Player Matchup

King Arthur
King Arthur
Heavydizle
King Arthur
Level 11
God Stats
6W - 6L
1,708 SR
Queue Stats
147W - 151L
1,458 Elo+
Solo
Cabrakan
Cabrakan
HisRoyalMajesty
Cabrakan
Level 20
God Stats
3W - 0L
1,687 SR
Queue Stats
13W - 16L
1,317 Elo+
Solo
Olorun
Olorun
Masy978
Olorun
Level 6
God Stats
10W - 0L
1,913 SR
Queue Stats
13W - 5L
1,569 Elo+
Solo
Fenrir
Fenrir
Retribution96
Fenrir
Level 23
God Stats
17W - 18L
1,516 SR
Queue Stats
116W - 140L
1,297 Elo+
Solo
Ra
Ra
苏越试一
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,220 Elo+
Solo
Team Averages
Level 13
1,665 SR
1,372 Elo+

VS

Team Averages
Level 18
1,444 SR
1,463 Elo+
Thor
Thor
DanteSCP
Thor
Level 8
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 4L
1,611 Elo+
Solo
Fafnir
Fafnir
LaloSase
Fafnir
Level 29
God Stats
8W - 7L
1,510 SR
Queue Stats
55W - 65L
1,353 Elo+
Solo
Neith
Neith
Sempterno31
Neith
Level 23
God Stats
14W - 14L
1,470 SR
Queue Stats
25W - 26L
1,400 Elo+
Solo
Cerberus
Cerberus
ValkrunPC
Cerberus
Level 27
God Stats
4W - 5L
1,456 SR
Queue Stats
219W - 220L
1,451 Elo+
Solo
Aphrodite
Aphrodite
yuzo002
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Heavydizle
King Arthur
14
2 / 5 / 3
9,071
454
6,768
18,137
7,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
12
0 / 5 / 7
7,589
379
3,829
11,915
12,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Masy978
Olorun
15
7 / 3 / 2
9,916
496
11,468
15,017
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 6 / 8
9,816
491
13,664
14,674
8,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 3 / 3
10,918
546
11,346
8,903
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 4 / 8
10,075
504
8,283
14,177
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
LaloSase
Fafnir
11
2 / 2 / 1
8,625
431
3,631
16,295
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 3 / 6
9,926
496
14,679
13,917
5,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ValkrunPC
Cerberus
17
9 / 3 / 4
11,034
552
13,246
19,734
19,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
yuzo002
Aphrodite
13
1 / 9 / 3
7,912
396
2,887
12,173
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
21
Kills
22
22
Deaths
21
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
4
4
8
2
W
King Arthur
Heavydizle
King Arthur
2
5
3
0.7
W
Cabrakan
0
5
7
0.7
L
Fafnir
LaloSase
Fafnir
2
2
1
1.25
W
Olorun
Masy978
Olorun
7
3
2
2.67
W
5
6
8
1.5
L
6
3
6
3
L
Cerberus
ValkrunPC
Cerberus
9
3
4
3.67
L
Aphrodite
yuzo002
Aphrodite
1
9
3
0.28
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
42,726
68,646
Taken
76,296
38,495
Mitigated
52,194
17,478
Healing
31,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,283
1,861
0
4,876
14,177
5,136
0
2,729
11,394
0
61,899
W
King Arthur
Heavydizle
King Arthur
6,768
1,721
0
4,310
18,137
7,042
0
8,634
9,257
0
47,273
W
Cabrakan
3,829
383
135
1,617
11,915
12,990
120
2,104
9,691
25,217
0
L
Fafnir
LaloSase
Fafnir
3,631
827
0
5,888
16,295
17,805
8
4,966
11,235
22,236
0
W
Olorun
Masy978
Olorun
11,468
6,293
894
8,199
15,017
6,601
661
1,467
13,537
59,463
0
W
13,664
3,435
0
614
14,674
8,744
0
4,049
10,546
395
55,933
L
14,679
8,287
86
7,728
13,917
5,341
429
6,283
7,610
0
62,117
L
Cerberus
ValkrunPC
Cerberus
13,246
1,326
0
9,335
19,734
19,181
42
4,976
14,664
72,634
0
L
Aphrodite
yuzo002
Aphrodite
2,887
971
160
2,942
12,173
4,731
288
7,475
4,354
29,309
0
W
11,346
1,079
486
1,223
8,903
3,118
456
3,021
5,851
69,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
47,572
454
Minions Killed
445
0
Camps Cleared
0
1,793,314
Distance Traveled
1,625,578
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,075
504
93
5
0
344,838
5
W
King Arthur
9,071
454
109
5
0
337,572
5
W
Cabrakan
7,589
379
29
1
0
336,780
2
L
Fafnir
8,625
431
15
1
0
357,158
2
W
Olorun
9,916
496
89
4
0
325,619
1
W
Fenrir
9,816
491
78
4
0
402,063
7
L
Neith
9,926
496
107
5
0
321,172
1
L
Cerberus
11,034
552
174
9
0
345,407
4
L
Aphrodite
7,912
396
56
3
0
257,003
0
W
Ra
10,918
546
149
7
0
391,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role