Player Matchup

Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
 
Ares
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond II
Cremosinhø
Apollo
Diamond II
Level 101
God Stats
5W - 6L
1,523 SR
Queue Stats
45W - 32L
2,314 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
SmurfDoJuninn
Xbalanque
Diamond I
Level 160
God Stats
2W - 2L
1,531 SR
Queue Stats
133W - 113L
2,499 MMR
Party 1
Thoth
Thoth
Diamond III
mhamide
Thoth
Diamond III
Level 127
God Stats
101W - 116L
1,557 SR
Queue Stats
1,185W - 1,222L
2,216 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,522 SR
2,006 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,588 SR
2,105 MMR
Loki
Loki
Diamond II
 
Loki
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
ElLobezno
Heimdallr
Masters
Level 156
God Stats
7W - 5L
1,650 SR
Queue Stats
99W - 76L
2,591 MMR
Solo
Cerberus
Cerberus
Diamond III
Sρҽƈʂɳαƚσɾ
Cerberus
Diamond III
Level 154
God Stats
9W - 3L
1,629 SR
Queue Stats
272W - 308L
2,133 MMR
Solo
Scylla
Scylla
Diamond III
mythyeatmybutt
Scylla
Diamond III
Level 152
God Stats
19W - 23L
1,487 SR
Queue Stats
295W - 292L
2,185 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
tomas8790
Cthulhu
Diamond IV
Level 153
God Stats
50W - 35L
1,671 SR
Queue Stats
763W - 773L
2,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 4 / 1
8,573
476
7,550
20,424
18,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
 
Ares
10
2 / 6 / 3
7,478
415
3,722
13,446
7,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
15
2 / 7 / 2
8,993
500
7,522
15,198
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
SmurfDoJuninn
Xbalanque
18
1 / 4 / 3
10,301
572
9,295
13,094
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
mhamide
Thoth
14
2 / 4 / 1
9,082
505
9,084
8,147
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GebSetAthenaGilgamesh

VS

Bans
TiamatMorgan Le FayKhepriSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
9 / 4 / 6
11,730
652
12,735
13,056
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ElLobezno
Heimdallr
19
6 / 1 / 11
12,350
686
14,351
13,174
4,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 14
9,915
551
6,740
13,104
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 2 / 4
10,724
596
6,035
7,513
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
tomas8790
Cthulhu
16
3 / 0 / 6
10,327
574
14,583
13,111
15,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
8
Kills
25
25
Deaths
8
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
L
Ares
 
Ares
2
6
3
0.58
W
Loki
 
Loki
9
4
6
3
L
Apollo
2
7
2
0.43
W
Heimdallr
ElLobezno
Heimdallr
6
1
11
11.5
L
Xbalanque
SmurfDoJuninn
Xbalanque
1
4
3
0.63
W
2
1
14
9
L
Thoth
mhamide
Thoth
2
4
1
0.63
W
5
2
4
3.5
W
Cthulhu
tomas8790
Cthulhu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,173
Damage
54,444
70,309
Taken
59,958
36,931
Mitigated
41,192
17,161
Healing
22,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,550
1,811
0
7,686
20,424
18,520
0
10,274
8,651
652
44,142
L
Ares
 
Ares
3,722
410
0
580
13,446
7,859
0
3,082
10,225
13,946
0
W
Loki
 
Loki
12,735
4,509
0
4,425
13,056
4,725
39
2,457
10,508
0
79,026
L
Apollo
7,522
3,685
0
2,047
15,198
4,601
0
5,690
9,238
0
71,788
W
Heimdallr
ElLobezno
Heimdallr
14,351
7,533
0
6,519
13,174
4,892
1,935
3,915
9,259
0
108,281
L
Xbalanque
SmurfDoJuninn
Xbalanque
9,295
4,630
0
5,784
13,094
3,879
1,074
2,596
10,451
0
98,376
W
6,740
659
0
4,221
13,104
13,222
325
3,802
9,208
27,795
0
L
Thoth
mhamide
Thoth
9,084
214
0
1,064
8,147
2,072
0
3,792
4,214
58,990
0
W
6,035
1,268
0
1,041
7,513
2,453
1,042
3,560
3,953
77,280
0
W
Cthulhu
tomas8790
Cthulhu
14,583
2,364
1,135
5,120
13,111
15,900
120
1,602
10,505
55,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,427
Gold Earned
55,046
545
Minions Killed
570
0
Camps Cleared
0
1,722,706
Distance Traveled
1,932,659
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,573
476
101
6
0
342,672
4
L
Ares
7,478
415
26
1
0
331,874
2
W
Loki
11,730
652
113
6
0
388,862
4
L
Apollo
8,993
500
129
7
0
335,489
2
W
Heimdallr
12,350
686
177
10
0
388,083
4
L
Xbalanque
10,301
572
159
9
0
364,798
4
W
Cerberus
9,915
551
22
1
0
404,686
9
L
Thoth
9,082
505
130
7
0
347,873
9
W
Scylla
10,724
596
159
9
0
349,433
2
W
Cthulhu
10,327
574
99
6
0
401,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role