Player Matchup

Ra
Ra
ByLucke21
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 173L
1,367 Elo+
Party 2
Khepri
Khepri
ByduXx_xX
Khepri
Level 106
God Stats
1W - 1L
1,301 SR
Queue Stats
172W - 235L
1,413 Elo+
Party 2
Artemis
Artemis
G8rChomp5000
Artemis
Level 27
God Stats
2W - 0L
1,450 SR
Queue Stats
55W - 87L
1,324 Elo+
Solo
Team Averages
Level 48
1,417 SR
1,368 Elo+

VS

Team Averages
Level 90
1,399 SR
1,474 Elo+
Horus
Horus
Rap1d31
Horus
Level 58
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 35L
1,527 Elo+
Party 1
Janus
Janus
Scratchypillow
Janus
Level 107
God Stats
0W - 2L
1,344 SR
Queue Stats
83W - 79L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
TiltedOldMan
Hun Batz
Level 104
God Stats
2W - 6L
1,354 SR
Queue Stats
104W - 159L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
13,353
668
17,440
11,629
5,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
ByduXx_xX
Khepri
16
3 / 4 / 7
12,312
616
5,548
17,899
21,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
G8rChomp5000
Artemis
16
3 / 3 / 6
12,577
629
12,322
12,344
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rap1d31
Horus
16
3 / 1 / 7
13,334
667
6,999
15,737
24,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 3 / 7
12,628
631
17,621
14,625
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
TiltedOldMan
Hun Batz
16
4 / 6 / 2
12,482
624
9,247
18,033
10,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
10
Kills
9
10
Deaths
10
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Khepri
ByduXx_xX
Khepri
3
4
7
1.63
W
Artemis
G8rChomp5000
Artemis
3
3
6
2
L
Horus
Rap1d31
Horus
3
1
7
6.5
L
2
3
7
1.83
L
Hun Batz
TiltedOldMan
Hun Batz
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,310
Damage
33,867
41,872
Taken
48,395
30,945
Mitigated
42,155
8,529
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,440
1,334
2,738
3,360
11,629
5,212
631
5,066
6,313
101,405
0
W
Khepri
ByduXx_xX
Khepri
5,548
658
0
2,431
17,899
21,093
0
8,066
9,317
16,551
0
W
Artemis
G8rChomp5000
Artemis
12,322
6,673
0
0
12,344
4,640
2,218
3,531
8,621
0
27,132
L
Horus
Rap1d31
Horus
6,999
2,771
3,922
7,521
15,737
24,878
219
7,529
8,208
0
14,573
L
17,621
1,237
0
705
14,625
6,360
1,160
6,472
8,153
92,412
0
L
Hun Batz
TiltedOldMan
Hun Batz
9,247
2,466
0
1,877
18,033
10,917
1,165
8,987
9,046
0
54,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
38,444
198
Minions Killed
251
0
Camps Cleared
0
1,036,244
Distance Traveled
1,104,625
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,353
668
145
7
0
375,641
1
W
Khepri
12,312
616
27
1
0
325,535
2
W
Artemis
12,577
629
26
1
0
335,068
2
L
Horus
13,334
667
13
1
0
396,582
0
L
Janus
12,628
631
160
8
0
346,650
1
L
Hun Batz
12,482
624
78
4
0
361,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role