Player Matchup

Sun Wukong
Sun Wukong
Doppy17
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,226 Elo+
Party 1
Pele
Pele
Mercxriie_
Pele
Level 29
God Stats
55W - 55L
1,458 SR
Queue Stats
145W - 175L
1,297 Elo+
Solo
Ravana
Ravana
OPI_Nenkis
Ravana
Level 29
God Stats
3W - 3L
1,461 SR
Queue Stats
103W - 120L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
Pango Loon
Zhong Kui
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
96W - 85L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Square Devil 86
Guan Yu
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
17W - 44L
1,303 Elo+
Party 1
Team Averages
Level 29
1,564 SR
1,356 Elo+

VS

Team Averages
Level 24
1,402 SR
1,347 Elo+
Ah Puch
Ah Puch
Abyss_llord
Ah Puch
Level 17
God Stats
1W - 1L
1,276 SR
Queue Stats
15W - 32L
1,342 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ajbudd321
Kumbhakarna
Level 29
God Stats
6W - 10L
1,307 SR
Queue Stats
54W - 77L
1,262 Elo+
Party 2
Sol
Sol
Omarxxx2020
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,595 Elo+
Solo
Loki
Loki
TannerFerris
Loki
Level 29
God Stats
21W - 25L
1,608 SR
Queue Stats
111W - 127L
1,377 Elo+
Party 2
Chernobog
Chernobog
gatinho_lactante
Chernobog
Level 16
God Stats
3W - 2L
1,317 SR
Queue Stats
8W - 17L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doppy17
Sun Wukong
5
0 / 3 / 0
5,069
317
1,639
5,322
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 3 / 2
7,371
461
5,251
10,128
3,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
OPI_Nenkis
Ravana
12
2 / 2 / 1
7,551
472
5,117
6,354
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Pango Loon
Zhong Kui
12
2 / 5 / 2
7,467
467
9,064
16,397
11,140
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 3
6,888
431
2,323
9,678
3,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abyss_llord
Ah Puch
11
0 / 3 / 6
7,285
455
7,064
5,795
1,929
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Ajbudd321
Kumbhakarna
12
0 / 1 / 9
7,959
497
1,962
8,738
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 0 / 2
9,235
577
15,079
11,674
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 2
8,746
547
5,674
11,176
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
13
3 / 3 / 2
8,252
516
4,343
7,692
2,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
15
15
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Abyss_llord
Ah Puch
0
3
6
1
W
Kumbhakarna
Ajbudd321
Kumbhakarna
0
1
9
4.5
L
Sun Wukong
Doppy17
Sun Wukong
0
3
0
0
L
3
3
2
1.33
L
Ravana
OPI_Nenkis
Ravana
2
2
1
1.25
W
10
0
2
11
L
Zhong Kui
Pango Loon
Zhong Kui
2
5
2
0.6
L
2
2
3
1.75
W
2
2
2
1.5
W
Chernobog
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
34,122
47,879
Taken
45,075
22,460
Mitigated
17,917
14,603
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Abyss_llord
Ah Puch
7,064
475
0
1,489
5,795
1,929
592
2,630
3,165
28,018
0
W
Kumbhakarna
Ajbudd321
Kumbhakarna
1,962
132
0
1,091
8,738
6,712
42
2,230
6,281
19,938
0
L
Sun Wukong
Doppy17
Sun Wukong
1,639
0
0
1,438
5,322
2,450
0
3,059
2,263
0
7,353
L
5,251
1,008
0
1,878
10,128
3,177
0
5,095
5,033
0
33,200
L
Ravana
OPI_Nenkis
Ravana
5,117
630
0
1,766
6,354
2,251
0
1,502
4,852
0
40,163
W
15,079
6,450
0
8,733
11,674
3,324
1,660
1,847
9,675
72,619
0
L
Zhong Kui
Pango Loon
Zhong Kui
9,064
1,697
46
5,814
16,397
11,140
0
9,251
7,146
44,905
0
L
2,323
907
672
2,989
9,678
3,442
187
5,198
4,480
0
15,148
W
5,674
1,527
0
4,576
11,176
3,589
254
1,838
9,338
0
62,994
W
Chernobog
4,343
3,021
0
334
7,692
2,363
1,005
519
7,173
0
49,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
41,477
269
Minions Killed
394
0
Camps Cleared
0
1,381,398
Distance Traveled
1,458,422
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,285
455
45
3
0
242,233
0
W
Kumbhakarna
7,959
497
37
2
0
312,607
1
L
Sun Wukong
5,069
317
15
1
0
138,250
0
L
Pele
7,371
461
57
4
0
353,797
0
L
Ravana
7,551
472
86
5
0
325,511
2
W
Sol
9,235
577
118
7
0
298,710
0
L
Zhong Kui
7,467
467
83
5
0
270,241
0
L
Guan Yu
6,888
431
28
2
0
293,599
3
W
Loki
8,746
547
116
7
0
329,506
1
W
Chernobog
8,252
516
78
5
0
275,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role