Player Matchup

Bakasura
Bakasura
Black_Ernegon04
Bakasura
Level 16
God Stats
8W - 7L
1,346 SR
Queue Stats
13W - 14L
1,251 Elo+
Party 1
Amaterasu
Amaterasu
Garotaanime
Amaterasu
Level 26
God Stats
3W - 0L
1,836 SR
Queue Stats
54W - 54L
1,387 Elo+
Solo
Fenrir
Fenrir
GodThorVIII
Fenrir
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 23L
1,231 Elo+
Party 2
Sol
Sol
dillanezequiel
Sol
Level 13
God Stats
11W - 6L
1,631 SR
Queue Stats
20W - 19L
1,254 Elo+
Party 2
Ymir
Ymir
yFlash_UR
Ymir
Level 24
God Stats
4W - 2L
1,635 SR
Queue Stats
28W - 45L
1,261 Elo+
Party 1
Team Averages
Level 18
1,590 SR
1,277 Elo+

VS

Team Averages
Level 23
1,466 SR
1,329 Elo+
Kukulkan
Kukulkan
Elotes4415
Kukulkan
Level 28
God Stats
12W - 7L
1,618 SR
Queue Stats
291W - 434L
1,351 Elo+
Solo
Loki
Loki
Ibson-Filho
Loki
Level 27
God Stats
9W - 5L
1,589 SR
Queue Stats
19W - 24L
1,370 Elo+
Solo
Anhur
Anhur
Kodaakbtw
Anhur
Level 18
God Stats
7W - 6L
1,330 SR
Queue Stats
77W - 75L
1,333 Elo+
Solo
Cthulhu
Cthulhu
key-funny041
Cthulhu
Level 12
God Stats
9W - 12L
1,354 SR
Queue Stats
89W - 109L
1,196 Elo+
Solo
Nox
Nox
yEnzinho_
Nox
Level 28
God Stats
23W - 22L
1,441 SR
Queue Stats
195W - 225L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
19 / 6 / 4
19,692
597
36,670
37,464
19,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Garotaanime
Amaterasu
19
6 / 7 / 3
14,089
427
6,972
22,473
14,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
17
0 / 10 / 6
12,978
393
2,945
21,384
10,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
19 / 10 / 5
17,282
524
43,848
36,532
13,924
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
0 / 9 / 18
15,031
455
6,399
28,925
31,401
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elotes4415
Kukulkan
19
6 / 14 / 11
14,062
426
10,138
23,170
8,661
18
4 / 7 / 4
13,999
424
10,219
16,099
8,228
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Kodaakbtw
Anhur
20
23 / 6 / 6
20,228
613
41,909
27,539
10,486
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
key-funny041
Cthulhu
20
2 / 12 / 14
15,099
458
20,165
33,663
31,954
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 6 / 14
13,927
422
18,492
21,381
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
90
44
Kills
41
42
Deaths
45
36
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
19
6
4
3.5
L
Kukulkan
Elotes4415
Kukulkan
6
14
11
0.82
W
Amaterasu
Garotaanime
Amaterasu
6
7
3
1.07
W
Fenrir
0
10
6
0.3
L
4
7
4
0.86
L
Anhur
Kodaakbtw
Anhur
23
6
6
4.33
W
19
10
5
2.15
L
Cthulhu
key-funny041
Cthulhu
2
12
14
0.75
L
6
6
14
2.17
W
Ymir
0
9
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,834
Damage
100,923
146,778
Taken
121,852
90,263
Mitigated
67,143
43,319
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
36,670
31,723
0
17,590
37,464
19,294
7,228
10,560
26,904
0
155,659
L
Kukulkan
Elotes4415
Kukulkan
10,138
1,550
0
0
23,170
8,661
1,195
8,231
14,259
40,978
0
W
Amaterasu
Garotaanime
Amaterasu
6,972
1,845
0
7,232
22,473
14,987
683
8,526
13,947
0
37,588
W
Fenrir
2,945
767
0
4,278
21,384
10,657
1,760
6,223
15,161
0
45,004
L
10,219
3,539
0
0
16,099
8,228
1,486
5,686
9,143
0
46,059
L
Anhur
Kodaakbtw
Anhur
41,909
29,685
0
3,292
27,539
10,486
1,718
10,659
16,630
0
148,907
W
43,848
15,988
0
13,899
36,532
13,924
469
11,682
24,850
104,776
0
L
Cthulhu
key-funny041
Cthulhu
20,165
854
0
2,554
33,663
31,954
595
15,206
16,787
66,231
0
L
18,492
1,588
54
4,133
21,381
7,814
569
8,946
11,655
77,674
0
W
Ymir
6,399
800
0
320
28,925
31,401
721
11,804
17,121
35,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,072
Gold Earned
77,315
532
Minions Killed
505
0
Camps Cleared
0
2,549,649
Distance Traveled
2,335,604
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
19,692
597
270
8
0
553,743
0
L
Kukulkan
14,062
426
51
2
0
495,589
0
W
Amaterasu
14,089
427
50
2
0
510,288
1
W
Fenrir
12,978
393
59
2
0
449,703
0
L
Loki
13,999
424
78
2
0
350,824
8
L
Anhur
20,228
613
180
5
0
519,253
2
W
Sol
17,282
524
116
4
0
533,299
0
L
Cthulhu
15,099
458
89
3
0
565,388
4
L
Nox
13,927
422
107
3
0
404,550
0
W
Ymir
15,031
455
37
1
0
502,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role