Player Matchup

Sobek
Sobek
EvLMusHroOoM
Sobek
Level 160
God Stats
0W - 2L
1,464 SR
Queue Stats
186W - 208L
1,520 Elo+
Party 3
Zeus
Zeus
EviLMusHroOOoM
Zeus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
Microsoft Word9
Nu Wa
Level 105
God Stats
5W - 3L
1,763 SR
Queue Stats
286W - 300L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Rob The Drummer
Gilgamesh
Level 124
God Stats
7W - 3L
1,702 SR
Queue Stats
175W - 168L
1,504 Elo+
Solo
Khepri
Khepri
Wolf On Coke
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,461 Elo+
Solo
Team Averages
Level 131
1,586 SR
1,497 Elo+

VS

Team Averages
Level 119
1,574 SR
1,483 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dolahh
Xbalanque
Level 157
God Stats
2W - 0L
1,738 SR
Queue Stats
29W - 27L
1,528 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Drew1661
Kumbhakarna
Level 58
God Stats
2W - 0L
1,406 SR
Queue Stats
35W - 38L
1,465 Elo+
Party 1
Artio
Artio
I Tojo I
Artio
Level 148
God Stats
4W - 1L
1,676 SR
Queue Stats
520W - 504L
1,486 Elo+
Party 2
Olorun
Olorun
Sleek47
Olorun
Level 119
God Stats
14W - 9L
1,548 SR
Queue Stats
581W - 569L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 13
10,381
742
12,510
27,939
30,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 4 / 8
10,344
739
27,514
10,534
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 8
10,850
775
18,827
12,959
6,695
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Rob The Drummer
Gilgamesh
16
2 / 4 / 11
10,199
729
11,585
18,879
16,079
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
14
0 / 7 / 11
8,596
614
4,388
16,993
16,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
2 / 2 / 15
11,043
789
17,460
12,262
5,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Dolahh
Xbalanque
19
9 / 4 / 7
11,575
827
39,173
14,547
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Drew1661
Kumbhakarna
18
2 / 3 / 11
10,984
785
6,008
22,778
20,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
I Tojo I
Artio
16
0 / 4 / 13
10,118
723
3,338
19,521
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Sleek47
Olorun
17
5 / 5 / 7
11,078
791
10,143
15,155
6,380
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
71
18
Kills
18
18
Deaths
18
51
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
2
15
4.75
W
Xbalanque
Dolahh
Xbalanque
9
4
7
3.13
W
Kumbhakarna
Drew1661
Kumbhakarna
2
3
11
2.5
L
4
2
13
5.25
L
4
4
8
2
W
Artio
I Tojo I
Artio
0
4
13
1.63
L
8
1
8
12
L
Gilgamesh
Rob The Drummer
Gilgamesh
2
4
11
1.88
W
Olorun
Sleek47
Olorun
5
5
7
1.7
L
Khepri
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,824
Damage
76,122
87,304
Taken
84,263
74,899
Mitigated
57,267
31,779
Healing
34,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
17,460
1,656
1,436
3,329
12,262
5,507
745
9,282
2,980
46,039
0
W
Xbalanque
Dolahh
Xbalanque
39,173
13,259
610
1,373
14,547
6,518
2,292
9,921
4,626
0
74,732
W
Kumbhakarna
Drew1661
Kumbhakarna
6,008
305
1,351
7,319
22,778
20,919
124
16,089
6,689
16,889
0
L
12,510
973
3,644
13,351
27,939
30,424
170
13,946
13,993
19,878
0
L
27,514
2,529
2,175
1,692
10,534
5,013
104
5,376
5,158
52,862
0
W
Artio
I Tojo I
Artio
3,338
0
5,165
5,696
19,521
17,943
581
15,951
3,570
10,814
0
L
18,827
6,238
1,616
2,160
12,959
6,695
1,311
5,603
7,356
35,105
0
L
Gilgamesh
Rob The Drummer
Gilgamesh
11,585
1,245
2,551
2,410
18,879
16,079
72
6,585
12,294
0
18,265
W
Olorun
Sleek47
Olorun
10,143
4,790
3,799
4,305
15,155
6,380
1,785
11,996
3,159
23,629
0
L
Khepri
4,388
177
1,224
956
16,993
16,688
0
5,439
11,554
11,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,370
Gold Earned
54,798
136
Minions Killed
185
0
Camps Cleared
0
1,310,871
Distance Traveled
1,244,125
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,043
789
56
4
0
259,006
3
W
Xbalanque
11,575
827
80
6
0
238,080
0
W
Kumbhakarna
10,984
785
22
2
0
251,322
0
L
Sobek
10,381
742
13
1
0
277,163
0
L
Zeus
10,344
739
50
4
0
235,960
5
W
Artio
10,118
723
1
0
0
259,052
0
L
Nu Wa
10,850
775
29
2
0
277,030
0
L
Gilgamesh
10,199
729
26
2
0
293,964
3
W
Olorun
11,078
791
26
2
0
236,665
0
L
Khepri
8,596
614
18
1
0
226,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role