Player Matchup

Thanatos
Thanatos
Avick99
Thanatos
Level 23
God Stats
15W - 23L
1,293 SR
Queue Stats
170W - 225L
1,306 Elo+
Solo
Bacchus
Bacchus
EagleForce117
Bacchus
Level 23
God Stats
4W - 6L
1,398 SR
Queue Stats
40W - 32L
1,271 Elo+
Party 3
Olorun
Olorun
Marcelluscampos
Olorun
Level 17
God Stats
12W - 8L
1,568 SR
Queue Stats
81W - 78L
1,398 Elo+
Solo
Kali
Kali
QuitPleasee
Kali
Level 13
God Stats
8W - 1L
1,543 SR
Queue Stats
38W - 27L
1,379 Elo+
Party 3
Medusa
Medusa
kingofthekill11
Medusa
Level 21
God Stats
21W - 28L
1,452 SR
Queue Stats
25W - 41L
1,320 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,335 Elo+

VS

Team Averages
Level 11
1,492 SR
1,347 Elo+
Ratatoskr
Ratatoskr
GUPP1
Ratatoskr
Level 13
God Stats
12W - 11L
1,622 SR
Queue Stats
89W - 112L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
IuseAFlipPhone
Sun Wukong
Level 7
God Stats
3W - 2L
1,646 SR
Queue Stats
21W - 24L
1,486 Elo+
Party 2
Bastet
Bastet
StormCheetah878
Bastet
Level 16
God Stats
31W - 31L
1,464 SR
Queue Stats
45W - 47L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
我爱你忘了需要爱的理由
Cthulhu
Level 12
God Stats
10W - 7L
1,481 SR
Queue Stats
20W - 30L
1,323 Elo+
Party 1
Set
Set
过眼散云烟
Set
Level 7
God Stats
2W - 4L
1,245 SR
Queue Stats
6W - 17L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Avick99
Thanatos
20
9 / 4 / 5
13,510
520
16,235
21,058
8,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
16
5 / 2 / 14
11,173
430
10,127
17,270
30,012
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 7 / 12
13,694
527
15,478
18,224
7,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 1 / 8
13,803
531
18,877
21,639
11,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 3 / 10
13,554
521
15,519
15,236
6,092
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GUPP1
Ratatoskr
17
1 / 10 / 1
10,556
406
3,076
18,715
10,710
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
IuseAFlipPhone
Sun Wukong
20
5 / 4 / 3
13,234
509
12,968
28,026
28,577
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 6 / 4
11,262
433
10,938
15,172
7,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 8 / 3
12,732
490
15,169
22,423
22,140
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 10 / 3
9,794
377
5,607
17,309
10,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
37
Kills
16
17
Deaths
38
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Avick99
Thanatos
9
4
5
2.88
W
Bacchus
5
2
14
6
L
Ratatoskr
GUPP1
Ratatoskr
1
10
1
0.15
L
Sun Wukong
IuseAFlipPhone
Sun Wukong
5
4
3
1.63
W
4
7
12
1.43
W
10
1
8
14
L
3
6
4
0.83
W
9
3
10
4.67
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,236
Damage
47,758
93,427
Taken
101,645
64,587
Mitigated
78,669
43,344
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Avick99
Thanatos
16,235
7,306
0
18,742
21,058
8,885
0
2,509
18,549
0
105,753
W
Bacchus
10,127
2,095
509
1,314
17,270
30,012
678
3,895
13,375
28,723
0
L
Ratatoskr
GUPP1
Ratatoskr
3,076
554
0
516
18,715
10,710
320
6,004
12,711
0
37,431
L
Sun Wukong
IuseAFlipPhone
Sun Wukong
12,968
3,348
0
6,513
28,026
28,577
794
2,251
25,775
0
70,916
W
15,478
8,780
1,319
5,887
18,224
7,675
10,209
4,035
14,189
108,394
0
W
18,877
11,506
0
14,712
21,639
11,923
2,117
2,013
19,626
0
91,889
L
10,938
1,708
0
500
15,172
7,147
0
2,555
12,617
0
58,426
W
15,519
8,757
0
861
15,236
6,092
1,901
3,334
11,902
0
109,014
L
15,169
897
317
2,453
22,423
22,140
333
8,995
13,428
40,743
0
L
5,607
2,091
0
1,767
17,309
10,095
2,564
5,800
11,509
0
43,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,734
Gold Earned
57,578
587
Minions Killed
398
0
Camps Cleared
0
2,277,319
Distance Traveled
2,038,185
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,510
520
146
6
0
506,435
1
W
Bacchus
11,173
430
35
1
0
458,804
2
L
Ratatoskr
10,556
406
63
2
0
380,944
1
L
Sun Wukong
13,234
509
142
5
0
434,163
0
W
Olorun
13,694
527
185
7
0
390,393
1
W
Kali
13,803
531
105
4
0
469,590
2
L
Bastet
11,262
433
75
3
0
471,306
0
W
Medusa
13,554
521
116
4
0
452,097
0
L
Cthulhu
12,732
490
49
2
0
422,253
0
L
Set
9,794
377
69
3
0
329,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role