Player Matchup

Mercury
Mercury
Platinum V
DymeBoyPio
Mercury
Platinum V
Level 147
God Stats
11W - 6L
1,680 SR
Queue Stats
479W - 487L
1,567 MMR
Solo
Hercules
Hercules
Silver I
Knfr
Hercules
Silver I
Level 86
God Stats
2W - 2L
1,483 SR
Queue Stats
51W - 45L
1,583 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
TTV Emrys
Zhong Kui
Gold II
Level 138
God Stats
32W - 15L
1,692 SR
Queue Stats
250W - 250L
1,586 MMR
Solo
Bacchus
Bacchus
Gold I
eMkxuF
Bacchus
Gold I
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 216L
1,561 MMR
Solo
Danzaburou
Danzaburou
Gold II
sS V i N T
Danzaburou
Gold II
Level 48
God Stats
6W - 2L
1,648 SR
Queue Stats
50W - 47L
1,585 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,600 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,605 SR
1,576 MMR
Loki
Loki
Gold II
Bean Packet
Loki
Gold II
Level 97
God Stats
25W - 24L
1,580 SR
Queue Stats
323W - 314L
1,574 MMR
Party 1
Scylla
Scylla
Gold I
Jit Max
Scylla
Gold I
Level 128
God Stats
3W - 8L
1,552 SR
Queue Stats
302W - 293L
1,646 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
ROYLEGENDSR
Erlang Shen
Gold II
Level 160
God Stats
89W - 105L
1,526 SR
Queue Stats
1,012W - 1,034L
1,551 MMR
Solo
Ymir
Ymir
Silver I
ShamlessAssass1n
Ymir
Silver I
Level 139
God Stats
3W - 6L
1,603 SR
Queue Stats
8W - 11L
1,556 MMR
Solo
Rama
Rama
Gold IV
WildAceJoker
Rama
Gold IV
Level 146
God Stats
1W - 1L
1,762 SR
Queue Stats
83W - 79L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DymeBoyPio
Mercury
17
3 / 2 / 3
10,463
615
6,419
11,643
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Knfr
Hercules
17
4 / 2 / 1
10,602
624
10,983
12,555
10,229
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
TTV Emrys
Zhong Kui
16
6 / 1 / 4
10,222
601
7,439
8,665
7,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
eMkxuF
Bacchus
14
0 / 2 / 11
8,813
518
5,363
14,689
13,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
sS V i N T
Danzaburou
17
7 / 2 / 6
11,565
680
13,880
10,891
4,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayTiamatAthenaGilgameshCu Chulainn

VS

Bans
OdinSetKing ArthurSolHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
10,016
589
9,151
9,522
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Jit Max
Scylla
14
0 / 3 / 1
8,465
498
5,235
7,447
2,977
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ROYLEGENDSR
Erlang Shen
15
2 / 4 / 2
8,832
520
10,314
18,531
18,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 3
6,975
410
5,017
14,971
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 6 / 4
8,642
508
4,209
10,905
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
9
9
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
Mercury
DymeBoyPio
Mercury
3
2
3
2.25
L
Scylla
Jit Max
Scylla
0
3
1
0.17
W
Hercules
Knfr
Hercules
4
2
1
2.25
L
Erlang Shen
ROYLEGENDSR
Erlang Shen
2
4
2
0.75
L
1
5
3
0.5
W
Zhong Kui
TTV Emrys
Zhong Kui
6
1
4
8
L
1
6
4
0.5
W
Bacchus
eMkxuF
Bacchus
0
2
11
2.75
W
Danzaburou
sS V i N T
Danzaburou
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
33,926
58,443
Taken
61,376
41,086
Mitigated
40,841
22,334
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,151
2,041
0
433
9,522
3,645
0
2,443
7,079
0
68,712
W
Mercury
DymeBoyPio
Mercury
6,419
3,222
0
3,491
11,643
5,180
0
806
10,656
0
99,480
L
Scylla
Jit Max
Scylla
5,235
1,357
0
1,787
7,447
2,977
0
2,800
4,647
54,969
0
W
Hercules
Knfr
Hercules
10,983
4,185
0
6,222
12,555
10,229
352
0
11,327
0
64,092
L
Erlang Shen
ROYLEGENDSR
Erlang Shen
10,314
4,948
0
9,087
18,531
18,149
1,093
549
17,982
0
53,007
L
5,017
1,218
85
1,553
14,971
11,540
0
4,784
10,187
21,803
0
W
Zhong Kui
TTV Emrys
Zhong Kui
7,439
623
108
4,695
8,665
7,504
409
3,165
5,500
58,386
0
L
4,209
2,110
0
1,937
10,905
4,530
445
2,226
8,679
0
59,794
W
Bacchus
eMkxuF
Bacchus
5,363
1,235
0
1,125
14,689
13,749
0
4,600
10,000
18,780
0
W
Danzaburou
sS V i N T
Danzaburou
13,880
8,245
0
6,693
10,891
4,424
3,023
1,749
9,142
0
96,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,665
Gold Earned
42,930
572
Minions Killed
519
0
Camps Cleared
0
1,769,398
Distance Traveled
1,614,128
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,016
589
130
8
0
384,876
3
W
Mercury
10,463
615
160
9
0
417,227
2
L
Scylla
8,465
498
124
7
0
311,975
3
W
Hercules
10,602
624
125
7
0
356,809
5
L
Erlang Shen
8,832
520
105
6
0
313,570
6
L
Ymir
6,975
410
26
2
0
308,786
0
W
Zhong Kui
10,222
601
117
7
0
333,065
1
L
Rama
8,642
508
134
8
0
294,921
1
W
Bacchus
8,813
518
16
1
0
347,140
2
W
Danzaburou
11,565
680
154
9
0
315,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role