Player Matchup

Da Ji
Da Ji
AncientFrog
Da Ji
Level 19
God Stats
9W - 2L
1,388 SR
Queue Stats
23W - 13L
1,135 Elo+
Party 2
Sun Wukong
Sun Wukong
DraxNZ
Sun Wukong
Level 7
God Stats
2W - 0L
1,687 SR
Queue Stats
7W - 15L
1,345 Elo+
Solo
Merlin
Merlin
GeyGavnas
Merlin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,135 Elo+
Party 2
Ares
Ares
OopsieDoopsieAO
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 17L
1,124 Elo+
Party 2
Medusa
Medusa
xEXTREMEx1
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,313 Elo+
Solo
Team Averages
Level 12
1,515 SR
1,210 Elo+

VS

Team Averages
Level 11
1,413 SR
1,213 Elo+
Apollo
Apollo
N3p3nth3s
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,237 Elo+
Party 1
Thor
Thor
Pablocg02
Thor
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 18L
1,274 Elo+
Party 3
Ymir
Ymir
TG00007
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,048 Elo+
Party 1
Mercury
Mercury
litosrg01
Mercury
Level 8
God Stats
3W - 2L
1,277 SR
Queue Stats
26W - 31L
1,357 Elo+
Party 3
Anubis
Anubis
tgykpr
Anubis
Level 17
God Stats
3W - 9L
1,289 SR
Queue Stats
23W - 29L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 6
14,705
613
20,853
17,934
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
DraxNZ
Sun Wukong
16
1 / 2 / 2
11,049
460
7,680
15,827
18,581
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
GeyGavnas
Merlin
15
0 / 9 / 16
10,514
438
9,615
12,337
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 2 / 14
12,028
501
13,158
20,125
26,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
xEXTREMEx1
Medusa
18
6 / 6 / 10
12,313
513
14,321
15,921
6,650
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
N3p3nth3s
Apollo
15
1 / 8 / 3
9,990
416
5,630
15,042
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thor
16
1 / 3 / 2
10,422
434
7,216
17,825
14,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
TG00007
Ymir
12
1 / 8 / 8
9,697
404
8,375
18,250
14,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
litosrg01
Mercury
19
9 / 3 / 2
12,891
537
12,204
19,902
8,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
tgykpr
Anubis
18
11 / 9 / 3
12,349
515
15,454
21,606
10,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
31
Kills
23
24
Deaths
31
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
15
5
6
3.6
W
Sun Wukong
DraxNZ
Sun Wukong
1
2
2
1
W
Merlin
GeyGavnas
Merlin
0
9
16
0.89
L
Apollo
N3p3nth3s
Apollo
1
8
3
0.31
W
9
2
14
8
L
Thor
1
3
2
0.67
L
Ymir
TG00007
Ymir
1
8
8
0.63
L
Mercury
litosrg01
Mercury
9
3
2
3.33
L
Anubis
tgykpr
Anubis
11
9
3
1.39
W
Medusa
xEXTREMEx1
Medusa
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,627
Damage
48,879
82,144
Taken
92,625
64,728
Mitigated
52,670
8,350
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,853
6,755
0
2,291
17,934
9,935
84
2,632
15,201
0
125,900
W
Sun Wukong
DraxNZ
Sun Wukong
7,680
1,385
0
1,233
15,827
18,581
1,933
2,753
12,222
0
55,686
W
Merlin
GeyGavnas
Merlin
9,615
1,223
0
641
12,337
2,839
2,042
7,026
5,311
43,522
0
L
Apollo
N3p3nth3s
Apollo
5,630
4,560
0
4,222
15,042
4,939
772
5,264
9,778
0
57,291
W
13,158
2,081
0
1,891
20,125
26,723
1,541
7,040
12,936
28,827
0
L
Thor
7,216
1,491
0
7,165
17,825
14,091
587
4,417
13,408
0
57,746
L
Ymir
TG00007
Ymir
8,375
798
0
1,467
18,250
14,593
54
5,502
12,748
25,378
0
L
Mercury
litosrg01
Mercury
12,204
6,280
0
1,820
19,902
8,219
0
3,563
16,339
0
92,374
L
Anubis
tgykpr
Anubis
15,454
1,283
0
6,376
21,606
10,828
1,115
4,674
16,932
79,341
0
W
Medusa
xEXTREMEx1
Medusa
14,321
6,395
0
2,294
15,921
6,650
2,967
4,769
11,102
0
60,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,609
Gold Earned
55,349
445
Minions Killed
484
0
Camps Cleared
0
1,994,683
Distance Traveled
1,901,413
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,705
613
154
6
0
444,305
2
W
Sun Wukong
11,049
460
110
5
0
419,009
2
W
Merlin
10,514
438
68
3
0
391,970
0
L
Apollo
9,990
416
97
4
0
391,001
3
W
Ares
12,028
501
29
1
0
393,925
1
L
Thor
10,422
434
100
4
0
373,115
0
L
Ymir
9,697
404
34
1
0
333,856
3
L
Mercury
12,891
537
126
5
0
455,862
0
L
Anubis
12,349
515
127
5
0
347,579
3
W
Medusa
12,313
513
84
4
0
345,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role