Player Matchup

Artio
Artio
Azurbigg
Artio
Level 102
God Stats
8W - 13L
1,389 SR
Queue Stats
482W - 444L
1,570 Elo+
Solo
Loki
Loki
BDSMPriest
Loki
Level 128
God Stats
0W - 1L
1,640 SR
Queue Stats
78W - 82L
1,537 Elo+
Solo
Janus
Janus
Corps123
Janus
Level 125
God Stats
18W - 36L
1,541 SR
Queue Stats
367W - 377L
1,529 Elo+
Party 1
Cerberus
Cerberus
RegretZen
Cerberus
Level 136
God Stats
6W - 8L
1,593 SR
Queue Stats
276W - 236L
1,614 Elo+
Party 1
Medusa
Medusa
SlapMonkey487
Medusa
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
234W - 230L
1,590 Elo+
Solo
Team Averages
Level 120
1,582 SR
1,568 Elo+

VS

Team Averages
Level 126
1,587 SR
1,623 Elo+
Chiron
Chiron
Dom3rd
Chiron
Level 101
God Stats
2W - 0L
1,904 SR
Queue Stats
84W - 55L
1,632 Elo+
Solo
Tiamat
Tiamat
EdwinDLuffy
Tiamat
Level 103
God Stats
1W - 4L
1,165 SR
Queue Stats
683W - 651L
1,563 Elo+
Solo
Skadi
Skadi
FoolsIdol
Skadi
Level 149
God Stats
2W - 0L
1,628 SR
Queue Stats
18W - 13L
1,618 Elo+
Solo
Vamana
Vamana
What Ugh Bob
Vamana
Level 136
God Stats
4W - 2L
1,301 SR
Queue Stats
758W - 723L
1,567 Elo+
Solo
Cerberus
Cerberus
cander72
Cerberus
Level 140
God Stats
1W - 2L
1,937 SR
Queue Stats
12W - 15L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azurbigg
Artio
14
2 / 1 / 2
8,516
568
10,860
16,184
11,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 2 / 0
6,192
413
2,435
5,298
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Corps123
Janus
13
2 / 3 / 4
7,866
524
7,544
9,044
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
RegretZen
Cerberus
10
1 / 3 / 2
6,255
417
2,640
12,494
5,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 4 / 0
7,555
504
4,495
9,337
2,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dom3rd
Chiron
15
5 / 2 / 2
8,760
584
9,879
11,809
3,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
4 / 2 / 1
7,999
533
4,532
6,214
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
FoolsIdol
Skadi
15
3 / 2 / 2
8,574
572
7,835
8,774
2,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
14
0 / 2 / 3
8,803
587
9,636
13,617
7,847
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
cander72
Cerberus
12
1 / 0 / 1
7,445
496
6,042
7,211
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
13
13
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Azurbigg
Artio
2
1
2
3
L
1
2
0
0.5
L
Janus
Corps123
Janus
2
3
4
1.33
W
Chiron
Dom3rd
Chiron
5
2
2
3
W
Tiamat
4
2
1
2.25
W
Skadi
FoolsIdol
Skadi
3
2
2
2
L
Cerberus
RegretZen
Cerberus
1
3
2
0.67
L
2
4
0
0.5
W
Vamana
0
2
3
0.75
W
Cerberus
cander72
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
37,924
52,357
Taken
47,625
23,351
Mitigated
23,338
18,541
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Azurbigg
Artio
10,860
1,680
0
8,991
16,184
11,793
0
1,074
15,110
54,726
0
L
2,435
570
0
1,873
5,298
1,407
0
548
4,750
0
27,069
L
Janus
Corps123
Janus
7,544
86
0
2,682
9,044
1,967
0
4,536
4,439
51,946
0
W
Chiron
Dom3rd
Chiron
9,879
4,946
376
6,274
11,809
3,538
972
3,822
7,984
0
65,086
W
Tiamat
4,532
470
70
2,287
6,214
3,651
406
3,426
2,788
48,403
0
W
Skadi
FoolsIdol
Skadi
7,835
4,432
0
3,508
8,774
2,765
1,545
2,289
6,485
0
70,186
L
Cerberus
RegretZen
Cerberus
2,640
147
0
3,110
12,494
5,540
0
3,213
9,226
21,125
0
L
4,495
1,724
0
1,885
9,337
2,644
0
1,266
8,071
0
51,472
W
Vamana
9,636
4,323
0
5,992
13,617
7,847
0
9,323
4,294
0
57,656
W
Cerberus
cander72
Cerberus
6,042
201
0
4,717
7,211
5,537
182
2,184
5,027
27,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
41,581
422
Minions Killed
524
0
Camps Cleared
0
1,424,878
Distance Traveled
1,434,012
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,516
568
112
7
0
323,270
4
L
Loki
6,192
413
64
4
0
250,677
3
L
Janus
7,866
524
88
6
0
295,856
2
W
Chiron
8,760
584
109
7
0
273,746
4
W
Tiamat
7,999
533
107
7
0
299,772
0
W
Skadi
8,574
572
131
9
0
288,067
4
L
Cerberus
6,255
417
62
4
0
274,577
9
L
Medusa
7,555
504
96
6
0
280,498
4
W
Vamana
8,803
587
122
8
0
281,998
4
W
Cerberus
7,445
496
55
4
0
290,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role