Player Matchup

Cerberus
Cerberus
GenesisOBX
Cerberus
Level 21
God Stats
2W - 1L
1,869 SR
Queue Stats
6W - 9L
1,302 Elo+
Solo
Cupid
Cupid
IEazy-_-antonio
Cupid
Level 15
God Stats
2W - 2L
1,565 SR
Queue Stats
8W - 11L
1,323 Elo+
Solo
Mercury
Mercury
NaRAtEx34
Mercury
Level 126
God Stats
0W - 1L
1,524 SR
Queue Stats
24W - 30L
1,472 Elo+
Party 1
Eset
Eset
RaZe_Lascar
Eset
Level 28
God Stats
3W - 2L
1,372 SR
Queue Stats
12W - 11L
1,398 Elo+
Solo
Achilles
Achilles
jocerand34
Achilles
Level 8
God Stats
1W - 2L
1,685 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 1
Team Averages
Level 40
1,603 SR
1,384 Elo+

VS

Team Averages
Level 20
1,471 SR
1,430 Elo+
Arachne
Arachne
Usympathetic_Xi
Arachne
Level 28
God Stats
26W - 21L
1,556 SR
Queue Stats
619W - 648L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
Vlkarion18
Sun Wukong
Level 28
God Stats
2W - 2L
1,684 SR
Queue Stats
103W - 115L
1,493 Elo+
Solo
Ra
Ra
furioso001druida
Ra
Level 12
God Stats
2W - 3L
1,253 SR
Queue Stats
13W - 20L
1,332 Elo+
Solo
Izanami
Izanami
irishcremer
Izanami
Level 17
God Stats
5W - 10L
1,571 SR
Queue Stats
157W - 156L
1,657 Elo+
Solo
Yemoja
Yemoja
sami_nayam
Yemoja
Level 15
God Stats
1W - 1L
1,290 SR
Queue Stats
18W - 19L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GenesisOBX
Cerberus
10
0 / 10 / 1
7,271
364
5,134
16,766
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 8 / 0
7,585
379
1,945
10,723
2,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
NaRAtEx34
Mercury
16
7 / 6 / 0
9,973
499
10,806
16,182
7,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 2
8,703
435
11,107
12,767
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
jocerand34
Achilles
15
2 / 6 / 0
9,491
475
4,670
17,468
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
12,885
644
11,955
13,666
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Vlkarion18
Sun Wukong
18
5 / 0 / 4
11,771
589
11,713
14,906
14,791
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 6 / 4
10,373
519
7,136
10,170
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
irishcremer
Izanami
20
18 / 0 / 4
14,635
732
21,290
14,617
6,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
sami_nayam
Yemoja
16
2 / 2 / 11
10,192
510
3,383
11,084
5,298
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
11
Kills
36
37
Deaths
12
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GenesisOBX
Cerberus
0
10
1
0.05
L
1
8
0
0.13
L
Mercury
NaRAtEx34
Mercury
7
6
0
1.17
L
1
7
2
0.29
W
8
4
4
2.5
W
Sun Wukong
Vlkarion18
Sun Wukong
5
0
4
7
W
3
6
4
0.83
W
Izanami
irishcremer
Izanami
18
0
4
20
L
Achilles
jocerand34
Achilles
2
6
0
0.33
W
Yemoja
sami_nayam
Yemoja
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,662
Damage
55,477
73,906
Taken
64,443
45,192
Mitigated
37,178
8,458
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GenesisOBX
Cerberus
5,134
453
0
1,562
16,766
11,034
185
1,147
15,619
17,412
0
L
1,945
1,082
127
435
10,723
2,831
782
974
9,749
0
36,626
L
Mercury
NaRAtEx34
Mercury
10,806
5,063
0
1,310
16,182
7,392
0
843
15,003
0
69,642
L
11,107
944
308
2,641
12,767
3,849
31
5,444
6,912
45,161
0
W
11,955
9,038
0
2,922
13,666
7,156
9
2,375
11,227
0
91,706
W
Sun Wukong
Vlkarion18
Sun Wukong
11,713
2,368
0
5,645
14,906
14,791
571
1,768
12,990
0
63,353
W
7,136
305
64
927
10,170
3,462
75
5,148
4,538
37,006
0
W
Izanami
irishcremer
Izanami
21,290
16,440
0
5,167
14,617
6,471
10,210
2,858
11,759
0
165,962
L
Achilles
jocerand34
Achilles
4,670
1,469
0
2,075
17,468
20,086
0
1,475
14,884
717
37,606
W
Yemoja
sami_nayam
Yemoja
3,383
1,096
2,172
3,577
11,084
5,298
3,203
3,401
7,569
23,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
59,856
374
Minions Killed
633
0
Camps Cleared
0
1,588,970
Distance Traveled
1,944,657
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,271
364
33
2
0
251,084
0
L
Cupid
7,585
379
80
4
0
255,877
0
L
Mercury
9,973
499
110
6
0
397,285
1
L
Eset
8,703
435
76
4
0
346,559
5
W
Arachne
12,885
644
142
7
0
493,626
0
W
Sun Wukong
11,771
589
129
6
0
365,056
4
W
Ra
10,373
519
74
4
0
350,403
0
W
Izanami
14,635
732
254
13
0
387,294
5
L
Achilles
9,491
475
75
4
0
338,165
1
W
Yemoja
10,192
510
34
2
0
348,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role