Player Matchup

Susano
Susano
Hatian Sin
Susano
Level 121
God Stats
15W - 14L
1,432 SR
Queue Stats
464W - 634L
1,369 Elo+
Solo
Ao Kuang
Ao Kuang
LilLoudPack7492
Ao Kuang
Level 43
God Stats
2W - 14L
1,115 SR
Queue Stats
167W - 209L
1,383 Elo+
Solo
Neith
Neith
Mattchaz87
Neith
Level 106
God Stats
12W - 13L
1,551 SR
Queue Stats
145W - 172L
1,463 Elo+
Solo
Team Averages
Level 90
1,366 SR
1,405 Elo+

VS

Team Averages
Level 78
1,546 SR
1,382 Elo+
Chang'e
Chang'e
DuckFilledQuack
Chang'e
Level 104
God Stats
11W - 4L
1,444 SR
Queue Stats
435W - 480L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
RosT mico
Gilgamesh
Level 66
God Stats
19W - 17L
1,597 SR
Queue Stats
88W - 109L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
dragonking00795
Danzaburou
Level 65
God Stats
16W - 19L
1,598 SR
Queue Stats
61W - 71L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hatian Sin
Susano
13
1 / 1 / 4
9,563
598
8,124
14,775
7,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
14
3 / 5 / 2
9,956
622
7,978
14,789
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
14
2 / 7 / 3
10,194
637
9,373
12,476
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
11,887
743
16,475
12,311
9,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
RosT mico
Gilgamesh
15
4 / 2 / 5
10,706
669
8,740
15,406
11,631
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
dragonking00795
Danzaburou
13
1 / 3 / 5
9,985
624
8,392
8,358
3,367
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
13
13
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Susano
Hatian Sin
Susano
1
1
4
3
L
Ao Kuang
3
5
2
0.8
L
Neith
2
7
3
0.5
W
Gilgamesh
RosT mico
Gilgamesh
4
2
5
3.25
W
Danzaburou
dragonking00795
Danzaburou
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
33,607
42,040
Taken
36,075
19,652
Mitigated
24,144
7,417
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,475
990
7,096
8,471
12,311
9,146
658
1,740
10,571
49,108
0
L
Susano
Hatian Sin
Susano
8,124
1,153
0
1,476
14,775
7,959
0
7,072
7,703
0
25,895
L
Ao Kuang
7,978
2,477
0
2,888
14,789
6,552
0
6,847
7,942
21,449
4,175
L
Neith
9,373
4,531
747
2,306
12,476
5,141
556
4,226
8,250
0
53,991
W
Gilgamesh
RosT mico
Gilgamesh
8,740
716
487
976
15,406
11,631
186
2,629
12,777
8,082
19,139
W
Danzaburou
dragonking00795
Danzaburou
8,392
3,036
0
816
8,358
3,367
1,370
2,881
5,477
0
38,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
32,578
161
Minions Killed
160
0
Camps Cleared
0
824,210
Distance Traveled
936,423
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,887
743
61
4
0
326,086
1
L
Susano
9,563
598
31
2
0
280,563
5
L
Ao Kuang
9,956
622
34
2
0
276,874
1
L
Neith
10,194
637
96
6
0
266,773
1
W
Gilgamesh
10,706
669
30
2
0
341,848
2
W
Danzaburou
9,985
624
69
4
0
268,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role