Player Matchup

Fenrir
Fenrir
Darkseid6556
Fenrir
Level 28
God Stats
2W - 12L
1,408 SR
Queue Stats
106W - 138L
1,370 Elo+
Solo
Ah Puch
Ah Puch
LendinezWolf
Ah Puch
Level 7
God Stats
1W - 6L
1,422 SR
Queue Stats
1W - 11L
994 Elo+
Solo
Medusa
Medusa
LfCle
Medusa
Level 5
God Stats
8W - 6L
1,500 SR
Queue Stats
64W - 70L
1,437 Elo+
Solo
Aphrodite
Aphrodite
SylphQueenLeafa
Aphrodite
Level 25
God Stats
0W - 3L
1,251 SR
Queue Stats
3W - 6L
1,394 Elo+
Solo
Guan Yu
Guan Yu
Vl3GO
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,416 SR
1,339 Elo+

VS

Team Averages
Level 22
1,535 SR
1,472 Elo+
Mercury
Mercury
Dalveider
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
FelinaMinhau
Izanami
Level 29
God Stats
25W - 13L
1,594 SR
Queue Stats
144W - 169L
1,464 Elo+
Solo
Hades
Hades
GreenGobin
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,455 Elo+
Solo
Aphrodite
Aphrodite
QQFeel
Aphrodite
Level 27
God Stats
56W - 47L
1,580 SR
Queue Stats
62W - 56L
1,474 Elo+
Solo
Nu Wa
Nu Wa
joelow12
Nu Wa
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
19W - 14L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 5 / 1
10,424
521
7,406
16,516
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
LendinezWolf
Ah Puch
13
1 / 12 / 6
8,504
425
10,310
22,065
8,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LfCle
Medusa
18
5 / 7 / 1
11,610
581
10,346
14,555
3,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SylphQueenLeafa
Aphrodite
14
1 / 7 / 4
9,249
462
7,611
18,670
7,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Vl3GO
Guan Yu
11
3 / 9 / 1
7,851
393
3,483
16,643
8,256
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dalveider
Mercury
14
1 / 6 / 8
8,794
440
2,939
11,997
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
FelinaMinhau
Izanami
17
6 / 4 / 10
11,363
568
8,312
13,560
5,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
18
15 / 4 / 9
12,108
605
23,644
23,934
15,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
QQFeel
Aphrodite
16
8 / 0 / 17
11,589
579
10,151
9,870
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
joelow12
Nu Wa
16
10 / 6 / 10
10,499
525
25,057
11,090
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
17
Kills
40
40
Deaths
20
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dalveider
Mercury
1
6
8
0.83
L
Fenrir
7
5
1
1.5
W
Izanami
FelinaMinhau
Izanami
6
4
10
2.75
W
Hades
15
4
9
4.88
L
Ah Puch
LendinezWolf
Ah Puch
1
12
6
0.33
L
Medusa
LfCle
Medusa
5
7
1
0.79
W
Aphrodite
QQFeel
Aphrodite
8
0
17
16.5
L
Aphrodite
SylphQueenLeafa
Aphrodite
1
7
4
0.43
L
Guan Yu
Vl3GO
Guan Yu
3
9
1
0.39
W
Nu Wa
joelow12
Nu Wa
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
70,103
88,449
Taken
70,451
34,492
Mitigated
40,243
22,243
Healing
31,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dalveider
Mercury
2,939
1,158
0
2,412
11,997
4,296
51
4,003
7,994
0
32,925
L
Fenrir
7,406
1,457
0
4,369
16,516
5,916
0
8,633
7,632
0
57,758
W
Izanami
FelinaMinhau
Izanami
8,312
5,700
0
1,222
13,560
5,636
4,572
1,969
11,591
0
87,118
W
Hades
23,644
4,954
533
12,771
23,934
15,726
1,473
3,655
20,279
82,922
0
L
Ah Puch
LendinezWolf
Ah Puch
10,310
1,329
0
5,686
22,065
8,622
1,097
15,850
5,712
54,923
0
L
Medusa
LfCle
Medusa
10,346
5,757
0
3,335
14,555
3,940
2,550
8,148
6,294
0
75,626
W
Aphrodite
QQFeel
Aphrodite
10,151
1,878
6,402
7,673
9,870
10,840
1,105
3,001
6,869
32,222
0
L
Aphrodite
SylphQueenLeafa
Aphrodite
7,611
987
1,550
4,781
18,670
7,758
983
13,454
4,879
34,215
0
L
Guan Yu
Vl3GO
Guan Yu
3,483
671
932
1,590
16,643
8,256
119
11,287
5,080
0
18,743
W
Nu Wa
joelow12
Nu Wa
25,057
8,890
0
622
11,090
3,745
1,123
5,293
5,797
49,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,638
Gold Earned
54,353
415
Minions Killed
504
0
Camps Cleared
0
1,505,884
Distance Traveled
1,713,924
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,794
440
59
3
0
324,606
2
L
Fenrir
10,424
521
87
4
0
346,928
4
W
Izanami
11,363
568
178
9
0
352,277
0
W
Hades
12,108
605
154
8
0
340,647
3
L
Ah Puch
8,504
425
95
5
0
225,395
0
L
Medusa
11,610
581
132
7
0
347,591
1
W
Aphrodite
11,589
579
52
3
0
406,063
4
L
Aphrodite
9,249
462
68
3
0
310,351
1
L
Guan Yu
7,851
393
33
2
0
275,619
0
W
Nu Wa
10,499
525
61
3
0
290,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role