
8,113
2,910
0
2,273
11,397
4,245
0
2,522
8,875
0
64,674
W
Sylvanus
Quechue
Sylvanus
4,598
665
594
3,516
12,212
11,097
0
2,760
9,452
32,803
0
L
Achilles
kenith2005
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
lamdia
Tiamat
7,280
739
216
4,146
14,406
7,427
260
9,591
4,815
49,129
0
W
Kali
8,052
4,109
0
5,883
14,931
5,695
0
1,631
13,300
0
70,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,407
Gold Earned
43,148
501
Minions Killed
448
0
Camps Cleared
0
1,791,170
Distance Traveled
1,303,166
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,920
551
132
7
0
366,970
2
W
Zeus
9,776
543
121
7
0
293,504
3
W
Set
9,144
508
96
5
0
384,887
1
L
Olorun
9,242
513
84
5
0
323,318
4
L
Set
9,667
537
137
8
0
317,190
0
L
Heimdallr
9,189
511
119
7
0
351,366
1
W
Sylvanus
9,014
501
50
3
0
368,005
3
L
Achilles
5,156
286
0
0
0
0
0
L
Tiamat
9,894
550
108
6
0
311,292
5
W
Kali
9,553
531
102
6
0
377,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role