Player Matchup

Sylvanus
Sylvanus
Chadelonious
Sylvanus
Level 15
God Stats
0W - 6L
1,402 SR
Queue Stats
0W - 7L
1,147 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LORDGEPPETTO
Tsukuyomi
Level 18
God Stats
0W - 1L
1,526 SR
Queue Stats
8W - 24L
1,317 Elo+
Party 1
Sol
Sol
NovaNinja135
Sol
Level 47
God Stats
4W - 8L
1,400 SR
Queue Stats
15W - 28L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
SnoopyKtehn
Heimdallr
Level 28
God Stats
4W - 5L
1,499 SR
Queue Stats
109W - 89L
1,517 Elo+
Solo
Discordia
Discordia
diego_ffo
Discordia
Level 28
God Stats
4W - 3L
1,594 SR
Queue Stats
197W - 190L
1,411 Elo+
Solo
Team Averages
Level 27
1,484 SR
1,349 Elo+

VS

Team Averages
Level 19
1,622 SR
1,406 Elo+
Kumbhakarna
Kumbhakarna
Caboos15
Kumbhakarna
Level 29
God Stats
34W - 19L
1,924 SR
Queue Stats
161W - 161L
1,514 Elo+
Solo
Cthulhu
Cthulhu
TNT267755
Cthulhu
Level 12
God Stats
1W - 3L
1,231 SR
Queue Stats
12W - 20L
1,267 Elo+
Solo
Chaac
Chaac
Unslaadvulom
Chaac
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
34W - 33L
1,423 Elo+
Solo
Cerberus
Cerberus
a09blaze
Cerberus
Level 11
God Stats
3W - 4L
1,322 SR
Queue Stats
13W - 25L
1,242 Elo+
Solo
Izanami
Izanami
asups1
Izanami
Level 15
God Stats
3W - 0L
1,918 SR
Queue Stats
45W - 31L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chadelonious
Sylvanus
18
1 / 7 / 9
11,656
897
6,921
24,575
15,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
LORDGEPPETTO
Tsukuyomi
18
2 / 10 / 9
12,595
969
10,517
24,360
11,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
4 / 7 / 6
12,385
953
9,546
21,794
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SnoopyKtehn
Heimdallr
18
5 / 9 / 5
13,335
1,026
18,327
23,401
19,113
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
diego_ffo
Discordia
18
0 / 8 / 8
11,565
890
10,668
17,067
7,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Caboos15
Kumbhakarna
20
5 / 2 / 22
14,408
1,108
11,377
21,249
35,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
TNT267755
Cthulhu
17
0 / 1 / 0
10,111
778
425
3,106
1,454
20
6 / 1 / 25
14,877
1,144
28,234
14,276
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
a09blaze
Cerberus
17
0 / 4 / 7
10,903
839
2,132
7,533
5,947
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
asups1
Izanami
20
30 / 4 / 8
18,698
1,438
64,092
17,012
8,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
12
Kills
41
41
Deaths
12
37
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Caboos15
Kumbhakarna
5
2
22
8
L
Sylvanus
Chadelonious
Sylvanus
1
7
9
0.79
L
Tsukuyomi
LORDGEPPETTO
Tsukuyomi
2
10
9
0.65
L
4
7
6
1
L
Heimdallr
SnoopyKtehn
Heimdallr
5
9
5
0.83
W
Cthulhu
TNT267755
Cthulhu
0
1
0
0
W
6
1
25
18.5
W
Cerberus
a09blaze
Cerberus
0
4
7
0.88
W
Izanami
asups1
Izanami
30
4
8
8.5
L
Discordia
diego_ffo
Discordia
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,979
Damage
106,260
111,197
Taken
63,176
62,112
Mitigated
68,777
13,464
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Caboos15
Kumbhakarna
11,377
549
1,146
4,902
21,249
35,342
0
10,960
10,289
27,904
0
L
Sylvanus
Chadelonious
Sylvanus
6,921
2,209
2,810
3,019
24,575
15,385
0
2,765
21,334
14,219
1,739
L
Tsukuyomi
LORDGEPPETTO
Tsukuyomi
10,517
3,421
0
306
24,360
11,469
0
3,251
20,709
0
21,728
L
9,546
3,569
0
3,102
21,794
8,742
0
2,511
18,919
32,773
0
L
Heimdallr
SnoopyKtehn
Heimdallr
18,327
9,897
0
4,227
23,401
19,113
0
3,952
19,048
0
53,754
W
Cthulhu
TNT267755
Cthulhu
425
0
0
0
3,106
1,454
0
937
2,169
4,560
0
W
28,234
3,810
0
7,448
14,276
17,563
0
6,781
7,495
740
43,045
W
Cerberus
a09blaze
Cerberus
2,132
0
0
672
7,533
5,947
0
2,267
5,263
6,980
0
W
Izanami
asups1
Izanami
64,092
38,952
0
6,738
17,012
8,471
0
5,660
11,352
0
122,429
L
Discordia
diego_ffo
Discordia
10,668
797
0
0
17,067
7,403
0
2,195
14,823
29,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,536
Gold Earned
68,997
201
Minions Killed
250
5
Camps Cleared
11
1,098,582
Distance Traveled
1,068,917
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,408
1,108
39
3
0
251,989
0
L
Sylvanus
11,656
897
17
1
0
180,145
1
L
Tsukuyomi
12,595
969
31
2
1
245,750
0
L
Sol
12,385
953
52
4
0
221,134
0
L
Heimdallr
13,335
1,026
64
5
3
212,299
0
W
Cthulhu
10,111
778
5
0
2
91,711
0
W
Chaac
14,877
1,144
33
3
1
319,088
0
W
Cerberus
10,903
839
24
2
0
173,455
0
W
Izanami
18,698
1,438
149
11
8
232,674
0
L
Discordia
11,565
890
37
3
1
239,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role