Player Matchup

Arachne
Arachne
Brazier113053
Arachne
Level 23
God Stats
16W - 9L
1,623 SR
Queue Stats
104W - 113L
1,453 Elo+
Party 1
Bellona
Bellona
CarWi_284
Bellona
Level 27
God Stats
7W - 4L
1,568 SR
Queue Stats
86W - 74L
1,490 Elo+
Solo
Cerberus
Cerberus
DJ_Flick4115
Cerberus
Level 28
God Stats
6W - 9L
1,552 SR
Queue Stats
19W - 23L
1,569 Elo+
Solo
Izanami
Izanami
LilWeapon7237
Izanami
Level 23
God Stats
5W - 5L
1,521 SR
Queue Stats
132W - 105L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Un11eashe11
Kukulkan
Level 24
God Stats
1W - 2L
1,388 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 25
1,531 SR
1,509 Elo+

VS

Team Averages
Level 16
1,602 SR
1,541 Elo+
Danzaburou
Danzaburou
JayTheStorymaker
Danzaburou
Level 5
God Stats
4W - 3L
1,799 SR
Queue Stats
4W - 4L
1,687 Elo+
Party 3
Hercules
Hercules
LuPinLuPinLuPin
Hercules
Level 25
God Stats
12W - 18L
1,401 SR
Queue Stats
166W - 189L
1,399 Elo+
Solo
Khepri
Khepri
MilchUndNudeln
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 3
Persephone
Persephone
MonsTeR_DisTurB
Persephone
Level 21
God Stats
6W - 2L
1,809 SR
Queue Stats
259W - 150L
1,663 Elo+
Party 2
Fenrir
Fenrir
xxZephy
Fenrir
Level 22
God Stats
7W - 5L
1,500 SR
Queue Stats
143W - 75L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
0 / 4 / 1
5,186
519
2,110
6,934
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
CarWi_284
Bellona
11
3 / 2 / 0
6,388
639
4,237
6,214
4,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
DJ_Flick4115
Cerberus
8
0 / 1 / 2
5,101
510
2,420
8,087
2,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
8
1 / 5 / 0
5,366
537
6,506
6,571
1,491
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Un11eashe11
Kukulkan
9
1 / 4 / 0
5,305
531
639
4,633
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JayTheStorymaker
Danzaburou
8
2 / 1 / 4
5,321
532
4,255
5,135
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
11
0 / 3 / 2
5,970
597
2,365
8,647
3,183
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 1 / 4
4,780
478
1,020
4,868
2,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
MonsTeR_DisTurB
Persephone
13
4 / 1 / 5
7,485
749
3,925
3,891
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
xxZephy
Fenrir
11
9 / 0 / 2
6,881
688
8,730
5,018
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
15
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
4
1
0.13
L
Bellona
CarWi_284
Bellona
3
2
0
1.5
L
Cerberus
DJ_Flick4115
Cerberus
0
1
2
1
W
Danzaburou
JayTheStorymaker
Danzaburou
2
1
4
4
L
Izanami
1
5
0
0.2
W
Hercules
0
3
2
0.33
W
0
1
4
2
W
Persephone
MonsTeR_DisTurB
Persephone
4
1
5
6.5
L
Kukulkan
Un11eashe11
Kukulkan
1
4
0
0.25
W
Fenrir
xxZephy
Fenrir
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,912
Damage
20,295
32,439
Taken
27,559
12,064
Mitigated
10,526
5,023
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,110
1,771
0
1,264
6,934
1,914
210
1,243
5,691
0
25,979
L
Bellona
CarWi_284
Bellona
4,237
2,475
0
1,430
6,214
4,635
0
0
6,214
0
34,898
L
Cerberus
DJ_Flick4115
Cerberus
2,420
36
0
1,244
8,087
2,806
47
716
7,371
16,577
0
W
Danzaburou
JayTheStorymaker
Danzaburou
4,255
2,331
0
1,647
5,135
1,483
0
496
4,639
0
26,410
L
Izanami
6,506
5,065
0
585
6,571
1,491
0
981
5,590
0
32,164
W
Hercules
2,365
1,741
0
2,467
8,647
3,183
0
0
8,647
0
36,739
W
1,020
160
0
814
4,868
2,841
0
1,501
3,367
6,292
0
W
Persephone
MonsTeR_DisTurB
Persephone
3,925
232
0
1,344
3,891
1,155
394
638
3,252
49,422
0
L
Kukulkan
Un11eashe11
Kukulkan
639
138
0
500
4,633
1,218
0
2,005
2,628
26,382
0
W
Fenrir
xxZephy
Fenrir
8,730
2,061
0
2,279
5,018
1,864
0
423
4,595
0
29,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
30,437
296
Minions Killed
295
0
Camps Cleared
0
1,011,909
Distance Traveled
1,036,346
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,186
519
56
6
0
224,134
2
L
Bellona
6,388
639
84
8
0
223,187
4
L
Cerberus
5,101
510
33
3
0
211,914
4
W
Danzaburou
5,321
532
47
5
0
190,275
1
L
Izanami
5,366
537
68
7
0
167,992
0
W
Hercules
5,970
597
74
7
0
198,121
3
W
Khepri
4,780
478
10
1
0
191,349
1
W
Persephone
7,485
749
101
10
0
209,830
2
L
Kukulkan
5,305
531
55
6
0
184,682
2
W
Fenrir
6,881
688
63
6
0
246,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role