Player Matchup

Ymir
Ymir
Carolinamv
Ymir
Level 21
God Stats
28W - 30L
1,427 SR
Queue Stats
52W - 58L
1,324 Elo+
Party 1
Pele
Pele
Ezio141
Pele
Level 16
God Stats
5W - 3L
1,534 SR
Queue Stats
77W - 89L
1,315 Elo+
Party 2
Bellona
Bellona
Mozombik
Bellona
Level 18
God Stats
16W - 7L
1,776 SR
Queue Stats
38W - 31L
1,422 Elo+
Solo
Artemis
Artemis
Pollatron64
Artemis
Level 41
God Stats
16W - 12L
1,549 SR
Queue Stats
61W - 62L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
jesuissansnom
Kukulkan
Level 14
God Stats
31W - 27L
1,377 SR
Queue Stats
66W - 72L
1,250 Elo+
Party 2
Team Averages
Level 22
1,532 SR
1,344 Elo+

VS

Team Averages
Level 15
1,545 SR
1,291 Elo+
Fafnir
Fafnir
HuM3r0t
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,346 Elo+
Party 3
Guan Yu
Guan Yu
NothingPers89
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,210 Elo+
Solo
Arachne
Arachne
ToM4cs3k
Arachne
Level 17
God Stats
1W - 2L
1,554 SR
Queue Stats
14W - 14L
1,279 Elo+
Party 3
Anubis
Anubis
bzkrr
Anubis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,297 Elo+
Party 3
Danzaburou
Danzaburou
senzonoai
Danzaburou
Level 19
God Stats
2W - 2L
1,671 SR
Queue Stats
15W - 35L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
10,775
513
5,243
12,697
11,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Ezio141
Pele
19
7 / 3 / 10
12,484
594
14,694
16,020
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Mozombik
Bellona
17
6 / 7 / 4
11,968
570
13,929
19,895
12,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
Pollatron64
Artemis
20
14 / 1 / 2
12,576
599
21,904
11,569
4,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
jesuissansnom
Kukulkan
17
2 / 4 / 3
11,016
525
8,377
10,581
3,355
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HuM3r0t
Fafnir
13
0 / 5 / 3
8,409
400
2,330
14,784
16,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
18
2 / 4 / 2
10,715
510
5,426
12,966
13,634
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
ToM4cs3k
Arachne
17
9 / 7 / 2
11,345
540
17,977
20,848
10,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
bzkrr
Anubis
14
3 / 10 / 1
9,331
444
13,495
18,521
9,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
senzonoai
Danzaburou
14
2 / 5 / 2
9,157
436
9,515
15,554
5,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
31
Kills
16
16
Deaths
31
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Pele
Ezio141
Pele
7
3
10
4
L
Fafnir
HuM3r0t
Fafnir
0
5
3
0.3
W
Bellona
Mozombik
Bellona
6
7
4
1.14
L
Guan Yu
2
4
2
0.75
W
Artemis
Pollatron64
Artemis
14
1
2
15
L
Arachne
ToM4cs3k
Arachne
9
7
2
1.43
L
Anubis
bzkrr
Anubis
3
10
1
0.35
W
Kukulkan
jesuissansnom
Kukulkan
2
4
3
0.88
L
Danzaburou
senzonoai
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,147
Damage
48,743
70,762
Taken
82,673
36,920
Mitigated
55,382
22,016
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,243
686
523
2,468
12,697
11,747
531
2,030
10,667
27,763
0
W
Pele
Ezio141
Pele
14,694
3,730
0
3,986
16,020
4,857
532
4,468
11,552
0
82,330
L
Fafnir
HuM3r0t
Fafnir
2,330
1,275
0
901
14,784
16,362
400
4,069
10,715
15,596
0
W
Bellona
Mozombik
Bellona
13,929
4,695
0
5,622
19,895
12,298
1,900
4,571
15,324
0
66,544
L
Guan Yu
5,426
1,416
212
1,624
12,966
13,634
349
1,008
11,958
0
59,003
W
Artemis
Pollatron64
Artemis
21,904
16,155
0
7,604
11,569
4,663
7,581
1,686
9,883
0
95,313
L
Arachne
ToM4cs3k
Arachne
17,977
11,575
0
6,680
20,848
10,196
0
2,151
18,697
0
78,009
L
Anubis
bzkrr
Anubis
13,495
843
0
3,878
18,521
9,690
0
5,497
13,024
52,294
0
W
Kukulkan
jesuissansnom
Kukulkan
8,377
1,054
0
1,813
10,581
3,355
1,556
3,124
7,457
53,141
0
L
Danzaburou
senzonoai
Danzaburou
9,515
5,384
0
4,179
15,554
5,500
660
895
14,659
0
68,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,819
Gold Earned
48,957
616
Minions Killed
478
0
Camps Cleared
0
1,873,008
Distance Traveled
1,762,410
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,775
513
28
1
0
367,538
0
W
Pele
12,484
594
148
7
0
382,621
0
L
Fafnir
8,409
400
17
1
0
365,673
5
W
Bellona
11,968
570
147
7
0
374,990
0
L
Guan Yu
10,715
510
127
6
0
397,140
0
W
Artemis
12,576
599
167
8
0
388,565
2
L
Arachne
11,345
540
110
5
0
401,518
0
L
Anubis
9,331
444
107
5
0
292,263
2
W
Kukulkan
11,016
525
126
6
0
359,294
1
L
Danzaburou
9,157
436
117
6
0
305,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role