Player Matchup

Tsukuyomi
Tsukuyomi
Boonest
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,238 Elo+
Solo
Bellona
Bellona
Gonick66
Bellona
Level 13
God Stats
3W - 1L
1,639 SR
Queue Stats
32W - 26L
1,568 Elo+
Solo
Terra
Terra
Heterofobicá
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,490 Elo+
Solo
Artemis
Artemis
Pezhead
Artemis
Level 13
God Stats
13W - 16L
1,477 SR
Queue Stats
21W - 28L
1,457 Elo+
Party 1
Hel
Hel
Zukafuu
Hel
Level 29
God Stats
75W - 76L
1,537 SR
Queue Stats
100W - 107L
1,497 Elo+
Party 1
Team Averages
Level 13
1,531 SR
1,450 Elo+

VS

Team Averages
Level 10
1,538 SR
1,589 Elo+
Merlin
Merlin
Etheerion
Merlin
Level 5
God Stats
3W - 2L
1,907 SR
Queue Stats
3W - 4L
1,863 Elo+
Solo
Danzaburou
Danzaburou
HiChouMaoMao
Danzaburou
Level 14
God Stats
3W - 9L
1,285 SR
Queue Stats
104W - 106L
1,544 Elo+
Solo
Agni
Agni
PgkillinKiller
Agni
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Chronos
Chronos
dbhsgdjhgajhgdfe
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,536 Elo+
Solo
Ymir
Ymir
kathers
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boonest
Tsukuyomi
20
10 / 2 / 22
14,267
1,189
15,827
15,053
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Gonick66
Bellona
20
12 / 0 / 16
13,084
1,090
23,899
20,259
13,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 23
12,198
1,017
7,781
21,376
23,043
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Pezhead
Artemis
20
12 / 3 / 15
12,515
1,043
27,333
10,588
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
20
2 / 0 / 25
12,335
1,028
16,300
11,054
4,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Etheerion
Merlin
18
1 / 8 / 5
11,292
941
15,893
16,329
6,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
HiChouMaoMao
Danzaburou
18
1 / 8 / 7
12,014
1,001
19,055
22,735
8,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 5 / 1
13,019
1,085
30,678
20,384
6,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 1
9,592
799
3,088
4,394
1,385
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
kathers
Ymir
17
0 / 16 / 3
10,476
873
2,113
32,724
34,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
25
40
Kills
8
8
Deaths
40
101
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Boonest
Tsukuyomi
10
2
22
10.5
L
Merlin
Etheerion
Merlin
1
8
5
0.44
W
Bellona
Gonick66
Bellona
12
0
16
20
W
4
3
23
5.17
L
Danzaburou
HiChouMaoMao
Danzaburou
1
8
7
0.56
W
Artemis
Pezhead
Artemis
12
3
15
6.5
L
6
5
1
1.3
W
Hel
2
0
25
14.5
L
0
3
1
0.17
L
Ymir
kathers
Ymir
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,140
Damage
70,827
78,330
Taken
96,566
51,056
Mitigated
58,095
32,656
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Boonest
Tsukuyomi
15,827
5,827
48
5,435
15,053
5,940
0
9,580
5,473
0
33,298
L
Merlin
Etheerion
Merlin
15,893
1,285
136
1,511
16,329
6,339
0
3,511
12,818
38,211
0
W
Bellona
Gonick66
Bellona
23,899
8,862
0
496
20,259
13,336
0
14,692
5,567
0
34,257
W
7,781
1,907
2,481
5,050
21,376
23,043
0
13,068
8,308
15,541
0
L
Danzaburou
HiChouMaoMao
Danzaburou
19,055
7,443
0
1,609
22,735
8,531
0
4,707
18,028
0
45,675
W
Artemis
Pezhead
Artemis
27,333
18,809
0
2,220
10,588
4,272
0
6,835
3,753
0
47,098
L
30,678
1,386
592
4,744
20,384
6,932
0
7,558
12,826
73,391
0
W
Hel
16,300
1,913
10,983
5,943
11,054
4,465
0
7,597
3,457
49,121
0
L
3,088
1,042
0
60
4,394
1,385
0
868
3,526
6,656
0
L
Ymir
kathers
Ymir
2,113
1,489
0
0
32,724
34,908
0
7,437
25,287
7,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,399
Gold Earned
56,393
227
Minions Killed
229
4
Camps Cleared
6
1,206,552
Distance Traveled
852,779
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,267
1,189
43
4
0
261,205
0
L
Merlin
11,292
941
51
4
2
171,654
0
W
Bellona
13,084
1,090
31
3
2
262,866
0
W
Terra
12,198
1,017
11
1
0
227,778
2
L
Danzaburou
12,014
1,001
49
4
1
216,714
0
W
Artemis
12,515
1,043
48
4
1
197,454
1
L
Agni
13,019
1,085
118
10
1
253,278
1
W
Hel
12,335
1,028
94
8
1
257,249
0
L
Chronos
9,592
799
8
1
0
66,904
0
L
Ymir
10,476
873
3
0
2
144,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role