Player Matchup

Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Keegun
Sylvanus
Diamond II
Level 160
God Stats
6W - 7L
1,554 SR
Queue Stats
236W - 216L
2,363 MMR
Solo
Guan Yu
Guan Yu
Diamond III
LonelyPercival
Guan Yu
Diamond III
Level 149
God Stats
24W - 21L
1,655 SR
Queue Stats
370W - 383L
2,337 MMR
Solo
Sobek
Sobek
Masters
ToyBreaker3
Sobek
Masters
Level 157
God Stats
7W - 12L
1,483 SR
Queue Stats
325W - 303L
2,439 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
ViviNefertari
Baba Yaga
Diamond I
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 66L
2,399 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,538 SR
2,208 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,479 SR
2,008 MMR
Jormungandr
Jormungandr
Masters
 
Jormungandr
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
 
Janus
Diamond II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
Anazar
Odin
Masters
Level 156
God Stats
8W - 8L
1,477 SR
Queue Stats
866W - 843L
2,374 MMR
Solo
Izanami
Izanami
Diamond I
SmitePlayer663
Izanami
Diamond I
Level 115
God Stats
8W - 10L
1,509 SR
Queue Stats
299W - 317L
2,352 MMR
Solo
Ne Zha
Ne Zha
Diamond III
XKITTYMITE
Ne Zha
Diamond III
Level 157
God Stats
2W - 5L
1,411 SR
Queue Stats
246W - 243L
2,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 5 / 1
7,220
516
3,425
8,756
2,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sylvanus
Keegun
Sylvanus
11
4 / 4 / 1
6,907
493
6,307
13,189
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 0
7,729
552
4,548
15,017
16,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 1 / 3
6,820
487
3,355
11,012
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
ViviNefertari
Baba Yaga
10
2 / 4 / 2
6,653
475
4,987
5,727
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
SolMorgan Le FayTiamatGilgamesh

VS

Bans
SetAthenaTsukuyomiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
5 / 1 / 0
9,366
669
12,803
9,995
8,683
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
 
Janus
13
4 / 4 / 4
7,976
570
6,571
8,365
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Anazar
Odin
12
2 / 0 / 8
7,914
565
4,888
8,424
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 4
10,025
716
6,555
6,183
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
XKITTYMITE
Ne Zha
13
0 / 2 / 4
7,303
522
3,809
11,279
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
15
15
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
1
0.1
W
Jormungandr
 
Jormungandr
5
1
0
5
W
Janus
 
Janus
4
4
4
1.5
W
Odin
Anazar
Odin
2
0
8
6
L
Sylvanus
Keegun
Sylvanus
4
4
1
1.13
L
1
1
0
1
W
4
0
4
6
L
0
1
3
1.5
L
Baba Yaga
ViviNefertari
Baba Yaga
2
4
2
0.75
W
Ne Zha
XKITTYMITE
Ne Zha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
34,626
53,701
Taken
44,246
33,276
Mitigated
21,065
19,717
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,425
726
0
695
8,756
2,208
0
883
7,833
0
49,814
W
Jormungandr
 
Jormungandr
12,803
4,803
0
3,594
9,995
8,683
172
1,610
7,618
64,968
0
W
Janus
 
Janus
6,571
665
0
1,388
8,365
2,523
0
5,205
3,160
57,818
0
W
Odin
Anazar
Odin
4,888
1,335
0
2,070
8,424
4,364
0
2,574
5,431
0
25,262
L
Sylvanus
Keegun
Sylvanus
6,307
1,102
633
5,032
13,189
4,919
0
3,472
9,419
28,564
0
L
4,548
469
119
7,993
15,017
16,006
0
9,059
4,949
0
48,290
W
6,555
3,979
0
3,625
6,183
1,795
40
998
5,185
0
84,085
L
3,355
195
0
4,287
11,012
7,990
12
3,046
7,722
27,228
0
L
Baba Yaga
ViviNefertari
Baba Yaga
4,987
387
0
958
5,727
2,153
0
1,340
4,233
38,852
0
W
Ne Zha
XKITTYMITE
Ne Zha
3,809
1,098
0
6,160
11,279
3,700
0
3,761
7,469
0
46,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
42,584
392
Minions Killed
547
0
Camps Cleared
0
1,219,682
Distance Traveled
1,447,682
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,220
516
102
7
0
226,568
4
W
Jormungandr
9,366
669
128
9
0
269,727
3
W
Janus
7,976
570
127
9
0
263,649
3
W
Odin
7,914
565
32
2
0
292,144
6
L
Sylvanus
6,907
493
47
3
0
239,741
4
L
Guan Yu
7,729
552
113
8
0
286,505
3
W
Izanami
10,025
716
171
12
0
285,499
5
L
Sobek
6,820
487
47
3
0
279,448
6
L
Baba Yaga
6,653
475
83
6
0
187,420
3
W
Ne Zha
7,303
522
89
6
0
336,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role