Player Matchup

Arachne
Arachne
Silver II
DieuRaloufff
Arachne
Silver II
Level 113
God Stats
27W - 27L
1,487 SR
Queue Stats
255W - 261L
1,026 MMR
Solo
Hades
Hades
Silver I
Goldsmith116
Hades
Silver I
Level 133
God Stats
5W - 0L
1,576 SR
Queue Stats
634W - 643L
1,175 MMR
Solo
Neith
Neith
Silver I
Kevini2
Neith
Silver I
Level 153
God Stats
14W - 16L
1,597 SR
Queue Stats
427W - 423L
1,161 MMR
Solo
Sobek
Sobek
Gold V
NintSwitch
Sobek
Gold V
Level 146
God Stats
11W - 10L
1,658 SR
Queue Stats
248W - 271L
1,061 MMR
Solo
Tyr
Tyr
Gold V
pableras880
Tyr
Gold V
Level 130
God Stats
39W - 40L
1,517 SR
Queue Stats
179W - 179L
1,174 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,567 SR
1,120 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,588 SR
1,118 MMR
Fenrir
Fenrir
Silver III
BigJammin5988
Fenrir
Silver III
Level 144
God Stats
25W - 43L
1,363 SR
Queue Stats
414W - 409L
891 MMR
Solo
Anubis
Anubis
Silver III
ChiliKlaus2014
Anubis
Silver III
Level 61
God Stats
1W - 3L
1,505 SR
Queue Stats
101W - 110L
1,220 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
H3RO x SHOTZz
Sun Wukong
Silver IV
Level 38
God Stats
0W - 6L
1,825 SR
Queue Stats
67W - 82L
1,224 MMR
Solo
Artio
Artio
Silver IV
Wolfibber
Artio
Silver IV
Level 42
God Stats
1W - 3L
1,376 SR
Queue Stats
133W - 126L
1,058 MMR
Party 1
Rama
Rama
Silver I
temp-237433
Rama
Silver I
Level 126
God Stats
10W - 7L
1,869 SR
Queue Stats
756W - 735L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DieuRaloufff
Arachne
20
6 / 5 / 6
15,498
574
12,933
24,882
12,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 11
15,965
591
18,472
17,744
12,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kevini2
Neith
20
8 / 3 / 2
15,733
583
18,303
20,262
9,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
18
2 / 0 / 11
13,729
508
7,596
26,565
39,035
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 1 / 8
14,470
536
13,661
13,657
13,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Morgan Le FayAthenaGilgameshScyllaSet

VS

Bans
ArtemisYmirSkadiIzanamiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
11,946
442
5,851
16,772
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
1 / 7 / 2
11,556
428
8,397
13,832
7,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
H3RO x SHOTZz
Sun Wukong
18
3 / 4 / 2
11,478
425
13,437
22,648
16,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Wolfibber
Artio
15
0 / 3 / 3
9,367
347
5,890
25,693
26,746
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 7 / 1
13,101
485
13,459
22,462
7,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
29
Kills
10
11
Deaths
29
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
1
7
2
0.29
W
Arachne
DieuRaloufff
Arachne
6
5
6
1.8
W
6
2
11
5.75
L
Sun Wukong
H3RO x SHOTZz
Sun Wukong
3
4
2
1
W
Neith
Kevini2
Neith
8
3
2
3
W
Sobek
2
0
11
7.5
L
Artio
Wolfibber
Artio
0
3
3
0.5
W
7
1
8
11
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,965
Damage
47,034
103,110
Taken
101,407
87,380
Mitigated
64,513
53,030
Healing
26,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,851
969
0
3,897
16,772
6,555
1,220
5,665
11,107
0
55,788
L
8,397
320
11
3,936
13,832
7,017
0
5,252
8,580
94,915
0
W
Arachne
DieuRaloufff
Arachne
12,933
8,727
0
10,113
24,882
12,598
5,156
3,833
21,049
0
124,174
W
18,472
517
1,124
11,172
17,744
12,515
4,304
5,609
12,135
129,962
0
L
Sun Wukong
H3RO x SHOTZz
Sun Wukong
13,437
1,786
0
7,234
22,648
16,201
544
5,104
17,544
0
74,357
W
Neith
Kevini2
Neith
18,303
9,222
0
11,330
20,262
9,919
6,078
2,293
17,969
0
137,889
W
Sobek
7,596
337
0
13,208
26,565
39,035
953
4,920
21,645
40,376
0
L
Artio
Wolfibber
Artio
5,890
610
820
3,488
25,693
26,746
15
6,662
19,031
29,348
0
W
13,661
611
0
6,083
13,657
13,313
517
872
12,785
0
57,985
L
13,459
11,596
0
7,354
22,462
7,994
576
3,780
18,682
0
132,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,395
Gold Earned
57,448
731
Minions Killed
594
0
Camps Cleared
0
2,470,752
Distance Traveled
2,246,167
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,946
442
96
4
0
330,328
0
L
Anubis
11,556
428
147
5
0
437,935
3
W
Arachne
15,498
574
177
7
0
540,555
7
W
Hades
15,965
591
212
8
0
519,956
3
L
Sun Wukong
11,478
425
119
4
0
549,564
0
W
Neith
15,733
583
198
7
0
427,966
6
W
Sobek
13,729
508
40
1
0
532,293
13
L
Artio
9,367
347
39
1
0
485,974
4
W
Tyr
14,470
536
104
4
0
449,982
2
L
Rama
13,101
485
193
7
0
442,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role