Player Matchup

Cerberus
Cerberus
ValkrunPC
Cerberus
Level 27
God Stats
4W - 5L
1,743 SR
Queue Stats
219W - 220L
1,461 Elo+
Solo
Anubis
Anubis
godevil06
Anubis
Level 16
God Stats
2W - 4L
1,553 SR
Queue Stats
20W - 35L
1,454 Elo+
Solo
Guan Yu
Guan Yu
iroxqlf
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,674 Elo+
Solo
Fenrir
Fenrir
new-36715914
Fenrir
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 57L
1,584 Elo+
Party 1
Artemis
Artemis
花花123
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,426 Elo+
Party 1
Team Averages
Level 28
1,559 SR
1,520 Elo+

VS

Team Averages
Level 20
1,488 SR
1,482 Elo+
Hercules
Hercules
BadLuckGnacke
Hercules
Level 30
God Stats
19W - 26L
1,264 SR
Queue Stats
205W - 215L
1,533 Elo+
Solo
Anubis
Anubis
DarkestPheonix
Anubis
Level 28
God Stats
8W - 3L
1,678 SR
Queue Stats
166W - 187L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Hallpast
Ne Zha
Level 6
God Stats
2W - 1L
1,699 SR
Queue Stats
3W - 5L
1,361 Elo+
Solo
Neith
Neith
Iladies
Neith
Level 8
God Stats
16W - 12L
1,582 SR
Queue Stats
25W - 19L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Xkoben
Cthulhu
Level 29
God Stats
1W - 1L
1,216 SR
Queue Stats
67W - 69L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ValkrunPC
Cerberus
10
4 / 1 / 1
5,717
572
5,066
7,794
6,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
godevil06
Anubis
8
1 / 4 / 0
4,772
477
2,984
7,968
2,417
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
iroxqlf
Guan Yu
6
0 / 5 / 1
4,257
426
1,617
5,418
1,481
Fenrir
9
1 / 2 / 0
5,534
553
822
6,358
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
花花123
Artemis
7
0 / 3 / 0
4,516
452
2,881
3,904
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BadLuckGnacke
Hercules
11
4 / 0 / 2
6,735
674
3,202
4,983
2,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 1 / 3
6,482
648
5,853
3,957
1,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Hallpast
Ne Zha
11
4 / 0 / 5
6,495
650
4,547
5,901
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Iladies
Neith
10
1 / 3 / 1
5,716
572
3,521
5,150
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Xkoben
Cthulhu
9
2 / 2 / 4
5,768
577
3,066
6,121
2,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
15
15
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
BadLuckGnacke
Hercules
4
0
2
5
W
4
1
3
5.5
W
Ne Zha
Hallpast
Ne Zha
4
0
5
6.5
W
Neith
Iladies
Neith
1
3
1
0.5
L
Cerberus
ValkrunPC
Cerberus
4
1
1
4.5
W
Cthulhu
Xkoben
Cthulhu
2
2
4
2
L
Anubis
godevil06
Anubis
1
4
0
0.25
L
Guan Yu
iroxqlf
Guan Yu
0
5
1
0.1
L
Fenrir
1
2
0
0.5
L
Artemis
花花123
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,370
Damage
20,189
31,442
Taken
26,112
12,978
Mitigated
9,205
9,523
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BadLuckGnacke
Hercules
3,202
969
0
1,782
4,983
2,439
0
0
4,983
0
29,980
W
5,853
539
0
2,255
3,957
1,414
670
2,436
1,521
35,566
0
W
Ne Zha
Hallpast
Ne Zha
4,547
2,141
0
3,300
5,901
1,627
0
117
5,784
0
34,949
W
Neith
Iladies
Neith
3,521
2,275
0
1,763
5,150
1,008
727
2,926
2,224
0
27,425
L
Cerberus
ValkrunPC
Cerberus
5,066
351
0
3,826
7,794
6,493
0
1,808
5,986
27,384
0
W
Cthulhu
Xkoben
Cthulhu
3,066
846
0
0
6,121
2,717
30
2,571
3,550
19,109
0
L
Anubis
godevil06
Anubis
2,984
131
0
1,681
7,968
2,417
0
4,440
3,528
22,398
0
L
Guan Yu
iroxqlf
Guan Yu
1,617
441
0
46
5,418
1,481
0
1,385
4,033
0
8,767
L
Fenrir
822
88
0
3,563
6,358
1,680
0
1,006
5,352
0
29,347
L
Artemis
花花123
Artemis
2,881
1,058
0
407
3,904
907
0
280
3,624
0
11,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
31,196
225
Minions Killed
318
0
Camps Cleared
0
914,929
Distance Traveled
911,632
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,735
674
81
8
0
196,559
2
W
Anubis
6,482
648
67
7
0
166,755
1
W
Ne Zha
6,495
650
77
8
0
197,178
1
W
Neith
5,716
572
58
6
0
168,284
1
L
Cerberus
5,717
572
78
8
0
191,000
2
W
Cthulhu
5,768
577
35
4
0
182,856
0
L
Anubis
4,772
477
33
3
0
144,326
0
L
Guan Yu
4,257
426
20
2
0
197,108
0
L
Fenrir
5,534
553
64
6
0
210,398
0
L
Artemis
4,516
452
30
3
0
172,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role