Player Matchup

Bakasura
Bakasura
BadKnight43206
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
Hakaishin626
Sun Wukong
Level 4
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 5L
1,509 Elo+
Solo
Neith
Neith
TroxNox
Neith
Level 16
God Stats
17W - 15L
1,470 SR
Queue Stats
50W - 41L
1,386 Elo+
Solo
Amaterasu
Amaterasu
genial-ghost0
Amaterasu
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
152W - 174L
1,188 Elo+
Solo
Anubis
Anubis
zingo540
Anubis
Level 14
God Stats
14W - 15L
1,751 SR
Queue Stats
24W - 28L
1,428 Elo+
Solo
Team Averages
Level 13
1,588 SR
1,416 Elo+

VS

Team Averages
Level 20
1,564 SR
1,390 Elo+
Merlin
Merlin
HunGyurkaHun
Merlin
Level 17
God Stats
4W - 6L
1,358 SR
Queue Stats
5W - 9L
1,223 Elo+
Party 1
Fenrir
Fenrir
King_Wolf158
Fenrir
Level 20
God Stats
13W - 8L
1,525 SR
Queue Stats
99W - 81L
1,441 Elo+
Solo
Anhur
Anhur
NightStalk3r107
Anhur
Level 24
God Stats
1W - 1L
1,793 SR
Queue Stats
12W - 15L
1,337 Elo+
Party 1
Achilles
Achilles
cynicaljump92
Achilles
Level 30
God Stats
5W - 2L
1,433 SR
Queue Stats
53W - 41L
1,544 Elo+
Solo
Tiamat
Tiamat
xLILxGURUx
Tiamat
Level 8
God Stats
19W - 19L
1,714 SR
Queue Stats
52W - 51L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
29 / 11 / 5
22,381
589
53,090
48,622
36,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Hakaishin626
Sun Wukong
19
0 / 20 / 14
14,328
377
9,793
35,607
35,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
TroxNox
Neith
20
10 / 5 / 14
21,024
553
37,917
37,990
17,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
genial-ghost0
Amaterasu
20
0 / 11 / 8
15,464
407
12,791
42,028
34,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
zingo540
Anubis
20
7 / 10 / 10
18,655
491
31,813
36,981
23,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 10 / 15
20,371
536
44,224
39,808
19,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
21 / 9 / 12
21,349
562
40,051
43,525
29,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 14 / 9
19,008
500
25,324
31,148
10,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
cynicaljump92
Achilles
20
13 / 4 / 11
22,206
584
27,214
35,579
46,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
xLILxGURUx
Tiamat
20
4 / 10 / 11
18,680
492
19,798
30,397
42,565
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
115
46
Kills
57
57
Deaths
47
51
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bakasura
29
11
5
2.86
L
Sun Wukong
Hakaishin626
Sun Wukong
0
20
14
0.35
W
Merlin
11
10
15
1.85
W
Fenrir
21
9
12
3
W
8
14
9
0.89
L
Neith
TroxNox
Neith
10
5
14
3.4
W
Achilles
cynicaljump92
Achilles
13
4
11
4.63
L
Amaterasu
genial-ghost0
Amaterasu
0
11
8
0.36
W
Tiamat
xLILxGURUx
Tiamat
4
10
11
0.95
L
Anubis
zingo540
Anubis
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,404
Damage
156,611
201,228
Taken
180,457
147,998
Mitigated
150,235
63,204
Healing
57,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
53,090
29,332
0
7,140
48,622
36,922
2,431
13,838
34,784
21,811
124,050
L
Sun Wukong
Hakaishin626
Sun Wukong
9,793
3,230
0
3,879
35,607
35,673
440
10,532
25,075
0
47,688
W
Merlin
44,224
4,277
962
17,072
39,808
19,993
2,880
11,102
27,212
164,259
0
W
Fenrir
40,051
17,808
0
15,985
43,525
29,700
0
10,790
31,659
0
146,715
W
25,324
14,078
0
4,421
31,148
10,996
4,153
8,510
21,844
0
131,187
L
Neith
TroxNox
Neith
37,917
18,900
1,137
24,487
37,990
17,344
4,736
15,538
22,452
0
171,397
W
Achilles
cynicaljump92
Achilles
27,214
8,631
0
10,607
35,579
46,981
3,544
5,450
28,043
0
135,773
L
Amaterasu
genial-ghost0
Amaterasu
12,791
4,535
0
8,242
42,028
34,663
653
7,278
34,750
0
86,701
W
Tiamat
xLILxGURUx
Tiamat
19,798
2,908
0
8,297
30,397
42,565
3,970
8,096
18,808
101,032
0
L
Anubis
zingo540
Anubis
31,813
1,180
0
18,319
36,981
23,396
1,825
16,904
20,077
133,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,852
Gold Earned
101,614
802
Minions Killed
923
0
Camps Cleared
0
2,939,026
Distance Traveled
3,144,387
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
22,381
589
144
4
0
589,482
1
L
Sun Wukong
14,328
377
69
2
0
519,520
1
W
Merlin
20,371
536
249
7
0
543,023
0
W
Fenrir
21,349
562
139
4
0
732,271
0
W
Anhur
19,008
500
169
4
0
559,125
0
L
Neith
21,024
553
249
7
0
636,619
4
W
Achilles
22,206
584
215
6
0
703,678
0
L
Amaterasu
15,464
407
136
4
0
631,623
0
W
Tiamat
18,680
492
151
4
0
606,290
5
L
Anubis
18,655
491
204
5
0
561,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role