Player Matchup

Neith
Neith
BEBOCHE
Neith
Level 28
God Stats
27W - 38L
1,442 SR
Queue Stats
206W - 247L
1,474 Elo+
Solo
Cerberus
Cerberus
Dinodragon520
Cerberus
Level 27
God Stats
2W - 4L
1,565 SR
Queue Stats
138W - 122L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
LinkedBassoon89
Ratatoskr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Mulan
Mulan
PassiveAuto358
Mulan
Level 12
God Stats
3W - 5L
1,331 SR
Queue Stats
19W - 18L
1,523 Elo+
Solo
Merlin
Merlin
Tiiuskahere
Merlin
Level 24
God Stats
3W - 3L
1,446 SR
Queue Stats
93W - 91L
1,518 Elo+
Solo
Team Averages
Level 19
1,457 SR
1,496 Elo+

VS

Team Averages
Level 29
1,518 SR
1,513 Elo+
Ne Zha
Ne Zha
IShotYaDog
Ne Zha
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
437W - 474L
1,463 Elo+
Solo
Scylla
Scylla
haj_omid_rahmani
Scylla
Level 64
God Stats
17W - 19L
1,460 SR
Queue Stats
433W - 422L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
jaxt_teller
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 1
Artemis
Artemis
lieasinlee
Artemis
Level 24
God Stats
12W - 7L
1,679 SR
Queue Stats
100W - 89L
1,523 Elo+
Solo
Eset
Eset
payten_dair
Eset
Level 25
God Stats
1W - 0L
1,450 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BEBOCHE
Neith
20
7 / 6 / 13
15,041
1,003
12,735
15,181
7,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Dinodragon520
Cerberus
20
4 / 5 / 24
15,815
1,054
19,183
36,009
39,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
LinkedBassoon89
Ratatoskr
20
1 / 17 / 14
12,865
858
9,721
27,519
14,331
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 6 / 17
17,476
1,165
20,297
27,202
28,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
10 / 4 / 16
17,250
1,150
35,792
23,846
11,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IShotYaDog
Ne Zha
20
9 / 9 / 16
15,837
1,056
22,829
28,187
14,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 22
16,188
1,079
18,743
21,045
7,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jaxt_teller
Heimdallr
20
21 / 8 / 15
19,831
1,322
70,696
27,872
13,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
lieasinlee
Artemis
18
0 / 1 / 3
11,225
748
1,202
1,184
335
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 11 / 16
14,272
951
7,803
27,991
10,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
110
35
Kills
38
38
Deaths
35
84
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Neith
BEBOCHE
Neith
7
6
13
2.25
L
Cerberus
Dinodragon520
Cerberus
4
5
24
3.2
W
Ne Zha
IShotYaDog
Ne Zha
9
9
16
1.89
L
Ratatoskr
LinkedBassoon89
Ratatoskr
1
17
14
0.47
L
13
6
17
3.58
L
Merlin
10
4
16
4.5
W
7
6
22
3
W
Heimdallr
jaxt_teller
Heimdallr
21
8
15
3.56
W
Artemis
lieasinlee
Artemis
0
1
3
1.5
W
1
11
16
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,728
Damage
121,273
129,757
Taken
106,279
101,097
Mitigated
46,265
13,959
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BEBOCHE
Neith
12,735
5,988
0
677
15,181
7,345
0
2,960
12,221
0
35,796
L
Cerberus
Dinodragon520
Cerberus
19,183
1,746
170
6,829
36,009
39,157
0
6,183
29,826
58,693
0
W
Ne Zha
IShotYaDog
Ne Zha
22,829
10,344
0
1,179
28,187
14,693
0
13,559
14,628
0
46,538
L
Ratatoskr
LinkedBassoon89
Ratatoskr
9,721
4,215
41
1,024
27,519
14,331
0
9,457
18,062
0
15,963
L
20,297
5,036
0
1,330
27,202
28,508
0
3,690
23,512
0
32,640
L
Merlin
35,792
1,088
537
3,351
23,846
11,756
0
4,256
19,590
94,670
0
W
18,743
1,083
0
2,811
21,045
7,127
0
11,925
9,120
38,707
0
W
Heimdallr
jaxt_teller
Heimdallr
70,696
45,648
0
4,803
27,872
13,507
0
13,333
14,539
0
122,186
W
Artemis
lieasinlee
Artemis
1,202
667
0
137
1,184
335
0
85
1,099
0
4,031
W
7,803
1,399
788
4,278
27,991
10,603
0
16,073
11,918
43,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,447
Gold Earned
77,353
343
Minions Killed
298
2
Camps Cleared
5
1,336,850
Distance Traveled
1,177,362
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,041
1,003
39
3
1
230,830
0
L
Cerberus
15,815
1,054
124
8
1
315,027
3
W
Ne Zha
15,837
1,056
55
4
1
299,598
0
L
Ratatoskr
12,865
858
15
1
0
225,538
1
L
Mulan
17,476
1,165
25
2
0
257,715
3
L
Merlin
17,250
1,150
140
9
0
307,740
0
W
Scylla
16,188
1,079
46
3
0
290,330
0
W
Heimdallr
19,831
1,322
108
7
3
276,065
0
W
Artemis
11,225
748
5
0
1
40,390
0
W
Eset
14,272
951
84
6
0
270,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role