Player Matchup

Ares
Ares
Hellkite7
Ares
Level 23
God Stats
2W - 1L
1,717 SR
Queue Stats
11W - 12L
1,623 Elo+
Party 2
Medusa
Medusa
Kirellen3
Medusa
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Pele
Pele
Lacoste237
Pele
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 57L
1,492 Elo+
Solo
King Arthur
King Arthur
Ponyhunter
King Arthur
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Merlin
Merlin
Zcxvw
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,623 Elo+
Party 2
Team Averages
Level 21
1,543 SR
1,548 Elo+

VS

Team Averages
Level 21
1,475 SR
1,458 Elo+
Cerberus
Cerberus
Lisi
Cerberus
Level 18
God Stats
14W - 9L
1,858 SR
Queue Stats
75W - 68L
1,462 Elo+
Party 1
Artemis
Artemis
Stenne
Artemis
Level 28
God Stats
3W - 1L
1,211 SR
Queue Stats
108W - 95L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
Veelze
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,325 Elo+
Solo
Arachne
Arachne
Vohres
Arachne
Level 24
God Stats
3W - 2L
1,321 SR
Queue Stats
45W - 39L
1,460 Elo+
Solo
Persephone
Persephone
huruburu
Persephone
Level 28
God Stats
27W - 29L
1,488 SR
Queue Stats
92W - 85L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 5 / 2
5,174
517
3,279
9,120
4,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Kirellen3
Medusa
8
2 / 4 / 1
5,475
548
4,433
6,846
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
5,099
510
1,882
6,877
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Ponyhunter
King Arthur
8
2 / 3 / 1
5,270
527
5,765
7,214
4,658
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Zcxvw
Merlin
5
0 / 5 / 0
3,721
372
269
3,481
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lisi
Cerberus
9
1 / 1 / 9
5,863
586
2,528
4,832
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Stenne
Artemis
11
7 / 1 / 2
6,166
617
10,238
4,832
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Veelze
Sun Wukong
8
0 / 2 / 4
5,250
525
3,182
6,517
3,870
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Vohres
Arachne
10
6 / 1 / 1
6,278
628
4,015
6,777
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
huruburu
Persephone
11
5 / 1 / 3
6,898
690
3,620
3,705
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
19
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
2
0.4
L
Medusa
Kirellen3
Medusa
2
4
1
0.63
L
1
2
1
0.75
W
Cerberus
Lisi
Cerberus
1
1
9
5.5
L
King Arthur
Ponyhunter
King Arthur
2
3
1
0.83
W
Artemis
Stenne
Artemis
7
1
2
8
W
Sun Wukong
Veelze
Sun Wukong
0
2
4
1
W
Arachne
Vohres
Arachne
6
1
1
6.5
L
Merlin
Zcxvw
Merlin
0
5
0
0
W
Persephone
huruburu
Persephone
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,628
Damage
23,583
33,538
Taken
26,663
12,996
Mitigated
12,621
6,175
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,279
561
0
1,098
9,120
4,019
0
1,751
7,369
8,480
0
L
Medusa
Kirellen3
Medusa
4,433
1,891
0
1,264
6,846
1,768
0
1,410
5,436
0
21,047
L
1,882
450
0
3,038
6,877
1,696
0
576
6,301
0
22,588
W
Cerberus
Lisi
Cerberus
2,528
473
0
1,048
4,832
3,500
0
1,423
3,409
8,568
0
L
King Arthur
Ponyhunter
King Arthur
5,765
1,588
0
775
7,214
4,658
0
448
6,766
0
26,172
W
Artemis
Stenne
Artemis
10,238
6,935
0
2,222
4,832
1,508
0
1,126
3,706
0
37,087
W
Sun Wukong
Veelze
Sun Wukong
3,182
729
0
665
6,517
3,870
0
0
6,517
0
19,938
W
Arachne
Vohres
Arachne
4,015
2,550
0
4,004
6,777
2,697
0
82
6,695
0
34,722
L
Merlin
Zcxvw
Merlin
269
72
0
0
3,481
855
0
1,963
1,518
4,720
0
W
Persephone
huruburu
Persephone
3,620
346
0
869
3,705
1,046
939
916
2,788
32,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,739
Gold Earned
30,455
184
Minions Killed
261
0
Camps Cleared
0
833,866
Distance Traveled
975,658
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,174
517
9
1
0
193,411
3
L
Medusa
5,475
548
48
5
0
151,553
0
L
Pele
5,099
510
57
6
0
171,623
1
W
Cerberus
5,863
586
27
3
0
196,175
2
L
King Arthur
5,270
527
63
6
0
185,568
1
W
Artemis
6,166
617
60
6
0
182,814
3
W
Sun Wukong
5,250
525
42
4
0
162,881
1
W
Arachne
6,278
628
65
7
0
239,497
4
L
Merlin
3,721
372
7
1
0
131,711
0
W
Persephone
6,898
690
67
7
0
194,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role