Player Matchup

Heimdallr
Heimdallr
VA_Zombi
Heimdallr
Level 81
God Stats
0W - 1L
1,262 SR
Queue Stats
122W - 148L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
VA_jr067047
Kuzenbo
Level 27
God Stats
11W - 12L
1,446 SR
Queue Stats
26W - 46L
1,327 Elo+
Party 2
Tiamat
Tiamat
lardsalad
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,151 Elo+
Solo
Guan Yu
Guan Yu
martin153
Guan Yu
Level 16
God Stats
2W - 10L
1,577 SR
Queue Stats
109W - 137L
1,335 Elo+
Party 1
Bakasura
Bakasura
supfoolll
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 171L
1,403 Elo+
Party 1
Team Averages
Level 56
1,457 SR
1,326 Elo+

VS

Team Averages
Level 39
1,739 SR
1,752 Elo+
Cabrakan
Cabrakan
SAKIMORI
Cabrakan
Level 36
God Stats
38W - 9L
1,944 SR
Queue Stats
390W - 85L
1,916 Elo+
Party 3
Izanami
Izanami
adogu
Izanami
Level 42
God Stats
4W - 2L
1,801 SR
Queue Stats
411W - 89L
1,965 Elo+
Party 3
Zhong Kui
Zhong Kui
kaishu12
Zhong Kui
Level 45
God Stats
5W - 1L
1,699 SR
Queue Stats
436W - 103L
1,915 Elo+
Party 3
Fenrir
Fenrir
nicklas15
Fenrir
Level 41
God Stats
57W - 94L
1,469 SR
Queue Stats
219W - 280L
1,362 Elo+
Solo
Achilles
Achilles
prprsummer
Achilles
Level 29
God Stats
13W - 6L
1,784 SR
Queue Stats
161W - 59L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
VA_Zombi
Heimdallr
16
4 / 8 / 1
10,470
499
10,222
19,459
6,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
VA_jr067047
Kuzenbo
13
1 / 6 / 3
8,929
425
4,276
26,937
20,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
lardsalad
Tiamat
13
1 / 11 / 1
8,446
402
11,605
16,223
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
martin153
Guan Yu
15
0 / 4 / 2
9,323
444
4,620
16,807
14,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
supfoolll
Bakasura
15
2 / 10 / 2
9,759
465
9,220
21,583
9,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SAKIMORI
Cabrakan
15
2 / 3 / 18
10,625
506
7,054
20,468
30,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
adogu
Izanami
20
9 / 2 / 5
12,580
599
25,574
14,267
5,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
kaishu12
Zhong Kui
19
11 / 1 / 13
12,762
608
23,114
22,945
18,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
nicklas15
Fenrir
18
13 / 2 / 4
12,219
582
12,377
14,566
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
prprsummer
Achilles
16
4 / 3 / 11
10,877
518
9,309
14,938
14,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
8
Kills
39
39
Deaths
11
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
SAKIMORI
Cabrakan
2
3
18
3.67
L
Heimdallr
VA_Zombi
Heimdallr
4
8
1
0.56
L
Kuzenbo
VA_jr067047
Kuzenbo
1
6
3
0.42
W
Izanami
adogu
Izanami
9
2
5
5.75
W
Zhong Kui
kaishu12
Zhong Kui
11
1
13
17.5
L
Tiamat
lardsalad
Tiamat
1
11
1
0.14
L
Guan Yu
martin153
Guan Yu
0
4
2
0.25
W
Fenrir
nicklas15
Fenrir
13
2
4
7.5
W
Achilles
prprsummer
Achilles
4
3
11
3.17
L
Bakasura
supfoolll
Bakasura
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,943
Damage
77,428
101,009
Taken
87,184
59,441
Mitigated
76,458
21,116
Healing
26,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
SAKIMORI
Cabrakan
7,054
1,129
0
3,423
20,468
30,088
94
3,357
16,794
21,667
0
L
Heimdallr
VA_Zombi
Heimdallr
10,222
4,318
397
2,159
19,459
6,462
1,122
4,872
14,587
0
69,380
L
Kuzenbo
VA_jr067047
Kuzenbo
4,276
1,332
638
5,018
26,937
20,774
78
9,703
17,127
23,332
0
W
Izanami
adogu
Izanami
25,574
15,931
0
4,555
14,267
5,489
3,458
2,207
11,911
0
157,614
W
Zhong Kui
kaishu12
Zhong Kui
23,114
2,411
1,069
10,958
22,945
18,529
3,727
6,692
14,225
102,250
0
L
Tiamat
lardsalad
Tiamat
11,605
1,211
0
1,926
16,223
7,864
0
7,718
8,459
40,403
0
L
Guan Yu
martin153
Guan Yu
4,620
949
171
5,643
16,807
14,779
30
5,233
11,416
0
38,826
W
Fenrir
nicklas15
Fenrir
12,377
2,879
0
5,030
14,566
8,325
1,000
2,579
11,337
0
65,366
W
Achilles
prprsummer
Achilles
9,309
2,809
0
1,892
14,938
14,027
2,143
2,579
12,132
0
63,750
L
Bakasura
supfoolll
Bakasura
9,220
5,463
0
5,164
21,583
9,562
816
6,706
14,877
0
62,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
59,063
413
Minions Killed
628
0
Camps Cleared
0
1,824,238
Distance Traveled
2,038,307
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,625
506
29
1
0
438,184
1
L
Heimdallr
10,470
499
98
5
0
340,190
2
L
Kuzenbo
8,929
425
35
2
0
372,663
1
W
Izanami
12,580
599
217
10
0
377,913
4
W
Zhong Kui
12,762
608
151
7
0
378,150
3
L
Tiamat
8,446
402
67
3
0
337,227
0
L
Guan Yu
9,323
444
90
4
0
394,913
2
W
Fenrir
12,219
582
119
6
0
436,982
0
W
Achilles
10,877
518
112
5
0
407,078
11
L
Bakasura
9,759
465
123
6
0
379,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role