Player Matchup

Baba Yaga
Baba Yaga
BazingaKiller
Baba Yaga
Level 20
God Stats
0W - 2L
1,163 SR
Queue Stats
11W - 12L
1,430 Elo+
Party 2
Nemesis
Nemesis
GtagGG
Nemesis
Level 17
God Stats
3W - 4L
1,445 SR
Queue Stats
50W - 59L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
Nervostenick
Kukulkan
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 11L
1,274 Elo+
Solo
Chaac
Chaac
PoRRa07
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,454 Elo+
Party 2
Ao Kuang
Ao Kuang
alyoshaedition
Ao Kuang
Level 28
God Stats
37W - 46L
1,410 SR
Queue Stats
146W - 128L
1,427 Elo+
Solo
Team Averages
Level 26
1,447 SR
1,400 Elo+

VS

Team Averages
Level 15
1,592 SR
1,424 Elo+
Izanami
Izanami
C0ng
Izanami
Level 15
God Stats
10W - 8L
1,515 SR
Queue Stats
14W - 16L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
FluffyCactus18
Baron Samedi
Level 7
God Stats
5W - 1L
1,715 SR
Queue Stats
9W - 11L
1,307 Elo+
Solo
Nike
Nike
Haceall
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,488 Elo+
Party 1
Yemoja
Yemoja
MalouLeSavant
Yemoja
Level 11
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 2L
1,548 Elo+
Party 1
Loki
Loki
Poutshek
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BazingaKiller
Baba Yaga
20
1 / 7 / 16
12,363
951
19,350
25,584
11,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
GtagGG
Nemesis
19
3 / 4 / 9
12,398
954
3,343
16,950
7,768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Nervostenick
Kukulkan
20
5 / 12 / 12
13,069
1,005
21,022
25,348
12,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
PoRRa07
Chaac
19
2 / 6 / 15
12,566
967
13,296
32,847
33,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
20
12 / 9 / 9
15,366
1,182
25,273
29,737
13,775
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C0ng
Izanami
20
24 / 4 / 10
17,662
1,359
56,353
14,631
5,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FluffyCactus18
Baron Samedi
20
0 / 4 / 22
12,111
932
15,010
20,406
9,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Haceall
Nike
20
7 / 7 / 17
13,689
1,053
24,216
23,922
20,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 5 / 24
12,712
978
8,320
17,650
18,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
20
7 / 3 / 15
13,648
1,050
19,511
11,724
4,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
126
23
Kills
38
38
Deaths
23
61
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BazingaKiller
Baba Yaga
1
7
16
1.29
W
Izanami
C0ng
Izanami
24
4
10
7.25
W
Baron Samedi
FluffyCactus18
Baron Samedi
0
4
22
2.75
L
Nemesis
GtagGG
Nemesis
3
4
9
1.88
W
Nike
Haceall
Nike
7
7
17
2.21
W
0
5
24
2.4
L
Kukulkan
Nervostenick
Kukulkan
5
12
12
0.92
L
Chaac
PoRRa07
Chaac
2
6
15
1.58
W
Loki
7
3
15
4.83
L
Ao Kuang
12
9
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,284
Damage
123,410
130,466
Taken
88,333
79,839
Mitigated
57,989
20,187
Healing
22,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BazingaKiller
Baba Yaga
19,350
922
0
2,864
25,584
11,943
0
4,613
20,744
39,655
0
W
Izanami
C0ng
Izanami
56,353
38,932
0
2,034
14,631
5,562
0
10,595
3,778
0
108,366
W
Baron Samedi
FluffyCactus18
Baron Samedi
15,010
2,371
2,874
3,035
20,406
9,012
0
16,969
3,159
37,885
0
L
Nemesis
GtagGG
Nemesis
3,343
1,075
0
1,137
16,950
7,768
0
3,299
13,446
0
25,261
W
Nike
Haceall
Nike
24,216
4,480
0
1,714
23,922
20,720
0
17,857
5,643
7,547
29,364
W
8,320
2,329
10,201
2,550
17,650
18,337
0
13,375
3,840
21,133
0
L
Kukulkan
Nervostenick
Kukulkan
21,022
2,720
0
679
25,348
12,618
0
4,798
20,354
37,772
0
L
Chaac
PoRRa07
Chaac
13,296
2,652
301
10,101
32,847
33,735
0
6,706
25,292
0
39,588
W
Loki
19,511
5,303
0
0
11,724
4,358
0
6,849
4,741
0
29,196
L
Ao Kuang
25,273
8,663
0
5,105
29,737
13,775
0
8,451
20,797
43,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,762
Gold Earned
69,822
217
Minions Killed
250
6
Camps Cleared
5
1,197,548
Distance Traveled
1,117,285
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,363
951
36
3
0
246,022
1
W
Izanami
17,662
1,359
124
10
2
216,848
0
W
Baron Samedi
12,111
932
54
4
1
223,928
3
L
Nemesis
12,398
954
38
3
4
277,030
5
W
Nike
13,689
1,053
29
2
1
226,617
0
W
Yemoja
12,712
978
20
2
0
219,295
0
L
Kukulkan
13,069
1,005
39
3
0
187,710
0
L
Chaac
12,566
967
59
5
0
238,468
0
W
Loki
13,648
1,050
23
2
1
230,597
0
L
Ao Kuang
15,366
1,182
45
3
2
248,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role