Player Matchup

Sun Wukong
Sun Wukong
Deecays
Sun Wukong
Level 5
God Stats
1W - 0L
1,414 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Diddano
Bacchus
Level 59
God Stats
6W - 2L
1,638 SR
Queue Stats
18W - 10L
1,633 Elo+
Party 4
Bakasura
Bakasura
Elitezorez
Bakasura
Level 20
God Stats
2W - 0L
1,829 SR
Queue Stats
12W - 5L
1,647 Elo+
Party 4
Anhur
Anhur
Xellcy
Anhur
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 346L
1,388 Elo+
Party 2
Artio
Artio
tinynad
Artio
Level 25
God Stats
16W - 12L
1,304 SR
Queue Stats
423W - 479L
1,306 Elo+
Party 2
Team Averages
Level 27
1,537 SR
1,495 Elo+

VS

Team Averages
Level 10
1,370 SR
1,145 Elo+
Neith
Neith
HzMert
Neith
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 32L
1,319 Elo+
Party 1
Baba Yaga
Baba Yaga
Jupiter99999
Baba Yaga
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 12L
977 Elo+
Party 3
Nemesis
Nemesis
SaunaKeisari
Nemesis
Level 8
God Stats
0W - 1L
1,304 SR
Queue Stats
12W - 16L
1,059 Elo+
Party 3
Ymir
Ymir
Therare14
Ymir
Level 14
God Stats
3W - 4L
1,298 SR
Queue Stats
41W - 36L
1,319 Elo+
Party 1
Gilgamesh
Gilgamesh
lolfliK
Gilgamesh
Level 9
God Stats
0W - 3L
1,248 SR
Queue Stats
14W - 16L
1,048 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deecays
Sun Wukong
7
0 / 0 / 0
4,093
585
1,201
2,613
943
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Diddano
Bacchus
7
1 / 0 / 3
4,400
629
2,647
2,194
985
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Elitezorez
Bakasura
8
6 / 1 / 2
5,453
779
2,773
4,451
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anhur
Xellcy
Anhur
5
0 / 1 / 1
3,509
501
1,596
2,396
478
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
tinynad
Artio
5
1 / 0 / 1
4,043
578
1,538
4,035
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HzMert
Neith
6
2 / 2 / 0
3,863
552
3,503
2,612
503
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Jupiter99999
Baba Yaga
5
0 / 2 / 0
3,271
467
681
3,498
1,295
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
SaunaKeisari
Nemesis
5
0 / 3 / 0
3,547
507
444
4,313
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
0 / 1 / 2
3,688
527
1,306
3,558
1,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
lolfliK
Gilgamesh
4
0 / 0 / 0
3,388
484
871
1,945
485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Deecays
Sun Wukong
0
0
0
0
W
Bacchus
Diddano
Bacchus
1
0
3
2.5
W
Bakasura
Elitezorez
Bakasura
6
1
2
7
L
Neith
HzMert
Neith
2
2
0
1
L
Baba Yaga
Jupiter99999
Baba Yaga
0
2
0
0
L
Nemesis
SaunaKeisari
Nemesis
0
3
0
0
L
Ymir
0
1
2
1
W
Anhur
Xellcy
Anhur
0
1
1
0.5
L
Gilgamesh
lolfliK
Gilgamesh
0
0
0
0
W
Artio
tinynad
Artio
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,755
Damage
6,805
15,689
Taken
15,926
6,569
Mitigated
4,322
6,275
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Deecays
Sun Wukong
1,201
196
0
892
2,613
943
84
0
2,613
0
14,199
W
Bacchus
Diddano
Bacchus
2,647
367
0
250
2,194
985
0
353
1,841
15,367
0
W
Bakasura
Elitezorez
Bakasura
2,773
1,746
0
2,269
4,451
1,672
0
328
4,123
0
26,858
L
Neith
HzMert
Neith
3,503
2,204
0
380
2,612
503
0
408
1,953
0
15,062
L
Baba Yaga
Jupiter99999
Baba Yaga
681
74
0
812
3,498
1,295
0
1,978
1,440
7,739
0
L
Nemesis
SaunaKeisari
Nemesis
444
247
0
1,354
4,313
863
0
669
3,540
0
10,219
L
Ymir
1,306
434
0
750
3,558
1,176
0
1,130
2,428
4,177
0
W
Anhur
Xellcy
Anhur
1,596
992
0
515
2,396
478
116
312
2,084
0
9,442
L
Gilgamesh
lolfliK
Gilgamesh
871
292
0
768
1,945
485
0
0
1,945
0
5,759
W
Artio
tinynad
Artio
1,538
636
124
2,225
4,035
2,491
0
994
3,041
7,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,498
Gold Earned
17,757
154
Minions Killed
90
0
Camps Cleared
0
641,896
Distance Traveled
520,743
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,093
585
29
4
0
109,041
0
W
Bacchus
4,400
629
34
5
0
138,641
0
W
Bakasura
5,453
779
56
8
0
150,800
2
L
Neith
3,863
552
27
4
0
105,449
1
L
Baba Yaga
3,271
467
12
2
0
118,385
0
L
Nemesis
3,547
507
31
4
0
93,281
0
L
Ymir
3,688
527
5
1
0
125,709
1
W
Anhur
3,509
501
26
4
0
114,212
1
L
Gilgamesh
3,388
484
15
2
0
77,919
1
W
Artio
4,043
578
9
1
0
129,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role