Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PoushonDuQc
Chaac
Level 107
God Stats
2W - 1L
1,309 SR
Queue Stats
255W - 220L
1,532 Elo+
Party 1
Raijin
Raijin
SmoothTrapper
Raijin
Level 86
God Stats
8W - 18L
1,287 SR
Queue Stats
234W - 283L
1,382 Elo+
Solo
Kali
Kali
TotoBoomer
Kali
Level 106
God Stats
3W - 0L
1,925 SR
Queue Stats
122W - 115L
1,523 Elo+
Party 1
Team Averages
Level 110
1,504 SR
1,488 Elo+

VS

Team Averages
Level 104
1,556 SR
1,524 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Acruxy
Loki
Level 113
God Stats
10W - 10L
1,556 SR
Queue Stats
298W - 288L
1,572 Elo+
Party 2
Scylla
Scylla
ImOttr
Scylla
Level 89
God Stats
2W - 4L
1,537 SR
Queue Stats
287W - 294L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
SoggySlopper
Gilgamesh
Level 50
God Stats
21W - 10L
1,720 SR
Queue Stats
359W - 384L
1,513 Elo+
Solo
Sylvanus
Sylvanus
YouFilthyWeebs
Sylvanus
Level 137
God Stats
4W - 4L
1,467 SR
Queue Stats
338W - 347L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 1 / 2
6,605
661
4,387
6,010
3,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
 
Sol
11
1 / 1 / 4
6,591
659
6,254
5,324
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 7
6,271
627
3,012
6,422
3,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 5
5,760
576
3,820
4,482
1,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 2 / 1
7,086
709
5,330
8,287
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 1
5,307
531
4,108
7,333
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Acruxy
Loki
9
1 / 4 / 2
5,561
556
2,710
5,954
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ImOttr
Scylla
10
2 / 3 / 2
5,999
600
3,029
4,780
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SoggySlopper
Gilgamesh
10
2 / 2 / 1
6,043
604
3,866
7,420
4,166
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
8
0 / 2 / 1
4,934
493
2,148
7,501
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
6
7
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
2
2
W
Sol
 
Sol
1
1
4
3
L
Apollo
 
Apollo
1
2
1
0.75
L
Loki
Acruxy
Loki
1
4
2
0.5
L
Scylla
ImOttr
Scylla
2
3
2
1
W
3
1
7
6.5
W
0
2
5
1.25
L
Gilgamesh
SoggySlopper
Gilgamesh
2
2
1
1.25
W
8
2
1
4.25
L
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
15,861
30,525
Taken
32,988
15,114
Mitigated
13,105
11,059
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,387
1,363
0
1,755
6,010
3,720
0
198
5,556
3,324
33,589
W
Sol
 
Sol
6,254
2,976
0
2,688
5,324
1,894
852
328
4,996
38,020
7,078
L
Apollo
 
Apollo
4,108
2,713
0
2,121
7,333
2,101
0
2,833
4,500
0
27,077
L
Loki
Acruxy
Loki
2,710
753
0
1,006
5,954
1,969
0
1,126
4,828
0
25,018
L
Scylla
ImOttr
Scylla
3,029
265
0
1,080
4,780
1,253
0
1,368
3,412
27,626
0
W
3,012
444
0
1,437
6,422
3,621
0
1,457
4,794
0
22,255
W
3,820
630
0
1,457
4,482
1,793
75
2,115
2,367
32,649
0
L
Gilgamesh
SoggySlopper
Gilgamesh
3,866
1,218
0
2,203
7,420
4,166
0
734
6,686
1,728
25,700
W
5,330
2,632
0
3,722
8,287
4,086
0
1,172
6,990
0
38,183
L
Sylvanus
2,148
845
470
2,369
7,501
3,616
0
3,395
4,106
9,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
27,844
331
Minions Killed
248
0
Camps Cleared
0
1,007,930
Distance Traveled
958,949
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,605
661
79
8
0
196,560
2
W
Sol
6,591
659
93
9
0
188,752
0
L
Apollo
5,307
531
62
6
0
204,457
0
L
Loki
5,561
556
51
5
0
209,560
1
L
Scylla
5,999
600
55
6
0
181,202
3
W
Chaac
6,271
627
33
3
0
232,097
3
W
Raijin
5,760
576
53
5
0
181,143
3
L
Gilgamesh
6,043
604
61
6
0
187,052
2
W
Kali
7,086
709
73
7
0
209,378
2
L
Sylvanus
4,934
493
19
2
0
176,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role