Player Matchup

Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold III
FerMax_11
Chiron
Gold III
Level 93
God Stats
9W - 5L
1,748 SR
Queue Stats
89W - 92L
1,580 MMR
Solo
Nemesis
Nemesis
Gold II
MF_DOOM95x
Nemesis
Gold II
Level 107
God Stats
3W - 3L
1,363 SR
Queue Stats
258W - 253L
1,586 MMR
Solo
Chaac
Chaac
Gold I
Nelluu
Chaac
Gold I
Level 109
God Stats
6W - 7L
1,538 SR
Queue Stats
254W - 252L
1,718 MMR
Solo
Athena
Athena
Platinum III
T1meShock3r
Athena
Platinum III
Level 115
God Stats
40W - 21L
1,724 SR
Queue Stats
557W - 543L
1,820 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,575 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,647 SR
1,708 MMR
Sun Wukong
Sun Wukong
Platinum IV
Baellona adc
Sun Wukong
Platinum IV
Level 159
God Stats
22W - 20L
1,622 SR
Queue Stats
485W - 486L
1,750 MMR
Solo
Discordia
Discordia
Gold V
Ismagic98
Discordia
Gold V
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,726 MMR
Party 1
Bacchus
Bacchus
Gold V
XxOGKUSH12xX
Bacchus
Gold V
Level 39
God Stats
2W - 1L
1,639 SR
Queue Stats
8W - 5L
1,706 MMR
Party 1
Kali
Kali
Gold II
paulinhob15
Kali
Gold II
Level 96
God Stats
1W - 1L
1,758 SR
Queue Stats
153W - 144L
1,542 MMR
Solo
Heimdallr
Heimdallr
Gold III
thatGAmeR01170
Heimdallr
Gold III
Level 157
God Stats
9W - 8L
1,713 SR
Queue Stats
70W - 46L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 5 / 8
14,525
538
22,263
22,506
9,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
FerMax_11
Chiron
20
4 / 4 / 3
14,074
521
9,372
16,645
7,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
MF_DOOM95x
Nemesis
20
5 / 3 / 8
14,318
530
13,581
21,150
15,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Nelluu
Chaac
20
4 / 3 / 10
13,576
503
16,870
40,025
45,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
19
2 / 3 / 14
12,737
472
9,218
24,354
33,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatMorgan Le FayGilgameshArtemisLoki

VS

Bans
OsirisIzanamiJanusAnhurZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baellona adc
Sun Wukong
19
4 / 4 / 2
13,108
485
25,398
25,732
23,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Ismagic98
Discordia
19
1 / 8 / 3
12,184
451
12,942
15,231
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
XxOGKUSH12xX
Bacchus
17
1 / 4 / 5
11,152
413
11,854
16,688
20,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 3 / 1
13,484
499
10,880
24,202
13,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
thatGAmeR01170
Heimdallr
20
9 / 3 / 1
15,204
563
24,138
21,740
9,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
22
Kills
18
18
Deaths
22
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
5
8
2.2
L
Sun Wukong
Baellona adc
Sun Wukong
4
4
2
1.25
W
Chiron
FerMax_11
Chiron
4
4
3
1.38
L
Discordia
Ismagic98
Discordia
1
8
3
0.31
W
Nemesis
MF_DOOM95x
Nemesis
5
3
8
3
W
Chaac
Nelluu
Chaac
4
3
10
3
W
Athena
2
3
14
3
L
Bacchus
XxOGKUSH12xX
Bacchus
1
4
5
0.88
L
3
3
1
1.17
L
Heimdallr
thatGAmeR01170
Heimdallr
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,304
Damage
85,212
124,680
Taken
103,593
110,774
Mitigated
72,350
53,860
Healing
34,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,263
4,660
0
11,318
22,506
9,343
2,578
9,201
13,302
106,686
0
L
Sun Wukong
Baellona adc
Sun Wukong
25,398
8,501
0
13,747
25,732
23,535
0
2,690
22,970
2,243
96,833
W
Chiron
FerMax_11
Chiron
9,372
3,425
1,304
6,987
16,645
7,527
1,319
2,949
13,691
0
129,559
L
Discordia
Ismagic98
Discordia
12,942
896
0
2,332
15,231
5,120
752
7,594
7,362
79,710
0
W
Nemesis
MF_DOOM95x
Nemesis
13,581
5,219
0
6,073
21,150
15,276
1,649
5,106
16,044
0
127,999
W
Chaac
Nelluu
Chaac
16,870
4,208
0
23,331
40,025
45,019
458
4,052
35,774
0
88,450
W
Athena
9,218
2,453
0
4,847
24,354
33,609
228
6,710
17,549
35,651
0
L
Bacchus
XxOGKUSH12xX
Bacchus
11,854
1,170
0
2,266
16,688
20,956
0
7,809
8,636
53,778
0
L
10,880
4,830
0
9,245
24,202
13,650
0
7,954
16,105
0
120,127
L
Heimdallr
thatGAmeR01170
Heimdallr
24,138
14,059
0
7,255
21,740
9,089
506
4,934
16,744
0
155,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,230
Gold Earned
65,132
739
Minions Killed
768
0
Camps Cleared
0
2,761,740
Distance Traveled
2,428,577
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,525
538
181
7
0
471,113
6
L
Sun Wukong
13,108
485
177
7
0
385,869
6
W
Chiron
14,074
521
210
8
0
569,083
5
L
Discordia
12,184
451
134
5
0
462,672
4
W
Nemesis
14,318
530
143
5
0
599,346
9
W
Chaac
13,576
503
158
6
0
531,368
3
W
Athena
12,737
472
47
2
0
590,830
9
L
Bacchus
11,152
413
70
3
0
522,873
3
L
Kali
13,484
499
179
7
0
546,263
7
L
Heimdallr
15,204
563
208
8
0
510,900
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role