Player Matchup

Anubis
Anubis
NH Flash8586
Anubis
Level 27
God Stats
34W - 35L
1,386 SR
Queue Stats
49W - 54L
1,343 Elo+
Party 1
Izanami
Izanami
NH Frenchie
Izanami
Level 29
God Stats
31W - 36L
1,445 SR
Queue Stats
67W - 75L
1,387 Elo+
Party 1
Athena
Athena
NH Quantum 7603
Athena
Level 27
God Stats
11W - 4L
1,824 SR
Queue Stats
40W - 33L
1,372 Elo+
Party 1
Hades
Hades
SAP Wheatley
Hades
Level 8
God Stats
9W - 2L
1,691 SR
Queue Stats
44W - 44L
1,667 Elo+
Party 1
Arachne
Arachne
TheBigSpunkus
Arachne
Level 46
God Stats
8W - 3L
1,681 SR
Queue Stats
119W - 175L
1,317 Elo+
Party 1
Team Averages
Level 27
1,605 SR
1,417 Elo+

VS

Team Averages
Level 23
1,566 SR
1,342 Elo+
Mercury
Mercury
CypeeeR
Mercury
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,320 Elo+
Solo
Poseidon
Poseidon
Doki4771
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,330 Elo+
Solo
Cerberus
Cerberus
Harry-987
Cerberus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 136L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
Josley_Wiggins
Gilgamesh
Level 26
God Stats
3W - 5L
1,758 SR
Queue Stats
127W - 147L
1,374 Elo+
Party 2
Chiron
Chiron
STRAIGHTFAXXI
Chiron
Level 26
God Stats
15W - 10L
1,573 SR
Queue Stats
79W - 105L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 7 / 2
11,042
552
13,951
17,202
12,480
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
NH Frenchie
Izanami
15
1 / 7 / 2
10,272
514
6,657
12,691
3,244
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 5 / 2
9,760
488
3,274
13,246
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 2
11,245
562
9,928
17,466
10,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
20
12 / 0 / 1
13,720
686
17,257
16,321
9,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CypeeeR
Mercury
20
8 / 5 / 3
12,116
606
12,386
17,333
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Doki4771
Poseidon
9
0 / 6 / 1
7,416
371
4,704
6,021
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Harry-987
Cerberus
16
3 / 2 / 7
9,521
476
8,024
14,572
11,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Josley_Wiggins
Gilgamesh
17
4 / 4 / 8
10,660
533
13,683
25,331
10,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 2 / 5
10,961
548
11,398
10,158
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
18
Kills
25
25
Deaths
19
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
CypeeeR
Mercury
8
5
3
1.9
L
Poseidon
Doki4771
Poseidon
0
6
1
0.08
L
Cerberus
Harry-987
Cerberus
3
2
7
3.25
L
Gilgamesh
Josley_Wiggins
Gilgamesh
4
4
8
2
W
Anubis
2
7
2
0.43
W
Izanami
NH Frenchie
Izanami
1
7
2
0.29
W
0
5
2
0.2
W
3
6
2
0.67
L
10
2
5
6.25
W
Arachne
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,067
Damage
50,195
76,926
Taken
73,415
45,306
Mitigated
34,230
26,341
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CypeeeR
Mercury
12,386
8,579
0
1,204
17,333
6,639
0
6,073
11,260
0
107,646
L
Poseidon
Doki4771
Poseidon
4,704
970
0
35
6,021
1,703
589
3,155
2,866
23,527
0
L
Cerberus
Harry-987
Cerberus
8,024
736
0
5,856
14,572
11,600
917
4,209
10,363
36,727
0
L
Gilgamesh
Josley_Wiggins
Gilgamesh
13,683
3,614
0
5,657
25,331
10,893
624
13,104
12,227
0
58,596
W
Anubis
13,951
1,790
0
6,544
17,202
12,480
2,512
776
16,426
67,200
0
W
Izanami
NH Frenchie
Izanami
6,657
4,425
0
3,694
12,691
3,244
4,365
2,519
10,172
0
58,185
W
3,274
1,058
0
1,946
13,246
9,639
1,348
3,547
9,643
22,215
0
W
9,928
919
0
4,498
17,466
10,087
4,424
4,198
13,052
59,885
0
L
11,398
5,801
596
3,817
10,158
3,395
742
612
9,546
0
67,995
W
Arachne
17,257
10,385
0
9,659
16,321
9,856
716
1,396
14,905
0
126,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,039
Gold Earned
50,674
543
Minions Killed
504
0
Camps Cleared
0
1,769,587
Distance Traveled
1,682,076
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,116
606
166
8
0
454,339
3
L
Poseidon
7,416
371
43
2
0
173,206
0
L
Cerberus
9,521
476
73
4
0
313,859
1
L
Gilgamesh
10,660
533
112
6
0
372,133
0
W
Anubis
11,042
552
124
6
0
258,398
5
W
Izanami
10,272
514
115
6
0
343,581
2
W
Athena
9,760
488
45
2
0
398,775
3
W
Hades
11,245
562
134
7
0
340,526
1
L
Chiron
10,961
548
110
6
0
368,539
0
W
Arachne
13,720
686
125
6
0
428,307
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role