Player Matchup

Neith
Neith
Aigami400
Neith
Level 31
God Stats
4W - 3L
1,416 SR
Queue Stats
190W - 200L
1,499 Elo+
Party 2
Ra
Ra
Akvamant
Ra
Level 27
God Stats
9W - 3L
1,287 SR
Queue Stats
110W - 76L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Dewkong
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,576 Elo+
Solo
Cerberus
Cerberus
Ninkyu
Cerberus
Level 19
God Stats
38W - 31L
1,521 SR
Queue Stats
44W - 42L
1,402 Elo+
Party 2
Kali
Kali
Puskica2722
Kali
Level 12
God Stats
9W - 7L
1,500 SR
Queue Stats
101W - 108L
1,571 Elo+
Solo
Team Averages
Level 23
1,445 SR
1,508 Elo+

VS

Team Averages
Level 12
1,456 SR
1,472 Elo+
Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
LoverBoyss
Anubis
Level 7
God Stats
5W - 10L
1,281 SR
Queue Stats
13W - 18L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
MASTEP008
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Yemoja
Yemoja
RazielTheFallen1
Yemoja
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 27L
1,437 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SoullyJ
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aigami400
Neith
12
6 / 0 / 5
7,731
595
4,933
3,733
1,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 5
8,501
654
9,592
7,566
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Dewkong
Sun Wukong
13
6 / 3 / 1
7,774
598
8,718
9,592
5,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Ninkyu
Cerberus
12
2 / 1 / 9
7,601
585
7,055
6,302
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 4
7,868
605
3,175
9,737
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 3 / 2
6,575
506
6,532
7,242
1,977
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
LoverBoyss
Anubis
11
0 / 4 / 2
6,366
490
4,610
10,314
4,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MASTEP008
Sun Wukong
9
1 / 4 / 2
5,711
439
3,500
8,416
4,043
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 6 / 2
5,788
445
3,022
10,301
6,778
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
SoullyJ
Tsukuyomi
10
3 / 5 / 1
6,680
514
4,133
10,115
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
22
Kills
7
7
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
2
1
W
Neith
Aigami400
Neith
6
0
5
8.5
W
6
1
5
8.5
W
Sun Wukong
Dewkong
Sun Wukong
6
3
1
2.17
L
Anubis
LoverBoyss
Anubis
0
4
2
0.25
L
Sun Wukong
MASTEP008
Sun Wukong
1
4
2
0.5
W
Cerberus
Ninkyu
Cerberus
2
1
9
6.5
W
2
2
4
2
L
1
6
2
0.33
L
Tsukuyomi
SoullyJ
Tsukuyomi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
21,797
36,930
Taken
46,388
17,233
Mitigated
20,495
14,462
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,532
4,052
0
878
7,242
1,977
930
1,933
5,267
0
24,996
W
Neith
Aigami400
Neith
4,933
2,162
0
1,110
3,733
1,140
2,974
64
3,669
0
35,784
W
9,592
751
540
3,568
7,566
2,545
1,243
2,660
4,906
47,736
0
W
Sun Wukong
Dewkong
Sun Wukong
8,718
2,125
0
2,298
9,592
5,353
646
1,951
7,641
0
38,437
L
Anubis
LoverBoyss
Anubis
4,610
565
0
2,561
10,314
4,812
44
4,452
5,552
37,382
0
L
Sun Wukong
MASTEP008
Sun Wukong
3,500
674
0
325
8,416
4,043
0
4,686
3,568
0
20,566
W
Cerberus
Ninkyu
Cerberus
7,055
331
327
2,780
6,302
3,687
1,188
508
5,794
23,694
0
W
3,175
1,343
0
3,839
9,737
4,508
190
2,449
7,288
0
50,192
L
3,022
967
749
503
10,301
6,778
292
2,178
8,043
13,697
0
L
Tsukuyomi
SoullyJ
Tsukuyomi
4,133
958
0
2,058
10,115
2,885
0
2,728
7,311
0
28,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,475
Gold Earned
31,120
372
Minions Killed
241
0
Camps Cleared
0
1,151,931
Distance Traveled
1,111,312
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,575
506
59
5
0
222,924
4
W
Neith
7,731
595
70
5
0
224,829
2
W
Ra
8,501
654
99
8
0
263,447
4
W
Sun Wukong
7,774
598
67
5
0
219,006
3
L
Anubis
6,366
490
80
6
0
212,261
1
L
Sun Wukong
5,711
439
29
2
0
242,815
3
W
Cerberus
7,601
585
44
3
0
208,853
2
W
Kali
7,868
605
92
7
0
235,796
0
L
Yemoja
5,788
445
18
1
0
213,752
3
L
Tsukuyomi
6,680
514
55
4
0
219,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role