Player Matchup

Sun Wukong
Sun Wukong
Silver III
Ac2cA
Sun Wukong
Silver III
Level 32
God Stats
1W - 1L
1,902 SR
Queue Stats
14W - 24L
1,451 MMR
Solo
Nemesis
Nemesis
Gold IV
Heej06
Nemesis
Gold IV
Level 127
God Stats
15W - 16L
1,571 SR
Queue Stats
93W - 92L
1,473 MMR
Solo
Cupid
Cupid
Gold III
Leningr
Cupid
Gold III
Level 157
God Stats
7W - 5L
1,668 SR
Queue Stats
538W - 551L
1,452 MMR
Solo
Ganesha
Ganesha
Gold V
ReaLPaiNx3
Ganesha
Gold V
Level 104
God Stats
0W - 3L
1,298 SR
Queue Stats
65W - 58L
1,436 MMR
Solo
Merlin
Merlin
Gold IV
mariscalBlack
Merlin
Gold IV
Level 83
God Stats
21W - 15L
1,648 SR
Queue Stats
47W - 50L
1,447 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,618 SR
1,452 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,551 SR
1,486 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold II
Buraczi
Xing Tian
Gold II
Level 154
God Stats
15W - 11L
1,605 SR
Queue Stats
247W - 250L
1,477 MMR
Solo
Kali
Kali
Gold II
David2808
Kali
Gold II
Level 119
God Stats
4W - 0L
1,648 SR
Queue Stats
100W - 100L
1,483 MMR
Solo
Vulcan
Vulcan
Bronze III
露易丝法兰西斯
Vulcan
Bronze III
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 121L
1,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ac2cA
Sun Wukong
17
0 / 2 / 0
9,981
475
7,209
17,563
16,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Heej06
Nemesis
17
3 / 5 / 0
10,416
496
7,894
17,623
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Leningr
Cupid
15
2 / 7 / 2
9,777
466
7,602
13,176
4,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
ReaLPaiNx3
Ganesha
14
0 / 5 / 5
8,776
418
6,341
22,146
16,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 8 / 3
9,005
429
8,609
14,026
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Morgan Le FayGilgameshApolloSetTsukuyomi

VS

Bans
SusanoCthulhuCu ChulainnAthenaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
5 / 2 / 3
15,023
715
12,331
15,616
6,041
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
 
Anubis
20
4 / 1 / 1
13,496
643
13,678
13,583
9,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
Buraczi
Xing Tian
16
4 / 1 / 11
11,482
547
5,562
19,135
21,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
17
6 / 2 / 5
12,040
573
11,977
17,058
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 0 / 11
13,320
634
20,568
10,576
5,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
27
27
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
3
3.25
W
Anubis
 
Anubis
4
1
1
4.5
L
Sun Wukong
Ac2cA
Sun Wukong
0
2
0
0
W
Xing Tian
Buraczi
Xing Tian
4
1
11
9.5
W
Kali
6
2
5
4.25
L
Nemesis
Heej06
Nemesis
3
5
0
0.6
L
Cupid
Leningr
Cupid
2
7
2
0.43
L
Ganesha
ReaLPaiNx3
Ganesha
0
5
5
0.5
L
1
8
3
0.31
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
64,116
84,534
Taken
75,968
46,158
Mitigated
49,472
18,202
Healing
34,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,331
7,758
0
10,332
15,616
6,041
1,880
3,222
12,394
0
143,224
W
Anubis
 
Anubis
13,678
2,104
0
10,372
13,583
9,096
786
1,330
12,253
99,783
0
L
Sun Wukong
Ac2cA
Sun Wukong
7,209
3,088
0
4,692
17,563
16,229
0
9,740
7,823
0
75,755
W
Xing Tian
Buraczi
Xing Tian
5,562
512
0
3,003
19,135
21,309
49
4,354
14,781
30,980
0
W
Kali
11,977
5,786
0
5,689
17,058
7,189
1,000
3,871
13,187
0
83,283
L
Nemesis
Heej06
Nemesis
7,894
3,087
0
5,679
17,623
5,411
0
6,557
11,066
0
56,952
L
Cupid
Leningr
Cupid
7,602
5,071
594
2,926
13,176
4,436
803
3,463
9,713
0
67,141
L
Ganesha
ReaLPaiNx3
Ganesha
6,341
879
0
2,854
22,146
16,308
0
12,693
9,453
26,123
0
L
8,609
749
0
1,457
14,026
3,774
0
7,719
6,307
54,067
0
W
20,568
9,083
0
4,986
10,576
5,837
1,485
4,275
6,301
116,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
65,361
526
Minions Killed
752
0
Camps Cleared
0
1,968,968
Distance Traveled
2,098,227
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,023
715
223
11
0
382,794
3
W
Anubis
13,496
643
196
9
0
379,725
8
L
Sun Wukong
9,981
475
161
8
0
416,142
7
W
Xing Tian
11,482
547
39
2
0
414,103
5
W
Kali
12,040
573
113
5
0
455,379
4
L
Nemesis
10,416
496
104
5
0
429,320
4
L
Cupid
9,777
466
143
7
0
376,010
10
L
Ganesha
8,776
418
12
1
0
404,059
6
L
Merlin
9,005
429
106
5
0
343,437
9
W
Vulcan
13,320
634
181
9
0
466,226
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role