Player Matchup

Sun Wukong
Sun Wukong
Ikari_485
Sun Wukong
Level 14
God Stats
32W - 24L
1,423 SR
Queue Stats
67W - 66L
1,311 Elo+
Solo
Hercules
Hercules
Our7JosueF
Hercules
Level 8
God Stats
1W - 1L
1,660 SR
Queue Stats
4W - 6L
1,342 Elo+
Solo
Kukulkan
Kukulkan
Reaper0163745
Kukulkan
Level 27
God Stats
34W - 26L
1,533 SR
Queue Stats
259W - 330L
1,380 Elo+
Solo
Ymir
Ymir
rzoo941
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,263 Elo+
Solo
Cthulhu
Cthulhu
terptation
Cthulhu
Level 7
God Stats
1W - 1L
1,687 SR
Queue Stats
6W - 9L
1,345 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,328 Elo+

VS

Team Averages
Level 15
1,487 SR
1,363 Elo+
Thor
Thor
Daniell f2
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
KxHxSoultaker
Neith
Level 29
God Stats
43W - 42L
1,439 SR
Queue Stats
86W - 88L
1,393 Elo+
Solo
Skadi
Skadi
SkullyTwoStars
Skadi
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 22L
1,233 Elo+
Solo
Poseidon
Poseidon
SpartanGod619356
Poseidon
Level 5
God Stats
2W - 1L
1,409 SR
Queue Stats
11W - 11L
1,438 Elo+
Solo
Kukulkan
Kukulkan
cblanc4151
Kukulkan
Level 14
God Stats
32W - 21L
1,589 SR
Queue Stats
288W - 325L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ikari_485
Sun Wukong
20
12 / 3 / 6
14,986
1,249
19,169
24,068
28,998
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Our7JosueF
Hercules
19
2 / 10 / 10
11,743
979
13,199
26,563
16,256
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Reaper0163745
Kukulkan
19
7 / 2 / 8
12,916
1,076
14,090
9,614
4,448
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
rzoo941
Ymir
18
2 / 7 / 5
12,122
1,010
5,563
18,799
17,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
terptation
Cthulhu
18
0 / 22 / 8
10,500
875
8,919
38,868
23,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 23
11,228
936
8,861
16,543
7,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
24 / 1 / 14
15,745
1,312
43,730
11,797
5,773
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 25
12,645
1,054
17,698
12,456
5,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 5 / 32
13,217
1,101
19,025
14,501
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
cblanc4151
Kukulkan
20
9 / 1 / 27
14,102
1,175
19,666
9,440
6,822
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
165
23
Kills
44
44
Deaths
23
37
Assists
121
Player
Kills
Deaths
Assists
KDA
W
2
11
23
1.23
L
Sun Wukong
Ikari_485
Sun Wukong
12
3
6
5
W
24
1
14
31
L
Hercules
Our7JosueF
Hercules
2
10
10
0.7
L
Kukulkan
Reaper0163745
Kukulkan
7
2
8
5.5
W
6
5
25
3.7
W
3
5
32
3.8
W
Kukulkan
cblanc4151
Kukulkan
9
1
27
22.5
L
Ymir
rzoo941
Ymir
2
7
5
0.64
L
Cthulhu
terptation
Cthulhu
0
22
8
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,940
Damage
108,980
117,912
Taken
64,737
90,048
Mitigated
32,485
10,061
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,861
2,130
0
0
16,543
7,983
0
6,246
10,297
0
13,217
L
Sun Wukong
Ikari_485
Sun Wukong
19,169
2,887
0
1,586
24,068
28,998
0
7,330
16,738
0
41,814
W
43,730
29,493
0
1,606
11,797
5,773
0
5,688
6,109
0
85,953
L
Hercules
Our7JosueF
Hercules
13,199
3,298
0
6,804
26,563
16,256
0
10,525
16,038
398
32,934
L
Kukulkan
Reaper0163745
Kukulkan
14,090
622
715
673
9,614
4,448
0
3,916
5,698
51,302
0
W
17,698
10,612
0
888
12,456
5,637
0
8,191
4,265
0
34,198
W
19,025
3,789
0
0
14,501
6,270
0
6,340
8,161
54,301
0
W
Kukulkan
cblanc4151
Kukulkan
19,666
5,309
0
438
9,440
6,822
0
2,232
7,208
33,752
0
L
Ymir
rzoo941
Ymir
5,563
810
0
0
18,799
17,339
0
5,496
13,303
28,267
0
L
Cthulhu
terptation
Cthulhu
8,919
512
42
241
38,868
23,007
0
11,424
27,444
23,793
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,267
Gold Earned
66,937
258
Minions Killed
255
14
Camps Cleared
3
1,123,510
Distance Traveled
1,037,290
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,228
936
9
1
0
185,747
0
L
Sun Wukong
14,986
1,249
59
5
1
266,833
0
W
Neith
15,745
1,312
82
7
1
221,054
0
L
Hercules
11,743
979
42
4
0
215,907
1
L
Kukulkan
12,916
1,076
102
9
0
228,793
0
W
Skadi
12,645
1,054
43
4
0
183,365
0
W
Poseidon
13,217
1,101
85
7
1
231,365
0
W
Kukulkan
14,102
1,175
36
3
1
215,759
0
L
Ymir
12,122
1,010
27
2
13
229,678
0
L
Cthulhu
10,500
875
28
2
0
182,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role