Player Matchup

Geb
Geb
Hellraiserzzz
Geb
Level 27
God Stats
9W - 8L
1,514 SR
Queue Stats
116W - 104L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kratosisragnarok
Cu Chulainn
Level 29
God Stats
6W - 10L
1,460 SR
Queue Stats
139W - 109L
1,597 Elo+
Solo
Poseidon
Poseidon
Kriissko
Poseidon
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 16L
1,711 Elo+
Solo
Izanami
Izanami
LOVË
Izanami
Level 23
God Stats
4W - 3L
1,742 SR
Queue Stats
42W - 41L
1,636 Elo+
Solo
Nemesis
Nemesis
TheeeColossus
Nemesis
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 24L
1,705 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,645 Elo+

VS

Team Averages
Level 20
1,560 SR
1,610 Elo+
Hercules
Hercules
BukNoodle
Hercules
Level 27
God Stats
1W - 1L
1,791 SR
Queue Stats
204W - 178L
1,628 Elo+
Solo
Artemis
Artemis
ForestAetherr
Artemis
Level 18
God Stats
0W - 3L
1,337 SR
Queue Stats
70W - 52L
1,618 Elo+
Solo
Ra
Ra
Mitixz1007
Ra
Level 27
God Stats
128W - 104L
1,601 SR
Queue Stats
158W - 125L
1,615 Elo+
Solo
Artio
Artio
QuiteAGoodOne
Artio
Level 28
God Stats
17W - 14L
1,570 SR
Queue Stats
84W - 82L
1,530 Elo+
Solo
Serqet
Serqet
Xerfez
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,639
576
6,604
9,515
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Kratosisragnarok
Cu Chulainn
17
6 / 1 / 0
10,517
701
13,877
13,967
10,418
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Kriissko
Poseidon
15
5 / 0 / 4
9,238
616
10,101
7,869
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
LOVË
Izanami
16
3 / 2 / 2
9,474
632
5,728
6,282
2,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
13
0 / 2 / 7
8,144
543
6,579
9,721
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BukNoodle
Hercules
10
0 / 2 / 3
6,075
405
5,741
14,368
6,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
12
1 / 5 / 2
6,971
465
5,144
8,124
2,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
7,893
526
4,886
8,495
2,751
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 1
7,354
490
7,305
15,411
13,684
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Xerfez
Serqet
11
1 / 4 / 4
6,808
454
3,953
11,018
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
6
6
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
BukNoodle
Hercules
0
2
3
0.75
L
Artemis
1
5
2
0.4
W
3
1
6
6
W
Cu Chulainn
Kratosisragnarok
Cu Chulainn
6
1
0
6
W
Poseidon
Kriissko
Poseidon
5
0
4
7
W
Izanami
LOVË
Izanami
3
2
2
2
L
3
2
1
1.75
L
1
4
1
0.38
W
Nemesis
0
2
7
1.75
L
Serqet
Xerfez
Serqet
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,889
Damage
27,029
47,354
Taken
57,416
29,865
Mitigated
28,818
14,585
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BukNoodle
Hercules
5,741
1,166
0
3,366
14,368
6,822
0
6,962
7,302
0
16,210
L
Artemis
5,144
1,353
0
1,657
8,124
2,242
0
5,085
3,039
0
46,869
W
6,604
1,306
220
2,346
9,515
9,242
31
1,208
8,108
22,796
0
W
Cu Chulainn
Kratosisragnarok
Cu Chulainn
13,877
3,015
0
5,234
13,967
10,418
0
7,040
6,468
8,911
63,714
W
Poseidon
Kriissko
Poseidon
10,101
3,072
0
3,450
7,869
3,037
511
699
7,170
67,190
0
W
Izanami
LOVË
Izanami
5,728
2,977
0
885
6,282
2,153
5,116
2,106
4,176
0
62,573
L
4,886
629
839
3,355
8,495
2,751
0
2,224
6,271
56,777
0
L
7,305
772
284
6,586
15,411
13,684
0
1,465
13,106
42,560
0
W
Nemesis
6,579
3,570
0
2,450
9,721
5,015
0
1,360
8,361
0
54,643
L
Serqet
Xerfez
Serqet
3,953
1,266
0
480
11,018
3,319
0
2,694
8,143
0
39,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
35,101
498
Minions Killed
395
0
Camps Cleared
0
1,450,224
Distance Traveled
1,395,234
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,075
405
21
1
0
328,464
7
L
Artemis
6,971
465
95
6
0
253,709
5
W
Geb
8,639
576
31
2
0
303,219
3
W
Cu Chulainn
10,517
701
149
10
0
276,796
2
W
Poseidon
9,238
616
102
7
0
288,669
3
W
Izanami
9,474
632
126
8
0
257,611
2
L
Ra
7,893
526
123
8
0
242,964
5
L
Artio
7,354
490
78
5
0
285,222
2
W
Nemesis
8,144
543
90
6
0
323,929
3
L
Serqet
6,808
454
78
5
0
284,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role